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--!A cross-platform build utility based on Lua
--
-- Licensed to the Apache Software Foundation (ASF) under one
-- or more contributor license agreements. See the NOTICE file
-- distributed with this work for additional information
-- regarding copyright ownership. The ASF licenses this file
-- to you under the Apache License, Version 2.0 (the
-- "License"); you may not use this file except in compliance
-- with the License. You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
--
-- Copyright (C) 2015 - 2018, TBOOX Open Source Group.
--
-- @author ruki
-- @file config.lua
--
-- define module
local config = config or {}
-- load modules
local io = require("base/io")
local os = require("base/os")
local path = require("base/path")
local table = require("base/table")
local utils = require("base/utils")
local option = require("base/option")
-- get the configure file
function config._file()
return path.join(config.directory(), "xmake.conf")
end
-- load the project configure
function config._load(targetname)
-- check
targetname = targetname or "all"
-- load configure from the file first
local filepath = config._file()
if os.isfile(filepath) then
-- load it
local results, errors = io.load(filepath)
if not results then
return nil, errors
end
-- load the target configure
if results._TARGETS then
return table.wrap(results._TARGETS[targetname])
end
end
-- empty
return {}
end
-- get the current given configure
function config.get(name)
-- get it
local value = nil
if config._CONFIGS then
value = config._CONFIGS[name]
if type(value) == "string" and value == "auto" then
value = nil
end
end
-- get it
return value
end
-- this config name is readonly?
function config.readonly(name)
return config._MODES and config._MODES["__readonly_" .. name]
end
-- set the given configure to the current
--
-- @param name the name
-- @param value the value
-- @param opt the argument options, .e.g {readonly = false, force = false}
--
function config.set(name, value, opt)
-- check
assert(name)
-- init options
opt = opt or {}
-- check readonly
assert(opt.force or not config.readonly(name), "cannot set readonly config: " .. name)
-- set it
config._CONFIGS = config._CONFIGS or {}
config._CONFIGS[name] = value
-- mark as readonly
if opt.readonly then
config._MODES = config._MODES or {}
config._MODES["__readonly_" .. name] = true
end
end
-- get all options
function config.options()
-- check
assert(config._CONFIGS)
-- remove values with "auto" and private item
local configs = {}
for name, value in pairs(config._CONFIGS) do
if not name:find("^_%u+") and (type(value) ~= "string" or value ~= "auto") then
configs[name] = value
end
end
-- get it
return configs
end
-- get the buildir
function config.buildir()
-- get it
local buildir = config.get("buildir")
if buildir then
-- get the absolute path first
if not path.is_absolute(buildir) then
buildir = path.absolute(buildir, os.projectdir())
end
-- adjust path for the current directory
buildir = path.relative(buildir, os.curdir())
end
-- ok?
return buildir
end
-- get the configure directory
function config.directory()
return path.join(os.projectdir(), ".xmake")
end
-- load the project configure
function config.load(targetname)
-- load configure
local results, errors = config._load(targetname)
if not results then
utils.error(errors)
return false
end
-- merge the target configure first
local ok = false
for name, value in pairs(results) do
if config.get(name) == nil then
config.set(name, value)
ok = true
end
end
-- ok?
return ok
end
-- save the project configure
function config.save(targetname)
-- check
targetname = targetname or "all"
-- load the previous results from configure
local results = {}
local filepath = config._file()
if os.isfile(filepath) then
results = io.load(filepath) or {}
end
-- the targets
local targets = results._TARGETS or {}
results._TARGETS = targets
-- clear target first
targets[targetname] = {}
-- update target
local target = targets[targetname]
for name, value in pairs(config.options()) do
target[name] = value
end
-- add version
results.__version = xmake._VERSION_SHORT
-- save it
return io.save(config._file(), results)
end
-- read value from the configure file directly
function config.read(name, targetname)
-- load configs
local configs = config._load(targetname)
-- get it
local value = nil
if configs then
value = configs[name]
if type(value) == "string" and value == "auto" then
value = nil
end
end
-- ok?
return value
end
-- clear config
function config.clear()
config._MODES = nil
config._CONFIGS = nil
end
-- the current mode is belong to the given modes?
function config.is_mode(...)
return config.is_value("mode", ...)
end
-- the current platform is belong to the given platforms?
function config.is_plat(...)
return config.is_value("plat", ...)
end
-- the current platform is belong to the given architectures?
function config.is_arch(...)
return config.is_value("arch", ...)
end
-- the current config is belong to the given config values?
function config.is_value(name, ...)
-- get the current config value
local value = config.get(name)
if not value then return false end
-- exists this value? and escape '-'
for _, v in ipairs(table.join(...)) do
if v and type(v) == "string" and value:find("^" .. v:gsub("%-", "%%-") .. "$") then
return true
end
end
end
-- has the given configs?
function config.has(...)
for _, name in ipairs(table.join(...)) do
if name and type(name) == "string" and config.get(name) then
return true
end
end
end
-- dump the configure
function config.dump()
if not option.get("quiet") then
table.dump(config.options(), "__%w*", "configure")
end
end
-- return module
return config
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