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--!A cross-platform build utility based on Lua
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
--
-- Copyright (C) 2015-present, Xmake Open Source Community.
--
-- @author JassJam
-- @file csproj.lua
--
-- imports
import("properties")
import("itemgroups")
-- escape special xml characters
function _xml_escape(value)
value = tostring(value or "")
value = value:gsub("&", "&")
value = value:gsub("<", "<")
value = value:gsub(">", ">")
value = value:gsub("\"", """)
value = value:gsub("'", "'")
return value
end
-- format key-value pairs as xml attributes string, e.g. ` Sdk="Microsoft.NET.Sdk"`
function _format_attributes(attrs)
if type(attrs) ~= "table" then
return ""
end
local keys = {}
for key, value in table.orderpairs(attrs) do
if value ~= nil and value ~= "" then
table.insert(keys, key)
end
end
table.sort(keys)
if #keys == 0 then
return ""
end
local chunks = {}
for _, key in ipairs(keys) do
table.insert(chunks, string.format(" %s=\"%s\"", key, _xml_escape(attrs[key])))
end
return table.concat(chunks)
end
-- get single csharp value from target:values(), with default fallback
function _get_csharp_value(target, name, defaultval)
local val = target:values(name)
if type(val) == "table" then
val = val[1]
end
if val == nil or val == "" then
return defaultval
end
return val
end
-- resolve a registry entry value, supports custom resolve function, list type and single value
function _resolve_registry_value(entry, target, context)
if entry.resolve then
return entry.resolve(context)
end
if entry.value_type == "list" then
local values = table.wrap(target:values(entry.lua_key))
if #values == 0 and entry.default ~= nil then
values = table.wrap(entry.default)
end
if #values > 0 then
local items = {}
for _, value in ipairs(values) do
if value ~= nil and value ~= "" then
table.insert(items, tostring(value))
end
end
if #items > 0 then
return table.concat(items, entry.sep or ";")
end
end
return nil
end
return _get_csharp_value(target, entry.lua_key, entry.default)
end
-- collect <Project> element attributes, e.g. Sdk="Microsoft.NET.Sdk"
function _collect_project_attributes(target, context, registry_entries)
local attrs = {}
for _, entry in ipairs(registry_entries) do
if entry.kind == "project_attribute" then
if not entry.when or entry.when(context) then
local value = _resolve_registry_value(entry, target, context)
if value ~= nil and value ~= "" then
attrs[entry.attr] = value
end
end
end
end
return attrs
end
-- collect <PropertyGroup> entries from registered csharp.* properties
function _collect_property_entries(target, context, registry_entries)
local entries = {}
for _, entry in ipairs(registry_entries) do
if entry.kind == "property" then
if not entry.when or entry.when(context) then
local value = _resolve_registry_value(entry, target, context)
if value ~= nil and value ~= "" then
table.insert(entries, {xml = entry.xml, value = value})
end
end
end
end
return entries
end
-- normalize item entry to {xml, attrs, value} format
function _normalize_item_entry(item, default_xml)
if type(item) == "string" then
return {xml = default_xml, attrs = {Include = item}}
elseif type(item) ~= "table" then
return nil
end
local xml = item.xml or default_xml
if not xml or #tostring(xml) == 0 then
return nil
end
local attrs = item.attrs
if type(attrs) ~= "table" then
attrs = {}
for key, value in table.orderpairs(item) do
if type(key) == "string" and key ~= "xml" and key ~= "value" and key ~= "attrs" then
attrs[key] = value
end
end
end
return {xml = xml, attrs = attrs, value = item.value}
end
-- collect <ItemGroup> entries (Compile, ProjectReference, PackageReference, ..)
function _collect_item_groups(context, registry_entries)
local groups = {}
local groupmap = {}
function _group(name)
local g = groupmap[name]
if not g then
g = {name = name, items = {}}
groupmap[name] = g
table.insert(groups, g)
end
return g
end
for _, entry in ipairs(registry_entries) do
if entry.kind == "item" then
if not entry.when or entry.when(context) then
for _, item in ipairs(table.wrap(entry.resolve_items and entry.resolve_items(context) or {})) do
local normalized = _normalize_item_entry(item, entry.xml)
if normalized then
table.insert(_group(entry.group or entry.xml).items, normalized)
end
end
end
end
end
return groups
end
-- collect custom properties from target:values("csharp.properties")
-- value format: "Name=Value", e.g. set_values("csharp.properties", "MyProp=value")
function _collect_custom_property_entries(target)
local entries = {}
for _, item in ipairs(table.wrap(target:values("csharp.properties"))) do
local name, value = tostring(item):match("^%s*([^=]+)%s*=(.*)$")
if name and #value > 0 then
table.insert(entries, {xml = name:trim(), value = value})
end
end
return entries
end
-- render <PropertyGroup> section to file
function _render_property_group(file, entries)
if #entries == 0 then
return
end
file:print(" <PropertyGroup>")
for _, entry in ipairs(entries) do
file:print(" <%s>%s</%s>", entry.xml, _xml_escape(entry.value), entry.xml)
end
file:print(" </PropertyGroup>")
end
-- render <ItemGroup> sections to file
function _render_item_groups(file, item_groups)
for _, group in ipairs(item_groups) do
if #group.items > 0 then
file:print(" <ItemGroup>")
for _, item in ipairs(group.items) do
local attrs = _format_attributes(item.attrs)
if item.value ~= nil and item.value ~= "" then
file:print(" <%s%s>%s</%s>", item.xml, attrs, _xml_escape(item.value), item.xml)
else
file:print(" <%s%s />", item.xml, attrs)
end
end
file:print(" </ItemGroup>")
end
end
end
-- generate .csproj file for the target, write to tmpfile first then copy if different
function main(target, csprojfile, opt)
opt = opt or {}
local csprojdir = path.directory(csprojfile)
local context = {
target = target,
csprojfile = csprojfile,
csprojdir = csprojdir,
opt = opt
}
-- collect project properties
local property_registry_entries = properties()
local item_registry_entries = itemgroups()
local project_attributes = _collect_project_attributes(target, context, property_registry_entries)
local property_entries = _collect_property_entries(target, context, property_registry_entries)
local custom_property_entries = _collect_custom_property_entries(target)
table.join2(property_entries, custom_property_entries)
local item_groups = _collect_item_groups(context, item_registry_entries)
-- generate csproj
local tmpfile = os.tmpfile() .. ".csproj"
local file = io.open(tmpfile, "w")
file:print("<Project%s>", _format_attributes(project_attributes))
_render_property_group(file, property_entries)
_render_item_groups(file, item_groups)
file:print("</Project>")
file:close()
os.mkdir(csprojdir)
os.cp(tmpfile, csprojfile, {copy_if_different = true})
os.rm(tmpfile)
end
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