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+--!A cross-platform build utility based on Lua
+--
+-- Licensed under the Apache License, Version 2.0 (the "License");
+-- you may not use this file except in compliance with the License.
+-- You may obtain a copy of the License at
+--
+-- http://www.apache.org/licenses/LICENSE-2.0
+--
+-- Unless required by applicable law or agreed to in writing, software
+-- distributed under the License is distributed on an "AS IS" BASIS,
+-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+-- See the License for the specific language governing permissions and
+-- limitations under the License.
+--
+-- Copyright (C) 2015-present, Xmake Open Source Community.
+--
+-- @author ruki
+-- @file dotnet.lua
+--
+
+-- imports
+import("core.base.option")
+import("core.project.config")
+import("core.project.project")
+import("core.language.language")
+
+-- init it
+function init(self)
+end
+
+-- make the define flag
+function nf_define(self, macro)
+ return {"-p:DefineConstants=" .. macro}
+end
+
+-- make the optimize flag
+function nf_optimize(self, level)
+ local maps = {
+ none = "-p:Optimize=false"
+ , fast = "-p:Optimize=true"
+ , faster = "-p:Optimize=true"
+ , fastest = "-p:Optimize=true"
+ , smallest = "-p:Optimize=true"
+ , aggressive = "-p:Optimize=true"
+ }
+ return maps[level]
+end
+
+-- make the symbol flag
+function nf_symbol(self, level)
+ local maps = {
+ debug = {"-p:DebugType=full", "-p:DebugSymbols=true"}
+ }
+ return maps[level]
+end
+
+-- make the warning flag
+function nf_warning(self, level)
+ local maps = {
+ none = "-p:WarningLevel=0"
+ , less = "-p:WarningLevel=1"
+ , more = "-p:WarningLevel=3"
+ , all = "-p:WarningLevel=5"
+ , allextra = "-p:WarningLevel=9999"
+ , error = {"-p:WarningLevel=5", "-p:TreatWarningsAsErrors=true"}
+ }
+ return maps[level]
+end
+
+-- get the .csproj file from source files
+function _get_csprojfile(opt)
+ local target = opt and opt.target
+ if target then
+ local csprojfile = target:data("csharp.csproj")
+ if csprojfile then
+ return csprojfile
+ end
+ end
+end
+
+-- get dotnet verbosity level
+function _get_verbosity()
+ if option.get("diagnosis") then
+ return "diagnostic"
+ end
+ return "quiet"
+end
+
+-- get build configuration from mode
+function _get_configuration()
+ local mode = config.mode() or "release"
+ if mode:lower() == "debug" then
+ return "Debug"
+ end
+ return "Release"
+end
+
+-- make the build arguments list
+function buildargv(self, sourcefiles, targetkind, targetfile, flags, opt)
+ local argv = {"build"}
+
+ -- add .csproj file
+ local csprojfile = _get_csprojfile(opt)
+ if csprojfile then
+ table.insert(argv, csprojfile)
+ end
+
+ -- add common options
+ table.join2(argv, {"--nologo", "--configuration", _get_configuration(), "--verbosity", _get_verbosity()})
+
+ -- add output directory
+ table.join2(argv, {"--output", path.directory(targetfile)})
+
+ -- add flags
+ if flags then
+ table.join2(argv, flags)
+ end
+ return self:program(), argv
+end
+
+-- build the target file
+function build(self, sourcefiles, targetkind, targetfile, flags, opt)
+ os.mkdir(path.directory(targetfile))
+ local program, argv = buildargv(self, sourcefiles, targetkind, targetfile, flags, opt)
+ os.runv(program, argv, {envs = self:runenvs()})
+end