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|
--!A cross-platform build utility based on Lua
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
--
-- Copyright (C) 2015-present, Xmake Open Source Community.
--
-- @author ruki
-- @file main.lua
--
-- define module: main
local main = main or {}
-- load modules
local env = require("base/compat/env")
local os = require("base/os")
local log = require("base/log")
local path = require("base/path")
local utils = require("base/utils")
local option = require("base/option")
local table = require("base/table")
local global = require("base/global")
local privilege = require("base/privilege")
local task = require("base/task")
local colors = require("base/colors")
local process = require("base/process")
local scheduler = require("base/scheduler")
local theme = require("theme/theme")
local config = require("project/config")
local project = require("project/project")
local localcache = require("cache/localcache")
local profiler = require("base/profiler")
local debugger = require("base/debugger")
-- init the option menu
local menu =
{
title = "${bright}xmake v" .. _VERSION .. ", A cross-platform build utility based on " .. (xmake._LUAJIT and "LuaJIT" or "Lua") .. "${clear}"
, copyright = "Copyright (C) 2015-present Ruki Wang, ${underline}https://xmake.io${clear}"
-- the tasks: xmake [task]
, function ()
local tasks = task.tasks() or {}
local ok, project_tasks = pcall(project.tasks)
if ok then
table.join2(tasks, project_tasks)
end
return task.menu(tasks)
end
}
-- show help and version info
function main._show_help()
if option.get("help") then
option.show_menu(option.taskname())
return true
elseif option.get("version") and not option.taskname() then
if menu.title then
utils.cprint(menu.title)
end
if menu.copyright then
utils.cprint(menu.copyright)
end
option.show_logo()
return true
end
end
-- find the root project file
function main._find_root(projectfile)
-- make all parent directories
local dirs = {}
local dir = path.directory(projectfile)
while os.isdir(dir) do
table.insert(dirs, 1, dir)
local parentdir = path.directory(dir)
if parentdir and parentdir ~= dir and parentdir ~= '.' then
dir = parentdir
else
break
end
end
-- find the first `xmake.lua` from it's parent directory
for _, dir in ipairs(dirs) do
local file = path.join(dir, "xmake.lua")
if os.isfile(file) then
return file
end
end
return projectfile
end
-- get project directory and project file from the argument option
--
-- @note we need to put `-P` in the first argument avoid option.parse() parsing errors
-- e.g. `xmake f -c -P xxx` will be parsed as `-c=-P`, it's incorrect.
--
-- @see https://github.com/xmake-io/xmake/issues/4857
--
function main._basicparse()
-- check command
if xmake._ARGV[1] and not xmake._ARGV[1]:startswith('-') then
-- regard it as command name
xmake._COMMAND = xmake._ARGV[1]
xmake._COMMAND_ARGV = table.move(xmake._ARGV, 2, #xmake._ARGV, 1, table.new(#xmake._ARGV - 1, 0))
else
xmake._COMMAND_ARGV = xmake._ARGV
end
-- parse options, only parse -P xxx/-F xxx/--project=xxx/--file=xxx
local options = {}
local argv = xmake._COMMAND_ARGV
local idx = 1
while idx <= #argv do
local arg = argv[idx]
if arg == "-P" and idx < #argv then
options.project = argv[idx + 1]
idx = idx + 1
elseif arg == "-F" and idx < #argv then
options.file = argv[idx + 1]
idx = idx + 1
elseif arg:startswith("--project=") then
options.project = arg:sub(11)
elseif arg:startswith("--file=") then
options.file = arg:sub(8)
end
idx = idx + 1
if options.project and options.file then
break
end
end
return options
end
-- get the project configuration from cache if we are in the independent working directory
-- @see https://github.com/xmake-io/xmake/issues/3342
--
function main._projectconf(name)
local rootdir = os.getenv("XMAKE_CONFIGDIR")
-- we switch to independent working directory
-- @see https://github.com/xmake-io/xmake/issues/820
if not rootdir and os.isdir(path.join(os.workingdir(), "." .. xmake._NAME)) then
rootdir = os.workingdir()
end
local cachefile = path.join(rootdir, "." .. xmake._NAME, os.host(), os.arch(), "cache", "project")
if os.isfile(cachefile) then
local cacheinfo = io.load(cachefile)
if cacheinfo then
return cacheinfo[name]
end
end
end
-- the init function for main
function main._init()
-- start debugger
if debugger:enabled() then
local ok, errors = debugger:start()
if not ok then
return false, errors
end
end
-- disable scheduler first
scheduler:enable(false)
-- get project directory and project file from the argument option
local options, errors = main._basicparse()
if not options then
return false, errors
end
-- init project paths only for xmake engine
if xmake._NAME == "xmake" then
local opt_projectdir, opt_projectfile = options.project, options.file
-- init the project directory
local projectdir = opt_projectdir or main._projectconf("projectdir") or xmake._PROJECT_DIR
if projectdir and not path.is_absolute(projectdir) then
projectdir = path.absolute(projectdir)
elseif projectdir then
projectdir = path.translate(projectdir)
end
xmake._PROJECT_DIR = projectdir
assert(projectdir)
-- init the xmake.lua file path
local projectfile = opt_projectfile or main._projectconf("projectfile") or xmake._PROJECT_FILE
if projectfile and not path.is_absolute(projectfile) then
projectfile = path.absolute(projectfile, projectdir)
end
xmake._PROJECT_FILE = projectfile
assert(projectfile)
-- find the root project file
if not os.isfile(projectfile) or (not opt_projectdir and not opt_projectfile) then
projectfile = main._find_root(projectfile)
end
-- update and enter project
xmake._PROJECT_DIR = path.directory(projectfile)
xmake._PROJECT_FILE = projectfile
-- enter the project directory
if os.isdir(os.projectdir()) then
os.cd(os.projectdir())
end
else
-- patch a fake project file and directory for other lua programs with xmake/engine
xmake._PROJECT_DIR = path.join(os.tmpdir(), "local")
xmake._PROJECT_FILE = path.join(xmake._PROJECT_DIR, xmake._NAME .. ".lua")
end
return true
end
-- exit main program
function main._exit(ok, errors)
-- run all exit callbacks
os._run_exit_cbs(ok, errors)
-- show errors
local retval = 0
if not ok then
retval = -1
if errors then
utils.error(errors)
end
end
-- show warnings
utils.show_warnings()
-- close log
log:close()
-- return exit code
return retval
end
-- limit root? @see https://github.com/xmake-io/xmake/pull/4513
function main._limit_root()
return not option.get("root") and os.getenv("XMAKE_ROOT") ~= 'y' and os.host() ~= 'haiku'
end
-- the main entry function
function main.entry()
-- init
local ok, errors = main._init()
if not ok then
return main._exit(ok, errors)
end
-- load global configuration
ok, errors = global.load()
if not ok then
return main._exit(ok, errors)
end
-- load theme
local theme_inst = theme.load(os.getenv("XMAKE_THEME") or global.get("theme")) or theme.load("default")
if theme_inst then
colors.theme_set(theme_inst)
end
-- init option
ok, errors = option.init(menu)
if not ok then
return main._exit(ok, errors)
end
-- check run command as root
if main._limit_root() then
if os.isroot() then
errors = [[Running xmake as root is extremely dangerous and no longer supported.
As xmake does not drop privileges on installation you would be giving all
build scripts full access to your system.
Or you can add `--root` option or XMAKE_ROOT=y to allow run as root temporarily.
]]
return main._exit(false, errors)
end
end
-- show help?
if main._show_help() then
return main._exit(true)
end
-- save command lines to history and we need to make sure that the .xmake directory is not generated everywhere
local skip_history = (os.getenv('XMAKE_SKIP_HISTORY') or ''):trim()
if os.projectfile() and os.isfile(os.projectfile()) and os.isdir(config.directory()) and skip_history == '' then
local cmdlines = table.wrap(localcache.get("history", "cmdlines"))
if #cmdlines > 64 then
table.remove(cmdlines, 1)
end
table.insert(cmdlines, option.cmdline())
localcache.set("history", "cmdlines", cmdlines)
localcache.save("history")
end
-- get task instance
local taskname = option.taskname() or "build"
local taskinst = task.task(taskname) or project.task(taskname)
if not taskinst then
return main._exit(false, string.format("do unknown task(%s)!", taskname))
end
-- run task
scheduler:enable(true)
scheduler:co_start_named("xmake " .. taskname, function ()
local ok, errors = taskinst:run()
if not ok then
os.raise(errors)
end
end)
ok, errors = scheduler:runloop()
if not ok then
return main._exit(ok, errors)
end
-- stop profiling
if profiler:enabled() then
profiler:stop()
end
-- exit normally
return main._exit(true)
end
-- return module: main
return main
|