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/*!A cross-platform build utility based on Lua
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Copyright (C) 2015-present, Xmake Open Source Community.
*
* @author ruki
* @file touch.c
*
*/
/* //////////////////////////////////////////////////////////////////////////////////////
* trace
*/
#define TB_TRACE_MODULE_NAME "touch"
#define TB_TRACE_MODULE_DEBUG (0)
/* //////////////////////////////////////////////////////////////////////////////////////
* includes
*/
#include "prefix.h"
/* //////////////////////////////////////////////////////////////////////////////////////
* implementation
*/
tb_int_t xm_os_touch(lua_State *lua) {
tb_assert_and_check_return_val(lua, 0);
tb_char_t const *path = luaL_checkstring(lua, 1);
tb_check_return_val(path, 0);
tb_time_t atime = (tb_time_t)luaL_checknumber(lua, 2);
tb_time_t mtime = (tb_time_t)luaL_checknumber(lua, 3);
lua_pushboolean(lua, tb_file_touch(path, atime, mtime));
return 1;
}
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