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//*********************************************************
//
// Copyright (c) Microsoft. All rights reserved.
// This code is licensed under the MIT License (MIT).
// THIS CODE IS PROVIDED *AS IS* WITHOUT WARRANTY OF
// ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING ANY
// IMPLIED WARRANTIES OF FITNESS FOR A PARTICULAR
// PURPOSE, MERCHANTABILITY, OR NON-INFRINGEMENT.
//
//*********************************************************
#pragma once
#include "MainPage.g.h"
#include "SampleConfiguration.h"
namespace SDKTemplate
{
public enum class NotifyType
{
StatusMessage,
ErrorMessage
};
/// <summary>
/// An empty page that can be used on its own or navigated to within a Frame.
/// </summary>
public ref class MainPage sealed
{
public:
MainPage();
protected:
virtual void OnNavigatedTo(Windows::UI::Xaml::Navigation::NavigationEventArgs^ e) override;
private:
void ScenarioControl_SelectionChanged(Platform::Object^ sender, Windows::UI::Xaml::Controls::SelectionChangedEventArgs^ e);
void Footer_Click(Platform::Object^ sender, Windows::UI::Xaml::RoutedEventArgs^ e);
void Button_Click(Platform::Object^ sender, Windows::UI::Xaml::RoutedEventArgs^ e);
void UpdateStatus(Platform::String^ strMessage, NotifyType type);
internal:
static MainPage^ Current;
void NotifyUser(Platform::String^ strMessage, NotifyType type);
};
}
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