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/*++
Copyright (c) Microsoft Corporation, All Rights Reserved
Module Name:
queue.cpp
Abstract:
This file implements the I/O queue interface and performs
the read/write/ioctl operations.
Environment:
Windows User-Mode Driver Framework (WUDF)
--*/
#include "internal.h"
//
// IUnknown implementation
//
//
// Queue destructor.
// Free up the buffer, wait for thread to terminate and
// delete critical section.
//
CMyQueue::~CMyQueue(
VOID
)
/*++
Routine Description:
IUnknown implementation of Release
Arguments:
Return Value:
ULONG (reference count after Release)
--*/
{
if (m_Buffer) {
delete [] m_Buffer;
}
if (m_InitCritSec) {
::DeleteCriticalSection(&m_Crit);
}
}
//
// Initialize
HRESULT
CMyQueue::CreateInstance(
_In_ IWDFDevice *FxDevice,
_Out_ PCMyQueue *Queue
)
/*++
Routine Description:
CreateInstance creates an instance of the queue object.
Arguments:
ppUkwn - OUT parameter is an IUnknown interface to the queue object
Return Value:
HRESULT indicating success or failure
--*/
{
CMyQueue *pMyQueue = new CMyQueue;
HRESULT hr;
if (pMyQueue == NULL) {
return E_OUTOFMEMORY;
}
hr = pMyQueue->Initialize(FxDevice);
if (SUCCEEDED(hr))
{
*Queue = pMyQueue;
}
else
{
pMyQueue->Release();
}
return hr;
}
HRESULT
CMyQueue::Initialize(
_In_ IWDFDevice *FxDevice
)
{
IWDFIoQueue *fxQueue;
HRESULT hr;
//
// Initialize the critical section before we continue
//
if (!InitializeCriticalSectionAndSpinCount(&m_Crit,0x80000400))
{
hr = HRESULT_FROM_WIN32(GetLastError());
goto Exit;
}
m_InitCritSec = TRUE;
//
// Create the framework queue
//
{
IUnknown *unknown = QueryIUnknown();
hr = FxDevice->CreateIoQueue(unknown,
TRUE,
WdfIoQueueDispatchSequential,
TRUE,
FALSE,
&fxQueue);
unknown->Release();
}
if (FAILED(hr))
{
goto Exit;
}
m_FxQueue = fxQueue;
fxQueue->Release();
Exit:
return hr;
}
HRESULT
STDMETHODCALLTYPE
CMyQueue::QueryInterface(
_In_ REFIID InterfaceId,
_Out_ PVOID *Object
)
/*++
Routine Description:
Query Interface
Arguments:
Follows COM specifications
Return Value:
HRESULT indicating success or failure
--*/
{
HRESULT hr;
if (IsEqualIID(InterfaceId, __uuidof(IQueueCallbackWrite))) {
*Object = QueryIQueueCallbackWrite();
hr = S_OK;
} else if (IsEqualIID(InterfaceId, __uuidof(IQueueCallbackRead))) {
*Object = QueryIQueueCallbackRead();
hr = S_OK;
} else if (IsEqualIID(InterfaceId, __uuidof(IQueueCallbackDeviceIoControl))) {
*Object = QueryIQueueCallbackDeviceIoControl();
hr = S_OK;
} else {
hr = CUnknown::QueryInterface(InterfaceId, Object);
}
return hr;
}
VOID
STDMETHODCALLTYPE
CMyQueue::OnDeviceIoControl(
_In_ IWDFIoQueue *pWdfQueue,
_In_ IWDFIoRequest *pWdfRequest,
_In_ ULONG ControlCode,
_In_ SIZE_T InputBufferSizeInBytes,
_In_ SIZE_T OutputBufferSizeInBytes
)
/*++
Routine Description:
DeviceIoControl dispatch routine
Arguments:
pWdfQueue - Framework Queue instance
pWdfRequest - Framework Request instance
ControlCode - IO Control Code
InputBufferSizeInBytes - Length of input buffer
OutputBufferSizeInBytes - Length of output buffer
Always succeeds DeviceIoIoctl
Return Value:
VOID
--*/
{
UNREFERENCED_PARAMETER(pWdfQueue);
UNREFERENCED_PARAMETER(ControlCode);
UNREFERENCED_PARAMETER(InputBufferSizeInBytes);
UNREFERENCED_PARAMETER(OutputBufferSizeInBytes);
pWdfRequest->Complete(S_OK);
return;
}
VOID
STDMETHODCALLTYPE
CMyQueue::OnWrite(
_In_ IWDFIoQueue *pWdfQueue,
_In_ IWDFIoRequest *pWdfRequest,
_In_ SIZE_T BytesToWrite
)
/*++
Routine Description:
Write dispatch routine
IQueueCallbackWrite
Arguments:
pWdfQueue - Framework Queue instance
pWdfRequest - Framework Request instance
BytesToWrite - Length of bytes in the write buffer
Allocate and copy data to local buffer
Return Value:
VOID
--*/
{
HRESULT hr;
IWDFMemory* pRequestMemory = NULL;
IWDFIoRequest2 * pWdfRequest2 = NULL;
UNREFERENCED_PARAMETER(pWdfQueue);
//
// Handle Zero length writes.
//
if (!BytesToWrite) {
pWdfRequest->CompleteWithInformation(S_OK, 0);
return;
}
if( BytesToWrite > MAX_WRITE_LENGTH ) {
pWdfRequest->CompleteWithInformation(HRESULT_FROM_WIN32(ERROR_MORE_DATA), 0);
return;
}
// Release previous buffer if set
if( m_Buffer != NULL ) {
delete [] m_Buffer;
m_Buffer = NULL;
m_Length = 0L;
}
// Allocate Buffer
m_Buffer = new UCHAR[BytesToWrite];
if (m_Buffer == NULL) {
pWdfRequest->Complete(E_OUTOFMEMORY);
m_Length = 0L;
return;
}
// Get memory object
hr = pWdfRequest->QueryInterface(IID_PPV_ARGS(&pWdfRequest2));
if (FAILED(hr)) {
goto Exit;
}
hr = pWdfRequest2->RetrieveInputMemory(&pRequestMemory);
if (FAILED(hr)) {
goto Exit;
}
// Copy from memory object to our buffer
hr = pRequestMemory->CopyToBuffer(0, m_Buffer, BytesToWrite);
if (FAILED(hr)) {
goto Exit;
}
//
// Release memory object.
//
SAFE_RELEASE(pRequestMemory);
//
// Save the information so that we can use it
// to complete the request later.
//
Lock();
m_Length = (ULONG) BytesToWrite;
m_XferredBytes = m_Length;
m_CurrentRequest = pWdfRequest2;
Unlock();
Exit:
if (FAILED(hr)) {
if (pWdfRequest2) {
pWdfRequest2->CompleteWithInformation(hr, 0);
}
delete [] m_Buffer;
m_Buffer = NULL;
SAFE_RELEASE(pRequestMemory);
}
//
// This is an early release. pWdfRequest2 will be released, when the request is completed
//
SAFE_RELEASE(pWdfRequest2);
return;
}
VOID
STDMETHODCALLTYPE
CMyQueue::OnRead(
_In_ IWDFIoQueue *pWdfQueue,
_In_ IWDFIoRequest *pWdfRequest,
_In_ SIZE_T SizeInBytes
)
/*++
Routine Description:
Read dispatch routine
IQueueCallbackRead
Arguments:
pWdfQueue - Framework Queue instance
pWdfRequest - Framework Request instance
SizeInBytes - Length of bytes in the read buffer
Copy available data into the read buffer
Return Value:
VOID
--*/
{
IWDFMemory* pRequestMemory = NULL;
IWDFIoRequest2 * pWdfRequest2 = NULL;
HRESULT hr;
UNREFERENCED_PARAMETER(pWdfQueue);
//
// Handle Zero length reads.
//
if (!SizeInBytes) {
pWdfRequest->CompleteWithInformation(S_OK, 0);
return;
}
if (m_Buffer == NULL) {
pWdfRequest->CompleteWithInformation(HRESULT_FROM_WIN32(ERROR_INVALID_PARAMETER), SizeInBytes);
return;
}
if (m_Length < SizeInBytes) {
SizeInBytes = m_Length;
}
//
// Get memory object
//
hr = pWdfRequest->QueryInterface(IID_PPV_ARGS(&pWdfRequest2));
if (FAILED(hr)) {
goto Exit;
}
hr = pWdfRequest2->RetrieveOutputMemory(&pRequestMemory );
if (FAILED(hr)) {
goto Exit;
}
// Copy from buffer to memory object
hr = pRequestMemory->CopyFromBuffer(0, m_Buffer, SizeInBytes);
if (FAILED(hr)) {
goto Exit;
}
//
// Release memory object.
//
SAFE_RELEASE(pRequestMemory);
//
// Save the information so that we can use it
// to complete the request later.
//
Lock();
m_CurrentRequest = pWdfRequest2;
m_XferredBytes = SizeInBytes;
Unlock();
Exit:
if (FAILED(hr)) {
if (pWdfRequest2) {
pWdfRequest2->CompleteWithInformation(hr, 0);
}
SAFE_RELEASE(pRequestMemory);
}
//
// This is an early release. pWdfRequest2 will be released, when the request is completed
//
SAFE_RELEASE(pWdfRequest2);
return;
}
DWORD
CMyQueue::CompletionThread(
PVOID ThreadParameter
)
/*++
Routine Description:
This routine is called from the thread started to complete
I/O requests. It sleeps for TIMER_PERIOD and then completes
the current request. Note that it has to release the lock
before it calls the request complete method.
Arguments:
ThreadParameter - This is a pointer to the Queue object.
Return Value:
VOID
--*/
{
CMyQueue *pQueue = (CMyQueue *)ThreadParameter;
IWDFIoRequest2 *request;
SIZE_T bytesXferred = 0;
for (;;) {
//
// Block for a fixed time and then complete the request.
//
Sleep(TIMER_PERIOD);
pQueue->Lock();
//
// Process the current request.
//
request = pQueue->m_CurrentRequest;
if (request) {
bytesXferred = pQueue->m_XferredBytes;
}
//
// Reset values.
//
pQueue->m_CurrentRequest = NULL;
pQueue->m_XferredBytes = 0;
pQueue->Unlock();
if (request) {
request->CompleteWithInformation(S_OK, bytesXferred);
}
//
// If thread needs to be terminated
//
if (pQueue->m_ExitThread) {
ExitThread(0);
}
}
}
|