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--!A cross-platform build utility based on Lua
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
--
-- Copyright (C) 2015-present, Xmake Open Source Community.
--
-- @author ruki
-- @file config.lua
--
-- imports
import("core.project.depend")
import("generator.csproj", {rootdir = os.scriptdir(), alias = "generate_csproj"})
function main(target)
-- compute csproj path
local csprojfile = path.join(target:autogendir(), "rules", "csharp", target:name() .. ".csproj")
local dependfile = target:dependfile(csprojfile)
-- collect source files and dep csproj paths as depend values
local sourcefiles = target:sourcefiles()
local depcsproj = {}
for _, dep in ipairs(target:orderdeps()) do
local depcsproj_path = dep:data("csharp.csproj")
if depcsproj_path then
table.insert(depcsproj, depcsproj_path)
end
end
-- generate csproj incrementally
depend.on_changed(function ()
generate_csproj(target, csprojfile)
end, {dependfile = dependfile, files = sourcefiles, values = depcsproj})
target:data_set("csharp.csproj", csprojfile)
-- add native shared library search paths for P/Invoke
for _, dep in ipairs(target:orderdeps()) do
if dep:is_shared() and not dep:rule("csharp.build") then
if is_host("windows") then
target:add("runenvs", "PATH", dep:targetdir())
elseif is_host("macosx") then
target:add("runenvs", "DYLD_LIBRARY_PATH", dep:targetdir())
else
target:add("runenvs", "LD_LIBRARY_PATH", dep:targetdir())
end
end
end
end
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