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--!A cross-platform build utility based on Lua
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
--
-- Copyright (C) 2015-present, Xmake Open Source Community.
--
-- @author ruki
-- @file export_all.lua
--
-- imports
import("lib.detect.find_tool")
import("core.tool.toolchain")
import("core.base.option")
import("core.base.hashset")
import("core.project.depend")
import("utils.progress")
import("utils.binary.readsyms")
-- It is not very accurate because some rules automatically
-- generate objectfiles and do not save the corresponding sourcefiles.
-- @see https://github.com/xmake-io/xmake/issues/5601
function _get_sourcefiles_map(target, sourcefiles_map)
for _, sourcebatch in pairs(target:sourcebatches()) do
for idx, sourcefile in ipairs(sourcebatch.sourcefiles) do
local objectfiles = sourcebatch.objectfiles
if objectfiles then
local objectfile = objectfiles[idx]
if objectfile then
sourcefiles_map[objectfile] = sourcefile
end
end
end
end
local plaindeps = target:get("deps")
if plaindeps then
for _, depname in ipairs(plaindeps) do
local dep = target:dep(depname)
if dep and dep:is_object() then
_get_sourcefiles_map(dep, sourcefiles_map)
end
end
end
end
function _try_add_symbol(allsymbols, symbol, target, opt)
opt = opt or {}
local export_classes = opt.export_classes
local export_filter = opt.export_filter
-- we need ignore DllMain, https://github.com/xmake-io/xmake/issues/3992
if target:is_arch("x86") and symbol:startswith("_") and not symbol:startswith("__") and not symbol:startswith("_DllMain@") then
symbol = symbol:sub(2)
end
if export_filter then
if export_filter(symbol, {objectfile = opt.objectfile, sourcefile = opt.sourcefile}) then
allsymbols:insert(symbol)
end
else
if not symbol:startswith("__") then
if export_classes then
if not symbol:startswith("??_G") and not symbol:startswith("??_E") then
allsymbols:insert(symbol)
end
else
-- e.g. _add, ?add@@YAHHH@Z
allsymbols:insert(symbol)
end
end
end
end
-- use dumpbin to get all symbols from object files
function _get_allsymbols_by_dumpbin(target, dumpbin, opt)
opt = opt or {}
local allsymbols = hashset.new()
local export_classes = opt.export_classes
local export_filter = opt.export_filter
local sourcefiles_map = {}
if export_filter then
_get_sourcefiles_map(target, sourcefiles_map)
end
for _, objectfile in ipairs(target:objectfiles()) do
local objectfile = objectfile
local objectsymbols = try { function () return os.iorunv(dumpbin, {"/symbols", "/nologo", objectfile}) end }
if objectsymbols then
local sourcefile = sourcefiles_map[objectfile]
for _, line in ipairs(objectsymbols:split('\n', {plain = true})) do
-- https://docs.microsoft.com/en-us/cpp/build/reference/symbols
-- 008 00000000 SECT3 notype () External | add
if line:find("External") and not line:find("UNDEF") then
local symbol = line:match(".*External%s+| (.*)")
if symbol then
symbol = symbol:split('%s')[1]
_try_add_symbol(allsymbols, symbol, target, {
export_classes = export_classes,
export_filter = export_filter,
objectfile = objectfile,
sourcefile = sourcefile
})
end
end
end
end
end
return allsymbols
end
-- use objdump to get all symbols from object files
function _get_allsymbols_by_objdump(target, objdump, opt)
opt = opt or {}
local allsymbols = hashset.new()
local export_classes = opt.export_classes
local export_filter = opt.export_filter
local sourcefiles_map = {}
if export_filter then
_get_sourcefiles_map(target, sourcefiles_map)
end
for _, objectfile in ipairs(target:objectfiles()) do
local objectfile = objectfile
local objectsymbols = try { function () return os.iorunv(objdump, {"--syms", objectfile}) end }
if objectsymbols then
local sourcefile = sourcefiles_map[objectfile]
for _, line in ipairs(objectsymbols:split('\n', {plain = true})) do
if line:find("(scl 2)", 1, true) then
local splitinfo = line:split("%s")
local symbol = splitinfo[#splitinfo]
if symbol then
_try_add_symbol(allsymbols, symbol, target, {
export_classes = export_classes,
export_filter = export_filter,
objectfile = objectfile,
sourcefile = sourcefile
})
end
end
end
end
end
return allsymbols
end
-- use readsyms to get all symbols from object files
function _get_allsymbols_by_readsyms(target, opt)
opt = opt or {}
local allsymbols = hashset.new()
local export_classes = opt.export_classes
local export_filter = opt.export_filter
local sourcefiles_map = {}
if export_filter then
_get_sourcefiles_map(target, sourcefiles_map)
end
local objectfiles = target:objectfiles()
for _, objectfile in ipairs(objectfiles) do
local objects = readsyms(objectfile)
if objects then
local sourcefile = sourcefiles_map[objectfile]
for _, obj in ipairs(objects) do
local symbols = obj.symbols
if symbols then
for _, sym in ipairs(symbols) do
if sym.name and sym.type then
-- only export function symbols (T/t) for DLL exports
-- skip data (D/d), bss (B/b), other sections (S/s), and undefined (U) symbols
if sym.type == "T" or sym.type == "t" then
local symbol = sym.name
_try_add_symbol(allsymbols, symbol, target, {
export_classes = export_classes,
export_filter = export_filter,
sourcefile = sourcefile
})
end
end
end
end
end
end
end
return allsymbols
end
-- export all symbols for dynamic library
function main(target, opt)
-- @note it only supports windows/dll now
assert(target:is_shared(), 'rule("utils.symbols.export_all"): only for shared target(%s)!', target:name())
if not target:is_plat("windows") or option.get("dry-run") then
return
end
-- export all symbols
local allsymbols_filepath = path.join(target:autogendir(), "rules", "symbols", "export_all.def")
local dependfile = allsymbols_filepath .. ".d"
depend.on_changed(function ()
-- trace progress info
progress.show(opt.progress, "${color.build.target}exporting.$(mode) %s", path.filename(target:targetfile()))
-- export c++ class?
local export_classes = target:extraconf("rules", "utils.symbols.export_all", "export_classes")
-- the export filter
local export_filter = target:extraconf("rules", "utils.symbols.export_all", "export_filter")
-- get all symbols
local allsymbols
if target:has_tool("cc", "clang", "clang_cl", "clangxx", "gcc", "gxx") then
local objdump = assert(find_tool("llvm-objdump") or find_tool("objdump"), "objdump not found!")
allsymbols = _get_allsymbols_by_objdump(target, objdump.program, {
export_classes = export_classes,
export_filter = export_filter})
end
if not allsymbols or allsymbols:empty() then
local msvc = toolchain.load("msvc", {plat = target:plat(), arch = target:arch()})
if msvc:check() then
local dumpbin = assert(find_tool("dumpbin", {envs = msvc:runenvs()}), "dumpbin not found!")
allsymbols = _get_allsymbols_by_dumpbin(target, dumpbin.program, {
export_classes = export_classes,
export_filter = export_filter})
end
end
-- fallback to readsyms if still no symbols found
if not allsymbols or allsymbols:empty() then
allsymbols = _get_allsymbols_by_readsyms(target, {
export_classes = export_classes,
export_filter = export_filter})
end
-- export all symbols
if allsymbols and not allsymbols:empty() then
local allsymbols_file = io.open(allsymbols_filepath, 'w')
allsymbols_file:print("EXPORTS")
for _, symbol in allsymbols:keys() do
allsymbols_file:print("%s", symbol)
end
allsymbols_file:close()
else
wprint('rule("utils.symbols.export_all"): no symbols are exported for target(%s)!', target:name())
end
end, {dependfile = dependfile, files = target:objectfiles(), changed = target:is_rebuilt()})
end
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