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// pch.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#pragma once
// Windows Header Files:
#include <unknwn.h>
#include <windows.h>
#include <propvarutil.h>
#include <ole2.h>
#include <initguid.h>
#include <ks.h>
#include <ksproxy.h>
#include <ksmedia.h>
#include <mfapi.h>
#include <mferror.h>
#include <mfidl.h>
#include <mfreadwrite.h>
#include <nserror.h>
#include <winmeta.h>
#include <d3d9types.h>
#define RESULT_DIAGNOSTICS_LEVEL 4 // include function name
#include <wil\cppwinrt.h> // must be before the first C++ WinRT header, ref:https://github.com/Microsoft/wil/wiki/Error-handling-helpers
#include <wil\result.h>
#include <wil\com.h>
#include "SimpleFrameGenerator.h"
#include "SimpleMediaStream.h"
#include "SimpleMediaSource.h"
#include "SimpleMediaSourceActivate.h"
inline void DebugPrint(LPCWSTR szFormat, ...)
{
WCHAR szBuffer[MAX_PATH] = { 0 };
va_list pArgs;
va_start(pArgs, szFormat);
StringCbVPrintf(szBuffer, sizeof(szBuffer), szFormat, pArgs);
va_end(pArgs);
OutputDebugStringW(szBuffer);
}
#define DEBUG_MSG(msg,...) \
{\
DebugPrint(L"[%s@%d] ", TEXT(__FUNCTION__), __LINE__);\
DebugPrint(msg, __VA_ARGS__);\
DebugPrint(L"\n");\
}\
namespace wilEx
{
//template <typename T>
//using make_unique_cotaskmem_array = unique_any_array_ptr<typename details::element_traits<T>::type>;
template<typename T>
wil::unique_cotaskmem_array_ptr<T> make_unique_cotaskmem_array(size_t numOfElements)
{
wil::unique_cotaskmem_array_ptr<T> arr;
size_t cb = sizeof(wil::details::element_traits<T>::type) * numOfElements;
void* ptr = ::CoTaskMemAlloc(cb);
if (ptr != nullptr)
{
ZeroMemory(ptr, cb);
arr.reset(reinterpret_cast<typename wil::details::element_traits<T>::type*>(ptr), numOfElements);
}
return arr;
}
};
namespace winrt
{
template<> bool is_guid_of<IMFMediaSourceEx>(guid const& id) noexcept;
template<> bool is_guid_of<IMFMediaStream2>(guid const& id) noexcept;
template<> bool is_guid_of<IMFActivate>(guid const& id) noexcept;
};
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