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--!A cross-platform build utility based on Lua
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
--
-- Copyright (C) 2015-2020, TBOOX Open Source Group.
--
-- @author ruki
-- @file find_xcode.lua
--
-- imports
import("lib.detect.cache")
import("core.base.option")
import("core.base.global")
import("core.project.config")
import("lib.detect.find_directory")
-- find xcode directory
function _find_sdkdir(sdkdir)
if sdkdir and os.isdir(sdkdir) then
return sdkdir
end
return find_directory("Xcode.app", {"/Applications"}) or find_directory("Xcode*.app", {"/Applications"})
end
-- find the sdk version of xcode
function _find_xcode_sdkver(sdkdir, plat, arch)
-- select platform sdkdir
local platsdkdir = nil
if plat == "iphoneos" then
if arch == "i386" or arch == "x86_64" then
platsdkdir = "Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator*.*.sdk"
else
platsdkdir = "Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS*.*.sdk"
end
elseif plat == "watchos" then
if arch == "i386" or arch == "x86_64" then
platsdkdir = "Contents/Developer/Platforms/WatchSimulator.platform/Developer/SDKs/WatchSimulator*.*.sdk"
else
platsdkdir = "Contents/Developer/Platforms/WatchOS.platform/Developer/SDKs/WatchOS*.*.sdk"
end
else
platsdkdir = "Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX*.*.sdk"
end
-- attempt to find the platform directory and get sdk version
if platsdkdir then
local dir = find_directory(platsdkdir, sdkdir)
if dir then
return dir:match("%d+%.%d+")
end
end
end
-- find the xcode toolchain
function _find_xcode(sdkdir, xcode_sdkver, plat, arch)
-- find xcode root directory
sdkdir = _find_sdkdir(sdkdir)
if not sdkdir then
return {}
end
-- find the sdk version
local sdkver = xcode_sdkver or _find_xcode_sdkver(sdkdir, plat, arch)
if not sdkver then
return {}
end
-- ok?
return {sdkdir = sdkdir, sdkver = sdkver}
end
-- find xcode toolchain
--
-- @param sdkdir the xcode directory
-- @param opt the argument options
-- e.g. {verbose = true, force = false, sdkver = 19, toolchains_ver = "4.9"}
--
-- @return the xcode toolchain. e.g. {bindir = .., cross = ..}
--
-- @code
--
-- local toolchain = find_xcode("/Applications/Xcode.app")
--
-- @endcode
--
function main(sdkdir, opt)
-- init arguments
opt = opt or {}
-- attempt to load cache first
local key = "detect.sdks.find_xcode"
local cacheinfo = cache.load(key)
if not opt.force and cacheinfo.xcode and cacheinfo.xcode.sdkdir and os.isdir(cacheinfo.xcode.sdkdir) then
return cacheinfo.xcode
end
-- get plat and arch
local plat = opt.plat or config.get("plat") or "macosx"
local arch = opt.arch or config.get("arch") or "x86_64"
-- find xcode
local xcode = _find_xcode(sdkdir or config.get("xcode") or global.get("xcode") or config.get("sdk"), opt.sdkver or config.get("xcode_sdkver"), plat, arch)
if xcode and xcode.sdkdir then
-- save to config
config.set("xcode", xcode.sdkdir, {force = true, readonly = true})
config.set("xcode_sdkver", xcode.sdkver, {force = true, readonly = true})
-- trace
if opt.verbose or option.get("verbose") then
cprint("checking for the Xcode directory ... ${color.success}%s", xcode.sdkdir)
cprint("checking for the SDK version of Xcode ... ${color.success}%s", xcode.sdkver)
end
else
-- trace
if opt.verbose or option.get("verbose") then
cprint("checking for the Xcode directory ... ${color.nothing}${text.nothing}")
end
end
-- save to cache
cacheinfo.xcode = xcode or false
cache.save(key, cacheinfo)
-- ok?
return xcode
end
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