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authorruki <[email protected]>2025-12-16 17:57:11 +0800
committerGitHub <[email protected]>2025-12-16 17:57:11 +0800
commitd1485fa867ebb3b661a16ec043f33537a7f9f0cd (patch)
tree351a965dfb03438caf4a5a55620a11108ffabcac /tests/projects/android/native_app/raylib_particles/src/main.cpp
parentd3acb6ca0d74d506d4a7da0fb7c055344591cb7a (diff)
parent7b542ebe22e833bd56dd1eb0271aa5aa7c0b45a8 (diff)
Merge pull request #7139 from xmake-io/android
Add android native app support
Diffstat (limited to 'tests/projects/android/native_app/raylib_particles/src/main.cpp')
-rw-r--r--tests/projects/android/native_app/raylib_particles/src/main.cpp89
1 files changed, 89 insertions, 0 deletions
diff --git a/tests/projects/android/native_app/raylib_particles/src/main.cpp b/tests/projects/android/native_app/raylib_particles/src/main.cpp
new file mode 100644
index 000000000..5bbfc90e8
--- /dev/null
+++ b/tests/projects/android/native_app/raylib_particles/src/main.cpp
@@ -0,0 +1,89 @@
+#include <raylib.h>
+#include <android/log.h>
+#include <vector>
+#include <cmath>
+
+#define LOG_TAG "raydemo_particles"
+#define LOGD(...) __android_log_print(ANDROID_LOG_DEBUG, LOG_TAG, __VA_ARGS__)
+
+struct Particle {
+ Vector2 position;
+ Vector2 velocity;
+ Color color;
+ float size;
+ float life;
+};
+
+int main(int argc, char** argv) {
+ InitWindow(0, 0, "Raylib Particles");
+ SetTargetFPS(60);
+ LOGD("raylib particles starting!");
+
+ std::vector<Particle> particles;
+
+ while (!WindowShouldClose()) {
+ // Update
+ bool inputActive = IsMouseButtonDown(MOUSE_BUTTON_LEFT) || GetTouchPointCount() > 0;
+ Vector2 pos;
+
+ if (inputActive) {
+ pos = GetMousePosition();
+ if (GetTouchPointCount() > 0) pos = GetTouchPosition(0);
+ } else {
+ // Auto emit when idle
+ double time = GetTime();
+ pos.x = GetScreenWidth() / 2.0f + cos(time * 3.0f) * (GetScreenWidth() / 4.0f);
+ pos.y = GetScreenHeight() / 2.0f + sin(time * 2.0f) * (GetScreenHeight() / 4.0f);
+ }
+
+ if (inputActive || GetRandomValue(0, 100) < 50) {
+ int count = inputActive ? 5 : 2;
+ for (int i = 0; i < count; i++) {
+ Particle p;
+ p.position = pos;
+ p.velocity = {(float)GetRandomValue(-200, 200) / 100.0f, (float)GetRandomValue(-200, 200) / 100.0f};
+ p.color = (Color){(unsigned char)GetRandomValue(0, 255), (unsigned char)GetRandomValue(0, 255), (unsigned char)GetRandomValue(0, 255), 255};
+ p.size = (float)GetRandomValue(5, 20);
+ p.life = 1.0f;
+ particles.push_back(p);
+ }
+ }
+
+ for (auto it = particles.begin(); it != particles.end();) {
+ it->position.x += it->velocity.x * 5.0f;
+ it->position.y += it->velocity.y * 5.0f;
+ it->life -= 0.02f;
+ it->size *= 0.99f;
+
+ if (it->life <= 0) {
+ it = particles.erase(it);
+ } else {
+ ++it;
+ }
+ }
+
+ // Draw
+ BeginDrawing();
+ ClearBackground(BLACK);
+
+ for (const auto& p : particles) {
+ DrawCircleV(p.position, p.size, Fade(p.color, p.life));
+ }
+
+ // Draw FPS
+ const char* fpsText = TextFormat("%2i FPS", GetFPS());
+ int fpsWidth = MeasureText(fpsText, 40);
+ DrawText(fpsText, GetScreenWidth() / 2 - fpsWidth / 2, 30, 40, GREEN);
+
+ // Draw centered instructions
+ int fontSize = 40;
+ const char* text = "Touch to create particles!";
+ int textWidth = MeasureText(text, fontSize);
+ DrawText(text, GetScreenWidth() / 2 - textWidth / 2, 80, fontSize, WHITE);
+
+ EndDrawing();
+ }
+
+ CloseWindow();
+ return 0;
+}