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--!The Make-like Build Utility based on Lua
--
-- XMake is free software; you can redistribute it and/or modify
-- it under the terms of the GNU Lesser General Public License as published by
-- the Free Software Foundation; either version 2.1 of the License, or
-- (at your option) any later version.
--
-- XMake is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU Lesser General Public License for more details.
--
-- You should have received a copy of the GNU Lesser General Public License
-- along with XMake;
-- If not, see <a href="http://www.gnu.org/licenses/"> http://www.gnu.org/licenses/</a>
--
-- Copyright (C) 2015 - 2016, ruki All rights reserved.
--
-- @author ruki
-- @file xmake.lua
--
-- define task
task("lua")
-- set category
set_category("plugin")
-- on run
on_run(function ()
-- imports
import("core.base.option")
-- list all scripts?
if option.get("list") then
print("scripts:")
local files = os.match(path.join(os.scriptdir(), "scripts/*.lua"))
for _, file in ipairs(files) do
print(" " .. path.basename(file))
end
return
end
-- get script name
local name = option.get("script")
if not name then
raise("no script!")
end
-- import script
if os.isfile(name) then
import(path.basename(name), {rootdir = path.directory(name)}).main(option.get("arguments"))
else
import("scripts." .. name).main(option.get("arguments"))
end
end)
-- set menu
set_menu({
-- usage
usage = "xmake lua|l [options] [script] [arguments]"
-- description
, description = "Run the lua script."
-- xmake l
, shortname = 'l'
-- options
, options =
{
{'l', "list", "k", nil, "List all scripts." }
, {nil, "script", "v", nil, "Run the given lua script." }
, {nil, "arguments", "vs", nil, "The script arguments." }
}
})
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