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--!A cross-platform build utility based on Lua
--
-- Licensed to the Apache Software Foundation (ASF) under one
-- or more contributor license agreements. See the NOTICE file
-- distributed with this work for additional information
-- regarding copyright ownership. The ASF licenses this file
-- to you under the Apache License, Version 2.0 (the
-- "License"); you may not use this file except in compliance
-- with the License. You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
--
-- Copyright (C) 2015 - 2018, TBOOX Open Source Group.
--
-- @author ruki
-- @file load.lua
--
-- imports
import("core.project.config")
-- load it
function main()
-- init architecture
local arch = config.get("arch") or "arm64"
local simulator = (arch == "i386" or arch == "x86_64")
-- init platform name
local platname = ifelse(simulator, "iPhoneSimulator", "iPhoneOS")
-- init target minimal version
local target_minver = config.get("target_minver")
if target_minver and tonumber(target_minver) > 10 and (arch == "armv7" or arch == "armv7s" or arch == "i386") then
target_minver = "10" -- iOS 10 is the maximum deployment target for 32-bit targets
end
local target_minver_flags = ifelse(simulator, "-mios-simulator-version-min=", "-miphoneos-version-min=") .. target_minver
-- init the xcode sdk directory
local xcode_dir = config.get("xcode")
local xcode_sdkver = config.get("xcode_sdkver")
local xcode_sdkdir = format("%s/Contents/Developer/Platforms/%s.platform/Developer/SDKs/%s%s.sdk", xcode_dir, platname, platname, xcode_sdkver)
-- init flags for c/c++
_g.cxflags = { "-arch " .. arch, target_minver_flags, "-isysroot " .. xcode_sdkdir }
_g.ldflags = { "-arch " .. arch, "-ObjC", "-lstdc++", "-fobjc-link-runtime", target_minver_flags, "-isysroot " .. xcode_sdkdir }
_g.shflags = { "-arch " .. arch, "-ObjC", "-lstdc++", "-fobjc-link-runtime", target_minver_flags, "-isysroot " .. xcode_sdkdir }
-- init flags for objc/c++
_g.mxflags = { "-arch " .. arch, target_minver_flags, "-isysroot " .. xcode_sdkdir }
-- init flags for asm
_g.asflags = { "-arch " .. arch, target_minver_flags, "-isysroot " .. xcode_sdkdir }
-- init flags for swift (with _g.ldflags and _g.shflags)
_g.scflags = { format("-target %s-apple-ios%s", arch, target_minver) , "-sdk " .. xcode_sdkdir }
_g["sc-shflags"] = { format("-target %s-apple-ios%s", arch, target_minver) , "-sdk " .. xcode_sdkdir }
_g["sc-ldflags"] = { format("-target %s-apple-ios%s", arch, target_minver) , "-sdk " .. xcode_sdkdir }
-- ok
return _g
end
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