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--!A cross-platform build utility based on Lua
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
--
-- Copyright (C) 2015-present, Xmake Open Source Community.
--
-- @author ruki
-- @file textarea.lua
--
-- load modules
local log = require("ui/log")
local view = require("ui/view")
local label = require("ui/label")
local event = require("ui/event")
local curses = require("ui/curses")
local action = require("ui/action")
-- define module
local textarea = textarea or label()
-- init textarea
function textarea:init(name, bounds, text)
-- init label
label.init(self, name, bounds, text)
-- mark as selectable
self:option_set("selectable", true)
-- init start line
self._STARTLINE = 0
self._LINECOUNT = 0
end
-- draw textarea
function textarea:on_draw(transparent)
-- draw background
view.on_draw(self, transparent)
-- get the text attribute value
local textattr = self:textattr_val()
-- draw text string
local strs = self._SPLITTEXT
if strs and #strs > 0 and textattr then
self:canvas():attr(textattr):move(0, 0):putstrs(strs, self._STARTLINE + 1)
end
end
-- set text
function textarea:text_set(text)
self._STARTLINE = 0
self._SPLITTEXT = text and self:splitext(text) or {}
self._LINECOUNT = #self._SPLITTEXT
return label.text_set(self, text)
end
-- is scrollable?
function textarea:scrollable()
return self._LINECOUNT > self:height()
end
-- scroll
function textarea:scroll(lines)
if self:scrollable() then
self._STARTLINE = self._STARTLINE + lines
if self._STARTLINE < 0 then
self._STARTLINE = 0
end
local startline_end = self._LINECOUNT > self:height() and self._LINECOUNT - self:height() or self._LINECOUNT
if self._STARTLINE > startline_end then
self._STARTLINE = startline_end
end
self:action_on(action.ac_on_scrolled, self._STARTLINE / startline_end)
self:invalidate()
end
end
-- scroll to end
function textarea:scroll_to_end()
if self:scrollable() then
local startline_end = self._LINECOUNT > self:height() and self._LINECOUNT - self:height() or self._LINECOUNT
self._STARTLINE = startline_end
self:action_on(action.ac_on_scrolled, self._STARTLINE / startline_end)
self:invalidate()
end
end
-- on event
function textarea:on_event(e)
if e.type == event.ev_keyboard then
if e.key_name == "Up" then
self:scroll(-5)
return true
elseif e.key_name == "Down" then
self:scroll(5)
return true
end
end
end
-- return module
return textarea
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