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--!A cross-platform build utility based on Lua
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
--
-- Copyright (C) 2015-present, TBOOX Open Source Group.
--
-- @author ruki
-- @file server.lua
--
-- imports
import("core.base.object")
import("core.base.socket")
-- define module
local server = server or object()
-- init server
function server:init()
end
-- set handler
function server:handler_set(handler)
self._HANDLER = handler
end
-- get the listen address
function server:addr()
return "127.0.0.1"
end
-- get the listen port
function server:port()
return 90091
end
-- run main loop
function server:runloop()
assert(self._HANDLER, "no handler found!")
local sock = socket.bind(self:addr(), self:port())
sock:listen(100)
print("%s: listening %s:%d ..", self, self:addr(), self:port())
while true do
local sock_client = sock:accept()
if sock_client then
scheduler.co_start(function (sock)
self._HANDLER(self, sock)
sock:close()
end, sock_client)
end
end
sock:close()
end
-- get class
function server:class()
return server
end
function server:__tostring()
return "<server>"
end
function main()
local instance = server()
instance:init()
return instance
end
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