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path: root/xmake/rules/qt/env/xmake.lua
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--!A cross-platform build utility based on Lua
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
--     http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
-- 
-- Copyright (C) 2015 - 2019, TBOOX Open Source Group.
--
-- @author      ruki
-- @file        xmake.lua
--

-- define rule: environment
rule("qt.env")

    -- before load
    before_load(function (target)
        import("detect.sdks.find_qt")
        if not target:data("qt") then
            target:data_set("qt", assert(find_qt(nil, {verbose = true}), "Qt SDK not found!"))
        end
    end)

    -- before run
    before_run(function (target)
        local qt = target:data("qt")
        if qt and (is_plat("windows") or (is_plat("mingw") and is_host("windows"))) then
            os.addenv("PATH", qt.bindir)
        end
    end)

    -- clean files
    after_clean(function (target)
        for _, file in ipairs(target:data("qt.cleanfiles")) do
            os.rm(file)
        end
        target:data_set("qt.cleanfiles", nil)
    end)