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//
// Copyright (C) Microsoft Corporation. All rights reserved.
//
// dllmain.cpp : Defines the entry point for the DLL application.
#include "pch.h"
HINSTANCE g_hInst;
STDAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, _COM_Outptr_ void** ppv)
{
try
{
*ppv = nullptr;
if (rclsid == __uuidof(winrt::WindowsSample::implementation::SimpleMediaSourceActivate))
{
return winrt::make_self<SimpleMediaSourceActivateFactory>()->QueryInterface(riid, ppv);
}
#ifdef _WRL_MODULE_H_
return ::Microsoft::WRL::Module<::Microsoft::WRL::InProc>::GetModule().GetClassObject(rclsid, riid, ppv);
#else
return winrt::hresult_class_not_available().to_abi();
#endif
}
catch (...)
{
return winrt::to_hresult();
}
}
bool __stdcall winrt_can_unload_now() noexcept
{
if (winrt::get_module_lock())
{
return false;
}
winrt::clear_factory_cache();
return true;
}
int32_t __stdcall WINRT_CanUnloadNow() noexcept
{
#ifdef _WRL_MODULE_H_
if (!::Microsoft::WRL::Module<::Microsoft::WRL::InProc>::GetModule().Terminate())
{
return 1;
}
#endif
return winrt_can_unload_now() ? 0 : 1;
}
STDAPI_(BOOL) DllMain(_In_opt_ HINSTANCE hinst, DWORD reason, _In_opt_ void*)
{
switch (reason)
{
case DLL_PROCESS_ATTACH:
case DLL_THREAD_ATTACH:
case DLL_THREAD_DETACH:
break;
case DLL_PROCESS_DETACH:
g_hInst = hinst;
}
return TRUE;
}
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