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authorJérôme Leclercq <[email protected]>2022-03-15 13:14:09 +0100
committerGitHub <[email protected]>2022-03-15 13:14:09 +0100
commit9f58078d7f23cb8708bec4117e72deca3fa2c0eb (patch)
treeb73013c53d132097f9e406d5372405128b22164e /xmake/rules/c++/unity_build/unity_build.lua
parentb7c9f94ec0efb1587da281d5a8781c3465f87837 (diff)
Unity build: prevent conflict between ungrouped and grouped batches
Diffstat (limited to 'xmake/rules/c++/unity_build/unity_build.lua')
-rw-r--r--xmake/rules/c++/unity_build/unity_build.lua2
1 files changed, 1 insertions, 1 deletions
diff --git a/xmake/rules/c++/unity_build/unity_build.lua b/xmake/rules/c++/unity_build/unity_build.lua
index 8d770ec02..d334c4970 100644
--- a/xmake/rules/c++/unity_build/unity_build.lua
+++ b/xmake/rules/c++/unity_build/unity_build.lua
@@ -90,7 +90,7 @@ function main(target, sourcebatch)
local dependfile = sourcebatch.dependfiles[idx]
local fileconfig = target:fileconfig(sourcefile)
if fileconfig and fileconfig.unity_group then
- sourcefile_unity = path.join(sourcedir, "unity_" .. fileconfig.unity_group .. path.extension(sourcefile))
+ sourcefile_unity = path.join(sourcedir, "unity_group_" .. fileconfig.unity_group .. path.extension(sourcefile))
elseif (fileconfig and fileconfig.unity_ignored) or (batchsize and batchsize <= 1) then
-- we do not add these files to unity file
table.insert(sourcefiles, sourcefile)