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--!A cross-platform build utility based on Lua
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
--
-- Copyright (C) 2015-present, Xmake Open Source Community.
--
-- @author ruki
-- @file runjobs.lua
--
-- imports
import("core.base.scheduler")
import("utils.progress")
-- print back characters
function _print_backchars(backnum)
if backnum > 0 then
local str = ('\b'):rep(backnum) .. (' '):rep(backnum) .. ('\b'):rep(backnum)
if #str > 0 then
printf(str)
end
end
end
-- init progress
function _init_progress(state, opt)
opt = opt or {}
-- init progress helper
-- we need to hide wait characters if is not a tty
state.show_progress = io.isatty() and (opt.progress or opt.showtips)
state.backnum = 0
if state.show_progress then
local progress_opt = nil
if type(state.show_progress) == "table" then
progress_opt = state.show_progress
end
state.progress_helper = progress.new(nil, progress_opt)
end
-- init progress wrapper
state.finished_count = 0
state.progress_factor = opt.progress_factor or 1.0
local progress_wrapper = {}
progress_wrapper.current = function ()
return state.finished_count
end
progress_wrapper.total = function ()
return state.total
end
progress_wrapper.percent = function ()
local total = state.total
if total and total > 0 then
return math.floor((state.finished_count * state.progress_factor * 100) / total)
else
return 0
end
end
debug.setmetatable(progress_wrapper, {
__tostring = function ()
return string.format("%d%%", progress_wrapper.percent())
end
})
state.progress_wrapper = progress_wrapper
end
-- the timer loop
function _timer_loop(state)
local timeout = state.timeout
while not state.stop do
os.sleep(timeout)
if not state.stop then
local indices
if state.running_jobs_indices then
indices = table.keys(state.running_jobs_indices)
end
state.on_timer(indices)
end
end
end
-- the progress loop
function _progress_loop(state)
local timeout = state.timeout
local progress_helper = state.progress_helper
while not state.stop do
os.sleep(timeout)
if not state.stop then
-- show waitchars
local tips = nil
local waitobjs = scheduler.co_group_waitobjs(state.group_name)
if waitobjs:size() > 0 then
local names = {}
for _, obj in waitobjs:keys() do
if obj:otype() == scheduler.OT_PROC then
table.insert(names, obj:name())
elseif obj:otype() == scheduler.OT_SOCK then
table.insert(names, "sock")
elseif obj:otype() == scheduler.OT_PIPE then
table.insert(names, "pipe")
end
end
names = table.unique(names)
if #names > 0 then
names = table.concat(names, ",")
if #names > 16 then
names = names:sub(1, 16) .. ".."
end
tips = string.format("(%d/%s)", waitobjs:size(), names)
end
end
-- print back characters
progress_helper:clear()
_print_backchars(state.backnum)
if tips then
cprintf("${dim}%s${clear} ", tips)
state.backnum = #tips + 1
end
progress_helper:write()
end
end
end
-- consume jobs
function _consume_jobs_loop(state, run_in_remote)
local jobs = state.jobs
local jobs_cb = state.jobs_cb
local total = state.total
local curdir = state.curdir
local semaphore = state.semaphore
local distcc_semaphore = state.distcc_semaphore
local co_running = scheduler.co_running()
while state.finished_count < total and not state.stop do
-- get free job
local job
local job_func = jobs_cb
local job_distcc = false
if not job_func then
job = jobs:getfree()
if job then
if job.distcc then
job_distcc = true
end
job_func = job.run
-- notify other coroutines to consume jobs
if run_in_remote then
if state.distcc_waiting_count > 0 then
local left_count = total - state.finished_count
local post_count = math.min(left_count, state.distcc_waiting_count)
distcc_semaphore:post(post_count)
end
else
if state.waiting_count > 0 then
local left_count = total - state.finished_count
local post_count = math.min(left_count, state.waiting_count)
semaphore:post(post_count)
end
end
elseif state.finished_count < total then
-- no free jobs now, wait other coroutines
if run_in_remote then
state.distcc_waiting_count = state.distcc_waiting_count + 1
distcc_semaphore:wait(-1)
state.distcc_waiting_count = state.distcc_waiting_count - 1
else
state.waiting_count = state.waiting_count + 1
semaphore:wait(-1)
state.waiting_count = state.waiting_count - 1
end
else
break
end
end
try
{
function ()
-- mark the current coroutine to run remote job
if run_in_remote and co_running then
co_running:data_set("distcc.distccjob", job_distcc)
end
-- run job
local job_index = state.finished_count + 1
state.running_jobs_indices[job_index] = job_index
if job_func then
if curdir then
os.cd(curdir)
end
state.finished_count = state.finished_count + 1
job_func(job_index, total, {progress = state.progress_wrapper})
end
state.running_jobs_indices[job_index] = nil
end,
catch
{
function (errors)
-- stop timer and disable show waitchars first
state.stop = true
-- remove wait charactor
if state.show_progress then
_print_backchars(state.backnum)
state.progress_helper:stop()
end
-- we need re-throw this errors outside scheduler
state.abort = true
if state.abort_errors == nil then
state.abort_errors = errors
end
-- kill all waited objects in this group
local waitobjs = scheduler.co_group_waitobjs(state.group_name)
if waitobjs:size() > 0 then
for _, obj in waitobjs:keys() do
-- TODO, kill pipe is not supported now
if obj.kill then
obj:kill()
end
end
end
end
},
finally
{
function ()
if job then
jobs:remove(job)
end
end
}
}
end
-- notify left waiting coroutines
if state.distcc_waiting_count > 0 then
distcc_semaphore:post(state.distcc_waiting_count)
end
if state.waiting_count > 0 then
semaphore:post(state.waiting_count)
end
end
-- asynchronous run jobs
--
-- e.g.
-- runjobs("test", function (index) print("hello") end, {total = 100, comax = 6, timeout = 1000, on_timer = function (running_jobs_indices) end})
-- runjobs("test", function () os.sleep(10000) end, { progress = true })
-- runjobs("test", function () os.sleep(10000) end, { progress = { chars = {'/','\'} } }) -- see module utils.progress
--
-- local jobs = jobpool.new()
-- local root = jobs:addjob("job/root", function (index, total, opt)
-- print(index, total, opt.progress)
-- end)
-- for i = 1, 3 do
-- local job = jobs:addjob("job/" .. i, function (index, total, opt)
-- print(index, total, opt.progress)
-- end, {rootjob = root})
-- end
-- runjobs("test", jobs, {comax = 6, timeout = 1000, on_timer = function (running_jobs_indices) end})
--
-- distributed build:
-- runjobs("test", jobs, {comax = 6, distcc = distcc_build_client.singleton()}
--
function main(name, jobs, opt)
opt = opt or {}
-- init state
local state = {}
state.total = opt.total or (type(jobs) == "table" and jobs:size()) or 1
state.comax = opt.comax and tonumber(opt.comax) or math.min(state.total, 4)
state.timeout = opt.timeout or 500
state.group_name = name
state.jobs_cb = type(jobs) == "function" and jobs or nil
assert(state.timeout < 60000, "runjobs: invalid timeout!")
-- build jobs queue
if type(jobs) == "table" and jobs.build then
jobs = jobs:build()
end
assert(jobs, "runjobs: no jobs!")
state.jobs = jobs
-- show waiting tips?
_init_progress(state, opt)
-- isolate environments
local is_isolated = false
local co_running = scheduler.co_running()
if co_running and opt.isolate then
is_isolated = co_running:is_isolated()
co_running:isolate(true)
end
-- run timer
state.stop = false
state.running_jobs_indices = {}
local group_timer
if opt.on_timer then
state.on_timer = opt.on_timer
group_timer = state.group_name .. "/timer"
scheduler.co_group_begin(group_timer, function (co_group)
scheduler.co_start_withopt({name = name .. "/timer", isolate = opt.isolate}, _timer_loop, state)
end)
elseif state.show_progress then
group_timer = state.group_name .. "/timer"
scheduler.co_group_begin(group_timer, function (co_group)
scheduler.co_start_withopt({name = name .. "/tips", isolate = opt.isolate}, _progress_loop, state)
end)
end
-- run jobs
local distcc = opt.distcc
state.abort = false
state.abort_errors = nil
state.finished_count = 0
state.curdir = opt.curdir
state.waiting_count = 0
state.distcc_waiting_count = 0
scheduler.co_group_begin(state.group_name, function (co_group)
state.semaphore = scheduler.co_semaphore(state.group_name, 0)
if distcc then
state.distcc_semaphore = scheduler.co_semaphore(state.group_name .. "/distcc", 0)
end
-- @note we can set `remote_only = true` to run all jobs in remote only
local local_comax = 0
if not opt.remote_only then
local_comax = math.min(state.total, state.comax)
for id = 1, local_comax do
scheduler.co_start_withopt({name = name .. '/' .. tostring(id), isolate = opt.isolate}, _consume_jobs_loop, state, false)
end
end
if distcc then
local left_comax = state.total - local_comax
local remote_comax = math.min(distcc:freejobs(), left_comax)
for id = 1, remote_comax do
scheduler.co_start_withopt({name = name .. '/distcc/' .. tostring(id), isolate = opt.isolate}, _consume_jobs_loop, state, true)
end
end
end)
-- wait all jobs exited
scheduler.co_group_wait(state.group_name)
-- wait timer job exited
if group_timer then
state.stop = true
scheduler.co_group_wait(group_timer)
end
-- restore isolated environments
if co_running and opt.isolate then
co_running:isolate(is_isolated)
end
-- remove wait charactor
if state.show_progress then
_print_backchars(state.backnum)
state.progress_helper:stop()
end
-- do exit callback
if opt.on_exit then
opt.on_exit(state.abort_errors)
end
-- re-throw abort errors
--
-- @note we cannot throw it in coroutine,
-- because his causes a direct exit from the entire runloop and
-- a quick escape from nested try-catch blocks and coroutines groups.
-- so we can not catch runjobs errors, e.g. build fails
if state.abort then
raise(state.abort_errors)
end
end
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