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--!A cross-platform build utility based on Lua
--
-- Licensed to the Apache Software Foundation (ASF) under one
-- or more contributor license agreements. See the NOTICE file
-- distributed with this work for additional information
-- regarding copyright ownership. The ASF licenses this file
-- to you under the Apache License, Version 2.0 (the
-- "License"); you may not use this file except in compliance
-- with the License. You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
--
-- Copyright (C) 2015 - 2018, TBOOX Open Source Group.
--
-- @author ruki
-- @file textarea.lua
--
-- load modules
local log = require("ui/log")
local view = require("ui/view")
local label = require("ui/label")
local event = require("ui/event")
local curses = require("ui/curses")
-- define module
local textarea = textarea or label()
-- init textarea
function textarea:init(name, bounds, text)
-- init label
label.init(self, name, bounds, text)
-- mark as selectable
self:option_set("selectable", true)
-- enable progress
self:option_set("progress", true)
-- init start line
self._STARTLINE = 0
self._LINECOUNT = 0
end
-- draw textarea
function textarea:draw(transparent)
-- draw background
view.draw(self, transparent)
-- get the text attribute value
local textattr = self:textattr_val()
-- draw text string
local strs = self._SPLITTEXT
if strs and #strs > 0 and textattr then
self:canvas():attr(textattr):move(0, 0):putstrs(strs, self._STARTLINE + 1)
end
-- draw progress
if self:option("progress") then
local progress = (self._STARTLINE + math.min(self:height(), self._LINECOUNT)) * 100 / self._LINECOUNT
if (self._STARTLINE > 0 or progress < 100) and self:width() > 20 then
self:canvas():move(self:width() - 10, self:height() - 1):putstr(string.format("(%%%d)", progress))
end
end
end
-- set text
function textarea:text_set(text)
self._STARTLINE = 0
self._SPLITTEXT = text and self:splitext(text) or {}
self._LINECOUNT = #self._SPLITTEXT
return label.text_set(self, text)
end
-- scroll
function textarea:scroll(lines)
if self._LINECOUNT > self:height() then
self._STARTLINE = self._STARTLINE + lines
if self._STARTLINE < 0 then
self._STARTLINE = 0
end
if self._STARTLINE > self._LINECOUNT - self:height() then
self._STARTLINE = self._LINECOUNT - self:height()
end
self:invalidate()
end
end
-- scroll to end
function textarea:scroll_to_end()
if self._LINECOUNT > self:height() then
self._STARTLINE = self._LINECOUNT - self:height()
self:invalidate()
end
end
-- on event
function textarea:event_on(e)
if e.type == event.ev_keyboard then
if e.key_name == "Up" then
self:scroll(-5)
return true
elseif e.key_name == "Down" then
self:scroll(5)
return true
end
end
end
-- return module
return textarea
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