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--!A cross-platform build utility based on Lua
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
--
-- Copyright (C) 2015-present, Xmake Open Source Community.
--
-- @author ruki
-- @file xmake.lua
--
-- define rule: xcode application
rule("xcode.application")
-- support add_files("Info.plist", "*.storyboard", "*.xcassets", "*.metal")
add_deps("xcode.info_plist", "xcode.storyboard", "xcode.xcassets", "xcode.metal")
-- we must set kind before target.on_load(), may we will use target in on_load()
on_load("load")
-- build *.app
after_build("build")
-- package *.app to *.ipa (iphoneos) or *.dmg (macosx)
on_package("package")
-- install application
on_install("install")
-- uninstall application
on_uninstall("uninstall")
-- run application
on_run("run")
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