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--!The Automatic Cross-platform Build Tool
--
-- XMake is free software; you can redistribute it and/or modify
-- it under the terms of the GNU Lesser General Public License as published by
-- the Free Software Foundation; either version 2.1 of the License, or
-- (at your option) any later version.
--
-- XMake is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU Lesser General Public License for more details.
--
-- You should have received a copy of the GNU Lesser General Public License
-- along with XMake;
-- If not, see <a href="http://www.gnu.org/licenses/"> http://www.gnu.org/licenses/</a>
--
-- Copyright (C) 2009 - 2015, ruki All rights reserved.
--
-- @author ruki
-- @file _run.lua
--
-- define module: _run
local _run = _run or {}
-- load modules
local rule = require("base/rule")
local path = require("base/path")
local utils = require("base/utils")
local config = require("base/config")
local project = require("base/project")
local platform = require("platform/platform")
-- need access to the given file?
function _run.need(name)
-- check
assert(name)
-- the accessors
local accessors = { config = true, global = true, project = true, platform = true }
-- need it?
return accessors[name]
end
-- done
function _run.done()
-- the options
local options = xmake._OPTIONS
assert(options and xmake._PROJECT_DIR)
-- the target name
local name = options.target
if not name then
-- error
utils.error("no runable target!")
return false
end
-- the arguments
local arguments = options.arguments or {}
if type(arguments) ~= "table" then
arguments = {}
end
-- the targets
local targets = project.targets()
if not targets or not targets[name] then
-- error
utils.error("not found target: %s!", name)
return false
end
-- the target
local target = targets[name]
-- the target file
local targetfile = rule.targetfile(name, target)
if targetfile and not path.is_absolute(targetfile) then
targetfile = path.absolute(targetfile, xmake._PROJECT_DIR)
end
-- load the run script
local runscript = target.runscript
if type(runscript) == "string" and os.isfile(runscript) then
local script, errors = loadfile(runscript)
if script then
runscript = script()
if type(runscript) == "table" and runscript.main then
runscript = runscript.main
end
else
utils.error(errors)
return false
end
end
-- run script
if runscript ~= nil then
if type(runscript) == "function" then
-- make passed target
local target_passed = {}
target_passed.name = name
target_passed.arguments = arguments
target_passed.targetfile = targetfile
-- run it
local ok = runscript(target_passed)
if ok ~= 0 then return utils.ifelse(ok == 1, true, false) end
else
utils.error("invalid run script!")
return false
end
end
-- not executale?
if not target.kind or type(target.kind) ~= "string" or target.kind ~= "binary" then
-- error
utils.error("the target %s is not executale!", name)
return false
end
-- check the target file
if not targetfile and not os.isfile(targetfile) then
-- error
utils.error("not found target file: %s!", targetfile)
return false
end
-- done
local ok = os.execute(string.format("%s %s", targetfile, table.concat(arguments, " ")))
-- ok?
return utils.ifelse(ok == 0, true, false)
end
-- the menu
function _run.menu()
return {
-- xmake r
shortname = 'r'
-- usage
, usage = "xmake run|r [options] [target] [arguments]"
-- description
, description = "Run the project target."
-- options
, options =
{
{'d', "debug", "k", nil, "Run and debug the given target." }
, {nil, "debugger", "kv", "auto", "Set the debugger path." }
, {}
, {'f', "file", "kv", "xmake.lua", "Read a given xmake.lua file." }
, {'P', "project", "kv", nil, "Change to the given project directory."
, "Search priority:"
, " 1. The Given Command Argument"
, " 2. The Envirnoment Variable: XMAKE_PROJECT_DIR"
, " 3. The Current Directory" }
, {}
, {'v', "verbose", "k", nil, "Print lots of verbose information." }
, {nil, "version", "k", nil, "Print the version number and exit." }
, {'h', "help", "k", nil, "Print this help message and exit." }
, {}
, {nil, "target", "v", nil, "Run the given target." }
, {nil, "arguments", "vs", nil, "The target arguments" }
}
}
end
-- return module: _run
return _run
|