blob: 15ba420f8e403494a4df2836f3a7ceae73a1c6d0 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
|
--!A cross-platform build utility based on Lua
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
--
-- Copyright (C) 2015-present, TBOOX Open Source Group.
--
-- @author ruki
-- @file xcodeproj.lua
--
-- imports
import(".cmake.cmakelists")
import("lib.detect.find_tool")
-- TODO maybe we need to implement it by myself, do not use cmake
function make(outputdir)
-- check
assert(is_plat(os.host()), "only support host platform now!")
-- find cmake
local cmake = assert(find_tool("cmake"), "we need cmake to generate xcode project!")
-- get the cmakelists file
local cmakefile = path.join(outputdir, "CMakeLists.txt")
if not os.isfile(cmakefile) then
cmakelists.make(outputdir)
end
assert(os.isfile(cmakefile), "CMakeLists.txt not found!")
-- generate xcode project
local oldir = os.cd(os.projectdir())
os.vrunv(cmake.program, {"-G", "Xcode", cmakefile})
os.cd(oldir)
end
|