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--!A cross-platform build utility based on Lua
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
--
-- Copyright (C) 2015 - 2019, TBOOX Open Source Group.
--
-- @author ruki
-- @file xmake.lua
--
-- define rule: qt static library
rule("qt.static")
-- add rules
add_deps("qt.qrc", "qt.ui", "qt.moc")
-- we must set kind before target.on_load(), may we will use target in on_load()
before_load(function (target)
target:set("kind", "static")
end)
-- after load
after_load(function (target)
import("load")(target, {frameworks = {"QtCore"}})
end)
-- define rule: qt shared library
rule("qt.shared")
-- add rules
add_deps("qt.qrc", "qt.ui", "qt.moc")
-- we must set kind before target.on_load(), may we will use target in on_load()
before_load(function (target)
target:set("kind", "shared")
end)
-- after load
after_load(function (target)
import("load")(target, {frameworks = {"QtCore"}})
end)
-- define rule: qt console
rule("qt.console")
-- add rules
add_deps("qt.qrc", "qt.ui", "qt.moc")
-- we must set kind before target.on_load(), may we will use target in on_load()
before_load(function (target)
target:set("kind", "binary")
end)
-- after load
after_load(function (target)
import("load")(target, {frameworks = {"QtCore"}})
end)
-- define rule: qt application
rule("qt.application")
-- add rules
add_deps("qt.qrc", "qt.ui", "qt.moc")
-- we must set kind before target.on_load(), may we will use target in on_load()
before_load(function (target)
target:set("kind", is_plat("android") and "shared" or "binary")
end)
-- after load
after_load(function (target)
-- load common flags to target
import("load")(target, {frameworks = {"QtGui", "QtQml", "QtNetwork", "QtCore"}})
-- add -subsystem:windows for windows platform
if is_plat("windows") then
target:add("defines", "_WINDOWS")
target:add("ldflags", "-subsystem:windows", "-entry:mainCRTStartup", {force = true})
elseif is_plat("mingw") then
target:add("ldflags", "-Wl,-subsystem:windows", {force = true})
end
end)
-- after build for android
after_build("android", function (target, opt)
-- imports
import("core.theme.theme")
import("core.base.option")
import("core.project.config")
-- get target apk path
local target_apk = path.join(path.directory(target:targetfile()), target:basename() .. ".apk")
-- trace progress info
cprintf("${color.build.progress}" .. theme.get("text.build.progress_format") .. ":${clear} ", opt.progress)
if option.get("verbose") then
cprint("${dim color.build.target}generating.qt.app %s.apk", target:basename())
else
cprint("${color.build.target}generating.qt.app %s.apk", target:basename())
end
-- get qt sdk
local qt = target:data("qt")
-- get ndk
local ndk = path.translate(assert(config.get("ndk"), "cannot get NDK!"))
local ndk_sdkver = assert(config.get("ndk_sdkver"), "cannot get the sdk version of NDK!")
-- get ndk host
local ndk_host = os.host() .. "-" .. os.arch()
if is_host("windows") then
ndk_host = os.arch() == "x64" and "windows-x86_64" or "windows-x86"
elseif is_host("macosx") then
ndk_host = "darwin-x86_64"
elseif is_host("linux") then
ndk_host = "linux-x86_64"
end
-- get androiddeployqt
local androiddeployqt = path.join(qt.bindir, "androiddeployqt" .. (is_host("windows") and ".exe" or ""))
assert(os.isexec(androiddeployqt), "androiddeployqt not found!")
-- get working directory
local workdir = path.join(config.buildir(), ".qt", "app", "android", target:name())
-- get android-build directory
local android_buildir = path.join(workdir, "android-build")
-- get android platform
local android_platform = "android-" .. tostring(ndk_sdkver)
-- get java home
local java_home = assert(os.getenv("JAVA_HOME"), "please set $JAVA_HOME environment variable first!")
-- get android sdk directory
local android_sdkdir = path.translate(assert(config.get("android_sdk"), "please run `xmake f --android_sdk=xxx` to set the android sdk directory!"))
-- get android build-tools version
local android_build_toolver = assert(config.get("build_toolver"), "please run `xmake f --build_toolver=xxx` to set the android build-tools version!")
-- get the target architecture
local target_archs =
{
["armv5te"] = "armeabi"
, ["armv7-a"] = "armeabi-v7a"
, ["arm64-v8a"] = "arm64-v8a"
, i386 = "x86"
, x86_64 = "x86_64"
, mips = "mips"
, mips64 = "mips64"
}
local target_arch = assert(target_archs[config.arch()], "unsupport target arch(%s)!", config.arch())
-- install target to android-build/libs first
os.cp(target:targetfile(), path.join(android_buildir, "libs", target_arch, path.filename(target:targetfile())))
-- get stdcpp path
local stdcpp_path = path.join(ndk, "sources/cxx-stl/llvm-libc++/libs", target_arch, "libc++_shared.so")
-- get toolchain version
local ndk_toolchains_ver = config.get("ndk_toolchains_ver") or "4.9"
-- generate android-deployment-settings.json file
local android_deployment_settings = path.join(workdir, "android-deployment-settings.json")
io.writefile(android_deployment_settings, format([[
{
"description": "This file is generated by qmake to be read by androiddeployqt and should not be modified by hand.",
"qt": "%s",
"sdk": "%s",
"ndk": "%s",
"sdkBuildToolsRevision": "%s",
"toolchain-prefix": "llvm",
"tool-prefix": "llvm",
"toolchain-version": "%s",
"ndk-host": "%s",
"target-architecture": "%s",
"qml-root-path": "%s",
"stdcpp-path": "%s",
"useLLVM": true,
"application-binary": "%s"
}]], qt.sdkdir, android_sdkdir, ndk, android_build_toolver, ndk_toolchains_ver, ndk_host, target_arch, os.projectdir(), stdcpp_path, target:targetfile()))
-- do deploy
local argv = {"--input", android_deployment_settings,
"--output", android_buildir,
"--android-platform", android_platform,
"--jdk", java_home,
"--gradle", "--no-gdbserver"}
os.vrunv(androiddeployqt, argv)
-- output apk
os.cp(path.join(android_buildir, "build", "outputs", "apk", "debug", "android-build-debug.apk"), target_apk)
-- show apk output path
vprint("the apk output path: %s", target_apk)
end)
-- on install for android
on_install("android", function (target, opt)
-- get target apk path
local target_apk = path.join(path.directory(target:targetfile()), target:basename() .. ".apk")
assert(os.isfile(target_apk), "apk not found, please build %s first!", target:name())
-- show install info
print("installing %s ..", target_apk)
-- get android sdk directory
local android_sdkdir = path.translate(assert(get_config("android_sdk"), "please run `xmake f --android_sdk=xxx` to set the android sdk directory!"))
-- get adb
local adb = path.join(android_sdkdir, "platform-tools", "adb" .. (is_host("windows") and ".exe" or ""))
if not os.isexec(adb) then
adb = "adb"
end
-- install apk to device
os.execv(adb, {"install", "-r", target_apk})
end)
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