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--!A cross-platform build utility based on Lua
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
--
-- Copyright (C) 2015-present, Xmake Open Source Community.
--
-- @author ruki
-- @file nim.lua
--
-- imports
import("core.base.option")
import("core.project.config")
import("core.project.project")
import("core.language.language")
-- init it
--
-- @see https://nim-lang.org/docs/nimc.html
function init(self)
-- init arflags
self:set("ncarflags", "--app:staticlib", "--noMain")
-- init shflags
self:set("ncshflags", "--app:lib", "--noMain")
end
-- make the warning flag
function nf_warning(self, level)
local maps =
{
none = "--warning:X:off"
, less = "--warning:X:on"
, more = "--warning:X:on"
, all = "--warning:X:on"
, allextra = "--warning:X:on"
, everything = "--warning:X:on"
, error = "--warningAsError:X:on"
}
return maps[level]
end
-- make the define flag
function nf_define(self, macro)
return {"--define:" .. macro}
end
-- make the undefine flag
function nf_undefine(self, macro)
return "--undef:" .. macro
end
-- make the optimize flag
function nf_optimize(self, level)
-- only for source kind
local kind = self:kind()
if language.sourcekinds()[kind] then
local maps =
{
none = "--opt:none"
, fast = "-d:release"
, faster = "-d:release"
, fastest = "-d:release"
, smallest = {"-d:release", "--opt:size"}
, aggressive = "-d:danger"
}
return maps[level]
end
end
-- make the symbol flag
function nf_symbol(self, level)
local maps =
{
debug = "--debugger:native"
}
return maps[level]
end
-- make the strip flag
function nf_strip(self, level)
if self:is_plat("linux", "macosx", "bsd") then
if level == "debug" or level == "all" then
return "--passL:-s"
end
end
end
-- make the includedir flag
function nf_includedir(self, dir)
return {"--passC:-I" .. path.translate(dir)}
end
-- make the link flag
function nf_link(self, lib)
if self:is_plat("windows") then
return "--passL:" .. lib .. ".lib"
else
return "--passL:-l" .. lib
end
end
-- make the linkdir flag
function nf_linkdir(self, dir)
if self:is_plat("windows") then
return {"--passL:-libpath:" .. path.translate(dir)}
else
return {"--passL:-L" .. path.translate(dir)}
end
end
-- make the build arguments list
function buildargv(self, sourcefiles, targetkind, targetfile, flags)
local flags_extra = {}
if targetkind ~= "static" and self:is_plat("windows") then
-- fix link flags for windows
-- @see https://github.com/nim-lang/Nim/issues/19033
local flags_new = {}
local flags_link = {}
for _, flag in ipairs(flags) do
if flag:find("passL:", 1, true) then
table.insert(flags_link, flag)
else
table.insert(flags_new, flag)
end
end
if #flags_link > 0 then
table.insert(flags_new, "--passL:-link")
table.join2(flags_new, flags_link)
end
flags = flags_new
end
if targetkind == "static" then
local targetname = path.basename(targetkind)
table.insert(flags_extra, "--nimMainPrefix:lib" .. targetname)
end
return self:program(), table.join("c", flags, flags_extra, "-o:" .. targetfile, sourcefiles)
end
-- build the target file
function build(self, sourcefiles, targetkind, targetfile, flags)
os.mkdir(path.directory(targetfile))
local program, argv = buildargv(self, sourcefiles, targetkind, targetfile, flags)
os.runv(program, argv, {envs = self:runenvs()})
end
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