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--!A cross-platform build utility based on Lua
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
--
-- Copyright (C) 2015-present, Xmake Open Source Community.
--
-- @author ruki
-- @file syntax.lua
--
-- imports
import("core.base.option")
import("core.base.task")
import("core.project.project")
import("actions.build.build_files", {rootdir = os.programdir(), alias = "build_files"})
import("actions.build.build", {rootdir = os.programdir(), alias = "build"})
import("utils.progress")
-- the syntax check options
local options = {
{'f', "files", "kv", nil, "Check the given source files.",
"e.g.",
" - xmake check syntax -f src/foo.cpp",
" - xmake check syntax -f 'src/*.cpp'"},
{"j", "jobs", "kv", tostring(os.default_njob()),
"Set the number of parallel check jobs."},
{"v", "verbose", "k", nil, "Print lots of verbose information for users."},
{"D", "diagnosis", "k", nil, "Print lots of diagnosis information (backtrace, check info ..) only for developers."},
{nil, "targets", "vs", nil, "Check the sourcefiles of the given target.",
"e.g.",
" - xmake check syntax",
" - xmake check syntax [targets]"}
}
-- check if target has C++ rules
function _has_cpp_rules(target)
for _, ruleinst in ipairs(target:orderules()) do
local rulename = ruleinst:name()
if rulename == "c++.build" or rulename == "c.build" or
rulename == "objc++.build" or rulename == "objc.build" then
return true
end
end
return false
end
-- check if compiler supports syntax-only check
function _check_compiler_support(target)
local has_support = false
if target:has_tool("cc", "gcc", "clang") or target:has_tool("cxx", "gxx", "clangxx") then
-- gcc/clang: -fsyntax-only
has_support = true
elseif target:has_tool("cc", "cl") or target:has_tool("cxx", "cl") then
-- MSVC: /Zs
has_support = true
end
return has_support
end
-- validate targets and enable syntax-only
function _validate_and_enable_targets(opt)
opt = opt or {}
local targets = {}
if opt.targets then
for _, targetname in ipairs(opt.targets) do
local target = project.target(targetname)
if target then
table.insert(targets, target)
end
end
else
for _, target in pairs(project.targets()) do
if target:is_enabled() and (target:is_default() or option.get("all")) then
table.insert(targets, target)
end
end
end
-- check if any target has C++ rules and enable syntax-only
local cpp_targets = {}
for _, target in ipairs(targets) do
if _has_cpp_rules(target) then
-- check if compiler supports syntax-only check
if not _check_compiler_support(target) then
wprint("target(%s): current compiler does not support syntax-only check", target:name())
else
table.insert(cpp_targets, target)
end
else
wprint("target(%s): syntax check currently only supports C/C++ targets", target:name())
end
end
-- no valid targets found?
-- if no C++ target found, return false to skip checking
if #cpp_targets == 0 then
return false
end
return true
end
-- do check
function _check(opt)
opt = opt or {}
local sourcefiles = opt.files
local targetnames = opt.targets
local jobs = opt.jobs and tonumber(opt.jobs) or nil
local check_time = os.mclock()
local build_opt = {linkjobs = false}
if jobs then
build_opt.jobs = jobs
end
if sourcefiles then
build_opt.sourcefiles = sourcefiles
build_files(targetnames, build_opt)
else
build(targetnames, build_opt)
end
check_time = os.mclock() - check_time
progress.show(100, "${color.success}syntax check ok, spent %.3fs", check_time / 1000)
end
function main(argv)
-- parse arguments
local args = option.parse(argv or {}, options, "Check the project sourcecode syntax without linking."
, ""
, "Usage: xmake check syntax [options]")
-- save option context
option.save()
-- set verbose and diagnosis if specified
if args.verbose then
option.set("verbose", true)
end
if args.diagnosis then
option.set("diagnosis", true)
end
-- lock the whole project
project.lock()
-- disable ccache after config
project.policy_set("build.ccache", false)
-- enter project directory
local oldir = os.cd(project.directory())
-- it will call on_config to add some missing flags in rules
project.load_targets()
-- validate targets and enable syntax-only
if _validate_and_enable_targets(args) then
_check(args)
end
-- leave project directory
os.cd(oldir)
-- unlock the whole project
project.unlock()
-- restore option context
option.restore()
end
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