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path: root/xmake/core/project/addons.lua
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--!A cross-platform build utility based on Lua
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
--     http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
--
-- Copyright (C) 2015-present, Xmake Open Source Community.
--
-- @author      ruki
-- @file        addons.lua
--

-- define module
local addons = addons or {}

-- load modules
local os    = require("base/os")
local io    = require("base/io")
local path  = require("base/path")
local table = require("base/table")
local semver = require("base/semver")
local addon  = require("package/addon")

-- the lock file of the declared addons, e.g. <projectdir>/xmake-addons.lock
--
-- @note it's independent of `xmake-requires.lock`, the addons are always locked,
-- they provide the build scripts and we should never change them silently
--
function addons.lockfile(projectdir)
    return path.join(projectdir or os.projectdir(), "xmake-addons.lock")
end

-- get the format version of the addons lock file
--
-- @see xmake/core/project/project.lua, project.requireslock_version()
--
function addons.lockfile_version()
    return "1.0"
end

-- check the addons which a project declares, e.g. add_addons("esp32-devel 1.0.x")
--
-- @return      true, or false and errors
--
function addons.validate(requires)
    local declared = {}
    for _, requirestr in ipairs(requires) do
        local name = addons.requirename(requirestr)
        if name == "addon" or name == "self" then
            return false, string.format("add_addons(%s): the name is reserved by xmake for the addon references, please rename it!", name)
        end
        if name == "." or name == ".." or name:find("[/\\:]") then
            return false, string.format("add_addons(%s): invalid addon name!", name)
        end

        -- we can only install one version of an addon for a project
        if declared[name] then
            return false, string.format("add_addons(%s): it is declared twice, e.g. `%s` and `%s`, please merge them!",
                name, declared[name], requirestr)
        end
        declared[name] = requirestr
    end
    return true
end

-- split the given declaration into the name and the version range
--
-- @note the version range can contain spaces, so everything after the name belongs to it,
-- e.g. "esp32-devel 1.0.x", "esp32-devel >=1.0 <2.0", "esp32-devel master || >1.4",
-- @see xmake/modules/private/utils/package.lua
--
function addons.requirename(requirestr)
    local splitinfo = requirestr:split("%s+", {limit = 2})
    return splitinfo[1], splitinfo[2]
end

-- is the locked version still valid for the given declaration?
--
-- @note the declaration is authoritative, the lock only pins a version inside it,
-- so we need to resolve it again if the user has changed the declared version
--
function addons.locked_valid(requirestr, lockinfo)
    if not lockinfo or not lockinfo.version then
        return false
    end
    local _, range = addons.requirename(requirestr)
    if range then
        -- @note we can only compare the semantic versions, e.g. the local addons are always `latest`
        return semver.is_valid(lockinfo.version) and semver.satisfies(lockinfo.version, range)
    end
    return true
end

-- get the locked addons, e.g. {["esp32-devel"] = {version = "1.0.3"}}
function addons.locked(projectdir)
    local lockfile = addons.lockfile(projectdir)
    if os.isfile(lockfile) then
        local lockinfo = io.load(lockfile)
        if lockinfo then
            lockinfo.__meta__ = nil
            return lockinfo
        end
    end
end

-- are all the declared addons installed already?
--
-- @note we need to check it in-process for every command which loads the project,
-- so we only check the locked versions here, the installer will resolve them again
--
function addons.satisfied(requires, projectdir)
    local locked = addons.locked(projectdir)
    if not locked then
        return false
    end
    local installed = addon.addons()
    for _, requirestr in ipairs(requires) do
        local name = addons.requirename(requirestr)
        local lockinfo = locked[name]
        if not addons.locked_valid(requirestr, lockinfo) then
            return false
        end
        local addoninfo = installed[addon.dirname(name)]
        if not addoninfo or addoninfo.version ~= lockinfo.version then
            return false
        end
    end
    return true
end

-- return module
return addons