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--!A cross-platform build utility based on Lua
--
-- Licensed to the Apache Software Foundation (ASF) under one
-- or more contributor license agreements.  See the NOTICE file
-- distributed with this work for additional information
-- regarding copyright ownership.  The ASF licenses this file
-- to you under the Apache License, Version 2.0 (the
-- "License"); you may not use this file except in compliance
-- with the License.  You may obtain a copy of the License at
--
--     http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
-- 
-- Copyright (C) 2015 - 2018, TBOOX Open Source Group.
--
-- @author      ruki
-- @file        inputdialog.lua
--

-- imports
import("core.ui.log")
import("core.ui.rect")
import("core.ui.view")
import("core.ui.label")
import("core.ui.event")
import("core.ui.inputdialog")
import("core.ui.application")

-- the demo application
local demo = application()

-- init demo
function demo:init()

    -- init name 
    application.init(self, "demo")

    -- init background
    self:background_set("blue")

    -- init input dialog
    local dialog_input = inputdialog:new("dialog.input", rect {0, 0, 50, 8})
    dialog_input:text():text_set("please input text:")
    dialog_input:button_add("no", "< No >", function (v) dialog_input:quit() end)
    dialog_input:button_add("yes", "< Yes >", function (v) dialog_input:quit() end)
    self:insert(dialog_input, {centerx = true, centery = true})
end

-- main entry
function main(...)
    demo:run(...)
end