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--!A cross-platform build utility based on Lua
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
--
-- Copyright (C) 2015-present, Xmake Open Source Community.
--
-- @author ruki
-- @file xmake.lua
--
-- define rule: utils.merge.object
rule("utils.merge.object")
-- set extensions
set_extensions(".o", ".obj")
-- on build file
on_build_file(function (target, sourcefile_obj, opt)
-- imports
import("core.base.option")
import("core.theme.theme")
import("core.project.depend")
import("utils.progress")
-- get object file
local objectfile = target:objectfile(sourcefile_obj)
-- add objectfile
table.insert(target:objectfiles(), objectfile)
-- load dependent info
local dependfile = target:dependfile(objectfile)
local dependinfo = target:is_rebuilt() and {} or (depend.load(dependfile) or {})
-- need build this object?
if not depend.is_changed(dependinfo, {lastmtime = os.mtime(objectfile)}) then
return
end
-- trace progress info
progress.show(opt.progress, "${color.build.object}inserting.$(mode) %s", sourcefile_obj)
-- insert this object file
os.vcp(sourcefile_obj, objectfile)
-- update files to the dependent file
dependinfo.files = {}
table.insert(dependinfo.files, sourcefile_obj)
depend.save(dependinfo, dependfile)
end)
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