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-rwxr-xr-xcore/src/xmake/process/wait.c66
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diff --git a/core/src/xmake/process/wait.c b/core/src/xmake/process/wait.c
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+++ b/core/src/xmake/process/wait.c
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+/*!The Automatic Cross-platform Build Tool
+ *
+ * XMake is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation; either version 2.1 of the License, or
+ * (at your option) any later version.
+ *
+ * XMake is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with XMake;
+ * If not, see <a href="http://www.gnu.org/licenses/"> http://www.gnu.org/licenses/</a>
+ *
+ * Copyright (C) 2015 - 2016, ruki All rights reserved.
+ *
+ * @author ruki
+ * @file wait.c
+ *
+ */
+
+/* //////////////////////////////////////////////////////////////////////////////////////
+ * trace
+ */
+#define TB_TRACE_MODULE_NAME "process.wait"
+#define TB_TRACE_MODULE_DEBUG (0)
+
+/* //////////////////////////////////////////////////////////////////////////////////////
+ * includes
+ */
+#include "prefix.h"
+
+/* //////////////////////////////////////////////////////////////////////////////////////
+ * implementation
+ */
+
+// ok, status = process.wait(p, timeout)
+tb_int_t xm_process_wait(lua_State* lua)
+{
+ // check
+ tb_assert_and_check_return_val(lua, 0);
+
+ // is user data?
+ if (!lua_isuserdata(lua, 1))
+ return 0;
+
+ // get the process
+ tb_process_ref_t process = (tb_process_ref_t)lua_touserdata(lua, 1);
+ tb_check_return_val(process, 0);
+
+ // get the timeout
+ tb_long_t timeout = (tb_long_t)luaL_checkinteger(lua, 2);
+
+ // wait it
+ tb_long_t status = 0;
+ tb_long_t ok = tb_process_wait(process, &status, timeout);
+
+ // save result
+ lua_pushinteger(lua, ok);
+ lua_pushinteger(lua, status);
+
+ // ok
+ return 2;
+}