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authorruki <[email protected]>2020-05-20 23:17:55 +0800
committerruki <[email protected]>2020-05-20 13:47:33 +0800
commitaddd29396de0952b78cc69c4510b7be0f7886c1f (patch)
treebf6ae81193a92ac1c2082183eb8a19fab05e9a2f /xmake/core/platform/environment.lua
parenteff77a9a787016605baf133bc1a582ef8437a7fa (diff)
improve envs
Diffstat (limited to 'xmake/core/platform/environment.lua')
-rw-r--r--xmake/core/platform/environment.lua92
1 files changed, 38 insertions, 54 deletions
diff --git a/xmake/core/platform/environment.lua b/xmake/core/platform/environment.lua
index acc383f19..f76568cb7 100644
--- a/xmake/core/platform/environment.lua
+++ b/xmake/core/platform/environment.lua
@@ -23,6 +23,7 @@ local environment = environment or {}
-- load modules
local os = require("base/os")
+local table = require("base/table")
local global = require("base/global")
local platform_core = require("platform/platform")
local sandbox = require("sandbox/sandbox")
@@ -32,97 +33,80 @@ local import = require("sandbox/modules/import")
-- enter the toolchains environment
function environment._enter_toolchains()
- -- save the toolchains environment
- environment._PATH = os.getenv("PATH")
+ -- get the current platform
+ local platform, errors = platform_core.load()
+ if not platform then
+ return false, errors
+ end
-- add $programdir/winenv/bin to $path
+ local oldenvs = {}
+ oldenvs.PATH = os.getenv("PATH")
if os.host() == "windows" then
os.addenv("PATH", path.join(os.programdir(), "winenv", "bin"))
end
+
+ -- add the runenvs of toolchains
+ for name, values in pairs(platform:runenvs()) do
+ if not oldenvs[name] then
+ oldenvs[name] = os.getenv(name)
+ end
+ os.addenv(name, table.unpack(table.wrap(values)))
+ end
+ environment._OLDENVS_TOOLCHAINS = oldenvs
+ return true
end
-- leave the toolchains environment
function environment._leave_toolchains()
-
- -- leave the toolchains environment
- os.setenv("PATH", environment._PATH)
+ local oldenvs = environment._OLDENVS_TOOLCHAINS
+ for name, values in pairs(oldenvs) do
+ os.setenv(name, values)
+ end
+ return true
end
-- enter the running environment
function environment._enter_run()
-
- -- save the running environment
- environment._PATH = os.getenv("PATH")
- environment._LD_LIBRARY_PATH = os.getenv("LD_LIBRARY_PATH")
+ local oldenvs = {}
+ oldenvs.PATH = os.getenv("PATH")
+ oldenvs.LD_LIBRARY_PATH = os.getenv("LD_LIBRARY_PATH")
+ environment._OLDENVS_RUN = oldenvs
+ return true
end
-- leave the running environment
function environment._leave_run()
-
- -- leave the running environment
- os.setenv("PATH", environment._PATH)
- os.setenv("LD_LIBRARY_PATH", environment._LD_LIBRARY_PATH)
+ local oldenvs = environment._OLDENVS_RUN
+ for name, values in pairs(oldenvs) do
+ os.setenv(name, values)
+ end
+ return true
end
-- enter the environment for the current platform
function environment.enter(name)
-
- -- get the current platform
- local platform, errors = platform_core.load()
- if not platform then
- return false, errors
- end
-
- -- the maps
local maps = {toolchains = environment._enter_toolchains, run = environment._enter_run}
-
- -- enter the common environment
local func = maps[name]
if func then
- func()
- end
-
- -- enter the environment of the given platform
- local on_enter = platform:script("environment_enter")
- if on_enter then
- local ok, errors = sandbox.load(on_enter, platform, name)
+ local ok, errors = func()
if not ok then
return false, errors
end
end
-
- -- ok
return true
end
-- leave the environment for the current platform
function environment.leave(name)
-
- -- get the current platform
- local platform, errors = platform_core.load()
- if not platform then
- return false, errors
- end
-
- -- leave the environment of the given platform
- local on_leave = platform:script("environment_leave")
- if on_leave then
- local ok, errors = sandbox.load(on_leave, platform, name)
- if not ok then
- return false, errors
- end
- end
-
- -- the maps
local maps = {toolchains = environment._leave_toolchains, run = environment._leave_run}
-
- -- leave the common environment
local func = maps[name]
if func then
- func()
+ local ok, errors = func()
+ if not ok then
+ return false, errors
+ end
end
-
- -- ok
return true
end