1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
|
--!A cross-platform build utility based on Lua
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
--
-- Copyright (C) 2015-present, Xmake Open Source Community.
--
-- @author ruki
-- @file theme.lua
--
-- define module
local theme = theme or {}
local _instance = _instance or {}
-- load modules
local os = require("base/os")
local path = require("base/path")
local table = require("base/table")
local interpreter = require("base/interpreter")
local global = require("base/global")
-- new an instance
function _instance.new(name, info, rootdir)
local instance = table.inherit(_instance)
instance._NAME = name
instance._INFO = info
instance._ROOTDIR = rootdir
return instance
end
-- get theme name
function _instance:name()
return self._NAME
end
-- get the theme configuration
function _instance:get(name)
return self._INFO:get(name)
end
-- the interpreter
function theme._interpreter()
-- the interpreter has been initialized? return it directly
if theme._INTERPRETER then
return theme._INTERPRETER
end
-- init interpreter
local interp = interpreter.new()
assert(interp)
-- define apis
interp:api_define(theme._apis())
-- the spinner should be able to have the same character occur several times
-- cf. https://github.com/xmake-io/xmake/pull/6543#issuecomment-2970305842
interp:deduplication_policy_set("text.spinner.chars", false)
-- save interpreter
theme._INTERPRETER = interp
-- ok?
return interp
end
-- get theme apis
function theme._apis()
return
{
keyvalues =
{
-- theme.set_xxx
"theme.set_color"
, "theme.set_text"
}
}
end
-- get theme directories
function theme.directories()
-- init directories
local dirs = theme._DIRS or { path.join(global.directory(), "themes")
, path.join(os.programdir(), "themes")
}
-- save directories to cache
theme._DIRS = dirs
return dirs
end
-- find all themes
function theme.names()
local paths = {}
for _, dir in ipairs(theme.directories()) do
table.join2(paths, (os.files(path.join(dir, "*", "xmake.lua"))))
end
for i, v in ipairs(paths) do
local value = path.split(v)
paths[i] = value[#value - 1]
end
return paths
end
-- load the given theme
function theme.load(name)
-- find the theme script path
local scriptpath = nil
if name then
for _, dir in ipairs(theme.directories()) do
scriptpath = path.join(dir, name, "xmake.lua")
if os.isfile(scriptpath) then
break
end
end
end
-- not exists? uses the default theme
if not scriptpath or not os.isfile(scriptpath) then
scriptpath = path.join(os.programdir(), "themes", "default", "xmake.lua")
end
-- get interpreter
local interp = theme._interpreter()
-- load script
local ok, errors = interp:load(scriptpath)
if not ok then
return nil, errors
end
-- load theme
local results, errors = interp:make("theme", true, false)
if not results and os.isfile(scriptpath) then
return nil, errors
end
-- get result
local result = results[name]
if not result then
return nil, string.format("the theme %s not found!", name)
end
-- new an instance
local instance, errors = _instance.new(name, result, interp:rootdir())
if not instance then
return nil, errors
end
-- save the current theme instance
theme._THEME = instance
return instance
end
-- get the current theme instance
function theme.instance()
return theme._THEME
end
-- get the given theme configuration
function theme.get(name)
local instance = theme._THEME
if instance then
return instance:get(name)
end
end
-- return module
return theme
|