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////////////////////////////////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2014 Microsoft Corporation. All Rights Reserved.
//
// Module Name:
// Scenarios_FlowAssociation.cpp
//
// Abstract:
// This module contains functions which implements the FLOW_ASSOCIATION scenarios.
//
// Naming Convention:
//
// <Scope><Object><Action><Modifier>
// <Scope><Object><Action>
//
// i.e.
//
// <Scope>
// {
// - Function is likely visible to other modules
// Prv - Function is private to this module.
// }
// <Object>
// {
// ScenarioFlowAssociation - Function pertains to all of the Flow Association
// Scenarios
// RPC - Function is and RPC entry point.
// }
// <Action>
// {
// Add - Function adds objects
// Remove - Function removes objects
// Invoke - Function implements the scenario based on parameters
// passed from the commandline interface
// (WFPSampler.exe).
// }
// <Modifier>
// {
// FwpmObjects - Function acts on WFP objects.
// }
//
// Private Functions:
// PrvScenarioFlowAssociationAddFwpmObjects(),
// PrvScenarioFlowAssociationDeleteFwpmObjects(),
// ScenarioFlowAssociationAdd(),
// ScenarioFlowAssociationRemove(),
//
// Public Functions:
// RPCInvokeScenarioFlowAssociation(),
//
// Author:
// Dusty Harper (DHarper)
//
// Revision History:
//
// [ Month ][Day] [Year] - [Revision]-[ Comments ]
// December 13, 2013 - 1.1 - Creation
//
////////////////////////////////////////////////////////////////////////////////////////////////////
#include "Framework_WFPSamplerService.h" /// .
/**
@private_function="PrvScenarioFlowAssociationDeleteFwpmObjects"
Purpose: Function that disables the SCENARIO_FLOW_ASSOCIATION scenarios. <br>
<br>
Notes: Scenario removes the filters using specified filtering conditions at the specified
layer. Associated callouts and provider contexts are removed as well. <br>
<br>
MSDN_Ref: <br>
*/
_Success_(return == NO_ERROR)
UINT32 PrvScenarioFlowAssociationDeleteFwpmObjects(_In_ const FWPM_FILTER* pFilter)
{
ASSERT(pFilter);
UINT32 status = NO_ERROR;
HANDLE engineHandle = 0;
HANDLE enumHandle = 0;
UINT32 entryCount = 0;
FWPM_FILTER** ppFilters = 0;
FWPM_FILTER_CONDITION* pFilterConditions = 0;
UINT32 numFilterConditions = 0;
FWPM_FILTER_ENUM_TEMPLATE filterEnumTemplate = {0};
FWPM_PROVIDER_CONTEXT_ENUM_TEMPLATE providerContextEnumTemplate = {0};
GUID calloutKey = {0};
HlprFwpmFilterConditionPrune(pFilter->filterCondition,
pFilter->numFilterConditions,
&pFilterConditions,
&numFilterConditions);
calloutKey = WFPSAMPLER_CALLOUT_FLOW_ASSOCIATION;
calloutKey.Data4[7] = HlprFwpmLayerGetIDByKey(&(pFilter->layerKey)); /// Uniquely identifies the callout used
providerContextEnumTemplate.providerContextType = FWPM_GENERAL_CONTEXT;
filterEnumTemplate.providerKey = (GUID*)&WFPSAMPLER_PROVIDER;
filterEnumTemplate.layerKey = pFilter->layerKey;
filterEnumTemplate.enumType = FWP_FILTER_ENUM_FULLY_CONTAINED;
filterEnumTemplate.flags = FWP_FILTER_ENUM_FLAG_INCLUDE_BOOTTIME |
FWP_FILTER_ENUM_FLAG_INCLUDE_DISABLED;
filterEnumTemplate.numFilterConditions = pFilterConditions ? numFilterConditions : pFilter->numFilterConditions;
filterEnumTemplate.filterCondition = pFilterConditions ? pFilterConditions : pFilter->filterCondition;
filterEnumTemplate.providerContextTemplate = &providerContextEnumTemplate;
filterEnumTemplate.actionMask = FWP_ACTION_FLAG_CALLOUT;
filterEnumTemplate.calloutKey = &calloutKey;
status = HlprFwpmEngineOpen(&engineHandle);
HLPR_BAIL_ON_FAILURE(status);
status = HlprFwpmFilterCreateEnumHandle(engineHandle,
&filterEnumTemplate,
&enumHandle);
HLPR_BAIL_ON_FAILURE(status);
status = HlprFwpmFilterEnum(engineHandle,
enumHandle,
0xFFFFFFFF,
&ppFilters,
&entryCount);
HLPR_BAIL_ON_FAILURE(status);
if(ppFilters)
{
for(UINT32 filterIndex = 0;
filterIndex < entryCount;
filterIndex++)
{
HlprFwpmFilterDeleteByKey(engineHandle,
&(ppFilters[filterIndex]->filterKey));
HlprFwpmCalloutDeleteByKey(engineHandle,
&(ppFilters[filterIndex]->action.calloutKey));
if(ppFilters[filterIndex]->flags & FWPM_FILTER_FLAG_HAS_PROVIDER_CONTEXT)
HlprFwpmProviderContextDeleteByKey(engineHandle,
&(ppFilters[filterIndex]->providerContextKey));
}
FwpmFreeMemory((VOID**)&ppFilters);
}
HLPR_BAIL_LABEL:
if(engineHandle)
{
if(enumHandle)
HlprFwpmFilterDestroyEnumHandle(engineHandle,
&enumHandle);
HlprFwpmEngineClose(&engineHandle);
}
HLPR_DELETE_ARRAY(pFilterConditions);
return status;
}
/**
@private_function="PrvScenarioFlowAssociationAddFwpmObjects"
Purpose: Function that enables the SCENARIO_FLOW_ASSOCIATION scenarios. <br>
<br>
Notes: Scenario adds a filter using specified filtering conditions to the specified layer.
This filter is associated with WFPSampler's default sublayer and provider. The
appropriate callout and provider context is then added and associated with the
filter. <br>
<br>
MSDN_Ref: <br>
*/
_Success_(return == NO_ERROR)
UINT32 PrvScenarioFlowAssociationAddFwpmObjects(_In_ const FWPM_FILTER* pFilter,
_In_ const PC_FLOW_ASSOCIATION_DATA* pPCFlowAssociationData)
{
ASSERT(pFilter);
ASSERT(pPCFlowAssociationData);
UINT32 status = NO_ERROR;
if(pFilter->layerKey == FWPM_LAYER_ALE_FLOW_ESTABLISHED_V4 ||
pFilter->layerKey == FWPM_LAYER_ALE_FLOW_ESTABLISHED_V6)
{
HANDLE engineHandle = 0;
FWP_BYTE_BLOB byteBlob = {0};
FWPM_PROVIDER_CONTEXT providerContext = {0};
FWPM_CALLOUT callout = {0};
FWPM_FILTER filter = {0};
RtlCopyMemory(&filter,
pFilter,
sizeof(FWPM_FILTER));
status = HlprGUIDPopulate(&(providerContext.providerContextKey));
HLPR_BAIL_ON_FAILURE(status);
providerContext.displayData.name = L"WFPSampler's Flow Association Provider Context";
providerContext.providerKey = (GUID*)&WFPSAMPLER_PROVIDER;
providerContext.type = FWPM_GENERAL_CONTEXT;
providerContext.dataBuffer = &byteBlob;
providerContext.dataBuffer->size = sizeof(PC_FLOW_ASSOCIATION_DATA);
providerContext.dataBuffer->data = (UINT8*)pPCFlowAssociationData;
callout.calloutKey = WFPSAMPLER_CALLOUT_FLOW_ASSOCIATION;
callout.calloutKey.Data4[7] = HlprFwpmLayerGetIDByKey(&(filter.layerKey)); /// Uniquely identifies the callout used
callout.displayData.name = L"WFPSampler's Flow Association Callout";
callout.displayData.description = L"Associates context with the layers / callouts provided";
callout.flags = FWPM_CALLOUT_FLAG_USES_PROVIDER_CONTEXT;
callout.providerKey = (GUID*)&WFPSAMPLER_PROVIDER;
callout.applicableLayer = filter.layerKey;
status = HlprGUIDPopulate(&(filter.filterKey));
HLPR_BAIL_ON_FAILURE(status);
filter.flags |= FWPM_FILTER_FLAG_HAS_PROVIDER_CONTEXT;
filter.providerKey = (GUID*)&WFPSAMPLER_PROVIDER;
filter.weight.type = FWP_UINT8;
filter.weight.uint8 = 0xF;
filter.action.type = FWP_ACTION_CALLOUT_UNKNOWN;
filter.action.calloutKey = callout.calloutKey;
filter.providerContextKey = providerContext.providerContextKey;
if(filter.flags & FWPM_FILTER_FLAG_BOOTTIME ||
filter.flags & FWPM_FILTER_FLAG_PERSISTENT)
{
providerContext.flags |= FWPM_PROVIDER_CONTEXT_FLAG_PERSISTENT;
callout.flags |= FWPM_CALLOUT_FLAG_PERSISTENT;
}
status = HlprFwpmEngineOpen(&engineHandle);
HLPR_BAIL_ON_FAILURE(status);
status = HlprFwpmTransactionBegin(engineHandle);
HLPR_BAIL_ON_FAILURE(status);
status = HlprFwpmProviderContextAdd(engineHandle,
&providerContext);
HLPR_BAIL_ON_FAILURE(status);
status = HlprFwpmCalloutAdd(engineHandle,
&callout);
HLPR_BAIL_ON_FAILURE(status);
status = HlprFwpmFilterAdd(engineHandle,
&filter);
HLPR_BAIL_ON_FAILURE(status);
status = HlprFwpmTransactionCommit(engineHandle);
HLPR_BAIL_ON_FAILURE(status);
HLPR_BAIL_LABEL:
if(engineHandle)
{
if(status != NO_ERROR)
HlprFwpmTransactionAbort(engineHandle);
HlprFwpmEngineClose(&engineHandle);
}
}
else
status = (UINT32)FWP_E_INCOMPATIBLE_LAYER;
return status;
}
/**
@scenario_function="ScenarioFlowAssociationRemove"
Purpose: Function that removes corresponding objects for a previously added
SCENARIO_FLOW_ASSOCIATION. <br>
<br>
Notes: <br>
<br>
MSDN_Ref: <br>
*/
_Success_(return == NO_ERROR)
UINT32 ScenarioFlowAssociationRemove(_In_ const FWPM_FILTER* pFilter)
{
ASSERT(pFilter);
return PrvScenarioFlowAssociationDeleteFwpmObjects(pFilter);
}
/**
@scenario_function="ScenarioFlowAssociationAdd"
Purpose: Scenario which will associate context with the layers and callouts provided. <br>
<br>
Notes: Adds a filter which references one of the
WFPSAMPLER_CALLOUT_FLOW_ASSOCIATION callouts for the provided layer. <br>
<br>
<br>
MSDN_Ref: <br>
*/
_Success_(return == NO_ERROR)
UINT32 ScenarioFlowAssociationAdd(_In_ const FWPM_FILTER* pFilter,
_In_ const PC_FLOW_ASSOCIATION_DATA* pPCFlowAssociationData)
{
ASSERT(pFilter);
ASSERT(pPCFlowAssociationData);
return PrvScenarioFlowAssociationAddFwpmObjects(pFilter,
pPCFlowAssociationData);
}
/**
@rpc_function="RPCInvokeScenarioFlowAssociation"
Purpose: RPC exposed function used to dipatch the scenario routines for
SCENARIO_FLOW_ASSOCIATION. <br>
<br>
Notes: <br>
<br>
MSDN_Ref: <br>
*/
error_status_t RPCInvokeScenarioFlowAssociation(/* [in] */ handle_t rpcBindingHandle,
/* [in] */ WFPSAMPLER_SCENARIO scenario,
/* [in] */ FWPM_CHANGE_TYPE changeType,
/* [ref][in] */ __RPC__in const FWPM_FILTER0* pFilter,
/* [unique][in] */ __RPC__in_opt const PC_FLOW_ASSOCIATION_DATA* pPCFlowAssociationData)
{
UNREFERENCED_PARAMETER(rpcBindingHandle);
UNREFERENCED_PARAMETER(scenario);
ASSERT(pFilter);
ASSERT(scenario == SCENARIO_FLOW_ASSOCIATION);
ASSERT(changeType < FWPM_CHANGE_TYPE_MAX);
UINT32 status = NO_ERROR;
if(changeType == FWPM_CHANGE_ADD)
{
if(pPCFlowAssociationData)
status = ScenarioFlowAssociationAdd(pFilter,
pPCFlowAssociationData);
else
status = ERROR_INVALID_PARAMETER;
}
else
status = ScenarioFlowAssociationRemove(pFilter);
return status;
}
|