1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
|
--!A cross-platform build utility based on Lua
--
-- Licensed to the Apache Software Foundation (ASF) under one
-- or more contributor license agreements. See the NOTICE file
-- distributed with this work for additional information
-- regarding copyright ownership. The ASF licenses this file
-- to you under the Apache License, Version 2.0 (the
-- "License"); you may not use this file except in compliance
-- with the License. You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
--
-- Copyright (C) 2015 - 2018, TBOOX Open Source Group.
--
-- @author ruki
-- @file choicedialog.lua
--
-- load modules
local log = require("ui/log")
local rect = require("ui/rect")
local event = require("ui/event")
local action = require("ui/action")
local curses = require("ui/curses")
local window = require("ui/window")
local choicebox = require("ui/choicebox")
local boxdialog = require("ui/boxdialog")
-- define module
local choicedialog = choicedialog or boxdialog()
-- init dialog
function choicedialog:init(name, bounds, title)
-- init window
boxdialog.init(self, name, bounds, title)
-- init text
self:text():text_set("Use the arrow keys to navigate this window or press the hotkey of the item you wish to select followed by the <SPACEBAR>. Press <?> for additional information about this")
-- init buttons
self:button_add("select", "< Select >", function (v, e)
self:choicebox():event_on(event.command {"cm_enter"})
self:quit()
end)
self:button_add("cancel", "< Cancel >", function (v, e)
self:quit()
end)
self:buttons():select(self:button("select"))
-- insert choice box
self:box():panel():insert(self:choicebox())
-- disable to select to box (disable Tab switch and only response to buttons)
self:box():option_set("selectable", false)
end
-- get choice box
function choicedialog:choicebox()
if not self._CHOICEBOX then
local bounds = self:box():panel():bounds()
self._CHOICEBOX = choicebox:new("choicedialog.choicebox", rect:new(0, 0, bounds:width(), bounds:height()))
self._CHOICEBOX:state_set("focused", true) -- we can select and highlight selected item
end
return self._CHOICEBOX
end
-- on event
function choicedialog:event_on(e)
-- load values first
if e.type == event.ev_idle then
if not self._LOADED then
self:action_on(action.ac_on_load)
self._LOADED = true
end
-- select value
elseif e.type == event.ev_keyboard then
if e.key_name == "Down" or e.key_name == "Up" or e.key_name == " " then
return self:choicebox():event_on(e)
end
end
return boxdialog.event_on(self, e)
end
-- return module
return choicedialog
|