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diff --git a/xmake/scripts/platform/windows/windows.lua b/xmake/scripts/platform/windows/windows.lua
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+--!The Automatic Cross-platform Build Tool
+--
+-- XMake is free software; you can redistribute it and/or modify
+-- it under the terms of the GNU Lesser General Public License as published by
+-- the Free Software Foundation; either version 2.1 of the License, or
+-- (at your option) any later version.
+--
+-- XMake is distributed in the hope that it will be useful,
+-- but WITHOUT ANY WARRANTY; without even the implied warranty of
+-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+-- GNU Lesser General Public License for more details.
+--
+-- You should have received a copy of the GNU Lesser General Public License
+-- along with XMake;
+-- If not, see <a href="http://www.gnu.org/licenses/"> http://www.gnu.org/licenses/</a>
+--
+-- Copyright (C) 2009 - 2015, ruki All rights reserved.
+--
+-- @author ruki
+-- @file windows.lua
+--
+
+-- define module: windows
+local windows = windows or {}
+
+-- load modules
+local config = require("base/config")
+
+-- init host
+windows._HOST = "windows"
+
+-- init architectures
+windows._ARCHS = {"x86", "x64"}
+
+-- make configure
+function windows.make(configs)
+
+ -- init the file formats
+ configs.formats = {}
+ configs.formats.static = {"", ".lib"}
+ configs.formats.object = {"", ".obj"}
+ configs.formats.shared = {"", ".dll"}
+ configs.formats.binary = {"", ".exe"}
+
+ -- init the toolchains
+ configs.tools = {}
+ configs.tools.make = "nmake"
+ configs.tools.cc = config.get("cc") or "cl"
+ configs.tools.cxx = config.get("cxx") or "cl"
+ configs.tools.ld = config.get("ld") or "link"
+ configs.tools.ar = config.get("ar") or "link"
+ configs.tools.sh = config.get("sh") or "link"
+
+end
+
+-- get the option menu for action: xmake config or global
+function windows.menu(action)
+
+ -- init config option menu
+ windows._MENU_CONFIG = windows._MENU_CONFIG or
+ { {}
+ , {nil, "vs", "kv", "auto", "The Microsoft Visual Studio" }
+ , }
+
+ -- init global option menu
+ windows._MENU_GLOBAL = windows._MENU_GLOBAL or
+ { {}
+ , {nil, "vs", "kv", "auto", "The Microsoft Visual Studio" }
+ , }
+
+ -- get the option menu
+ if action == "config" then
+ return windows._MENU_CONFIG
+ elseif action == "global" then
+ return windows._MENU_GLOBAL
+ end
+end
+
+
+-- return module: windows
+return windows