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--!A cross-platform build utility based on Lua
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
--
-- Copyright (C) 2015-present, Xmake Open Source Community.
--
-- @author ruki
-- @file build.lua
--
-- imports
import("core.base.option")
import("core.theme.theme")
import("core.project.depend")
import("private.tools.codesign")
import("utils.progress")
function main (target, opt)
-- get app and resources directory
local bundledir = path.absolute(target:data("xcode.bundle.rootdir"))
local contentsdir = path.absolute(target:data("xcode.bundle.contentsdir"))
local resourcesdir = path.absolute(target:data("xcode.bundle.resourcesdir"))
local frameworksdir = path.join(contentsdir, "Frameworks")
-- do build if changed
depend.on_changed(function ()
-- trace progress info
progress.show(opt.progress, "${color.build.target}generating.xcode.$(mode) %s", path.filename(bundledir))
-- copy target file
local binarydir = contentsdir
if target:is_plat("macosx") then
binarydir = path.join(contentsdir, "MacOS")
end
os.vcp(target:targetfile(), path.join(binarydir, path.filename(target:targetfile())))
-- change rpath
-- @see https://github.com/xmake-io/xmake/issues/2679#issuecomment-1221839215
local targetfile = path.join(binarydir, path.filename(target:targetfile()))
try { function () os.vrunv("install_name_tool", {"-delete_rpath", "@loader_path", targetfile}) end }
os.vrunv("install_name_tool", {"-add_rpath", "@executable_path/../Frameworks", targetfile})
-- copy dependent dynamic libraries and frameworks
for _, dep in ipairs(target:orderdeps()) do
if dep:kind() == "shared" then
if not os.isdir(frameworksdir) then
os.mkdir(frameworksdir)
end
local frameworkdir = dep:data("xcode.bundle.rootdir")
if dep:rule("xcode.framework") and frameworkdir then
os.cp(frameworkdir, frameworksdir, {symlink = true})
else
os.vcp(dep:targetfile(), frameworksdir)
end
end
end
-- copy PkgInfo to the contents directory
os.mkdir(resourcesdir)
os.vcp(path.join(os.programdir(), "scripts", "PkgInfo"), resourcesdir)
-- copy resource files to the resources directory
local srcfiles, dstfiles = target:installfiles(resourcesdir)
if srcfiles and dstfiles then
local i = 1
for _, srcfile in ipairs(srcfiles) do
local dstfile = dstfiles[i]
if dstfile then
os.vcp(srcfile, dstfile)
end
i = i + 1
end
end
-- generate embedded.mobileprovision to *.app/embedded.mobileprovision
local mobile_provision
local mobile_provision_embedded = path.join(bundledir, "embedded.mobileprovision")
if target:is_plat("iphoneos") then
mobile_provision = target:values("xcode.mobile_provision") or codesign.xcode_mobile_provision()
if mobile_provision then
os.tryrm(mobile_provision_embedded)
local provisions = codesign.mobile_provisions()
if provisions then
local mobile_provision_data = provisions[mobile_provision]
if mobile_provision_data then
io.writefile(mobile_provision_embedded, mobile_provision_data)
end
end
end
end
-- do codesign
local codesign_identity = target:values("xcode.codesign_identity") or codesign.xcode_codesign_identity()
if target:is_plat("macosx") or (target:is_plat("iphoneos") and target:is_arch("x86_64", "i386")) then
codesign_identity = nil
end
codesign(bundledir, codesign_identity, mobile_provision, {deep = true})
end, {dependfile = target:dependfile(bundledir), files = {bundledir, target:targetfile()}, changed = target:is_rebuilt()})
end
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