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--!The Make-like Build Utility based on Lua
--
-- Licensed to the Apache Software Foundation (ASF) under one
-- or more contributor license agreements. See the NOTICE file
-- distributed with this work for additional information
-- regarding copyright ownership. The ASF licenses this file
-- to you under the Apache License, Version 2.0 (the
-- "License"); you may not use this file except in compliance
-- with the License. You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
--
-- Copyright (C) 2015 - 2017, TBOOX Open Source Group.
--
-- @author ruki
-- @file xmake.lua
--
-- define platform
platform("windows")
-- set os
set_os("windows")
-- set hosts
set_hosts("windows")
-- set archs
set_archs("x86", "x64")
-- set environment
set_environment("environment")
-- on check
on_check("check")
-- on load
on_load(function ()
-- init the file formats
_g.formats = {}
_g.formats.static = {"", ".lib"}
_g.formats.object = {"", ".obj"}
_g.formats.shared = {"", ".dll"}
_g.formats.binary = {"", ".exe"}
_g.formats.symbol = {"", ".pdb"}
-- init flags for dlang
local dc_archs = { x86 = "-m32", x64 = "-m64" }
_g.dcflags = { dc_archs[arch] or "" }
_g["dc-shflags"] = { dc_archs[arch] or "" }
_g["dc-ldflags"] = { dc_archs[arch] or "" }
-- ok
return _g
end)
-- set menu
set_menu {
config =
{
{}
, {nil, "vs", "kv", "auto", "The Microsoft Visual Studio" }
}
, global =
{
{}
, {nil, "vs", "kv", "auto", "The Microsoft Visual Studio" }
}
}
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