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--!A cross-platform build utility based on Lua
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
--
-- Copyright (C) 2015-present, TBOOX Open Source Group.
--
-- @author ruki
-- @file server_session.lua
--
-- imports
import("core.base.pipe")
import("core.base.bytes")
import("core.base.object")
import("core.base.global")
import("core.base.option")
import("core.base.hashset")
import("core.base.scheduler")
import("private.service.server_config", {alias = "config"})
import("private.service.message")
-- define module
local server_session = server_session or object()
-- init server session
function server_session:init(server, session_id)
self._ID = session_id
self._SERVER = server
end
-- get server session id
function server_session:id()
return self._ID
end
-- get server
function server_session:server()
return self._SERVER
end
-- open server session
function server_session:open()
if self:is_connected() then
return
end
-- ensure source directory
self:_ensure_sourcedir()
-- update status
local status = self:status()
status.connected = true
status.session_id = self:id()
self:status_save()
end
-- close server session
function server_session:close()
if not self:is_connected() then
return
end
-- update status
local status = self:status()
status.connected = false
status.session_id = self:id()
self:status_save()
end
-- set stream
function server_session:stream_set(stream)
self._STREAM = stream
end
-- get stream
function server_session:stream()
return self._STREAM
end
-- get work directory
function server_session:workdir()
return path.join(self:server():workdir(), "sessons", self:id())
end
-- is connected?
function server_session:is_connected()
return self:status().connected
end
-- get the status
function server_session:status()
local status = self._STATUS
local statusfile = self:statusfile()
if not status then
if os.isfile(statusfile) then
status = io.load(statusfile)
end
status = status or {}
self._STATUS = status
end
return status
end
-- save status
function server_session:status_save()
io.save(self:statusfile(), self:status())
end
-- get status file
function server_session:statusfile()
return path.join(self:workdir(), "status.txt")
end
-- get sourcedir directory
function server_session:sourcedir()
return path.join(self:workdir(), "source")
end
function server_session:__tostring()
return string.format("<session %s>", self:id())
end
function main(server, session_id)
local instance = server_session()
instance:init(server, session_id)
return instance
end
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