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--!The Automatic Cross-platform Build Tool
--
-- XMake is free software; you can redistribute it and/or modify
-- it under the terms of the GNU Lesser General Public License as published by
-- the Free Software Foundation; either version 2.1 of the License, or
-- (at your option) any later version.
--
-- XMake is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU Lesser General Public License for more details.
--
-- You should have received a copy of the GNU Lesser General Public License
-- along with XMake;
-- If not, see <a href="http://www.gnu.org/licenses/"> http://www.gnu.org/licenses/</a>
--
-- Copyright (C) 2009 - 2015, ruki All rights reserved.
--
-- @author ruki
-- @file action.lua
--
-- define module: action
local action = action or {}
-- load modules
local os = require("base/os")
local path = require("base/path")
local utils = require("base/utils")
local global = require("base/global")
local config = require("base/config")
local project = require("base/project")
local platform = require("platform/platform")
-- load the given action
function action._load(name)
-- load the given action
return require("action/_" .. name)
end
-- load the project file
function action._load_project()
-- the options
local options = xmake._OPTIONS
assert(options)
-- enter the project directory
if not os.cd(xmake._PROJECT_DIR) then
-- error
return string.format("not found project: %s!", xmake._PROJECT_DIR)
end
-- check the project file
if not os.isfile(xmake._PROJECT_FILE) then
return string.format("not found the project file: %s", xmake._PROJECT_FILE)
end
-- init the build directory
if options.buildir and path.is_absolute(options.buildir) then
options.buildir = path.relative(options.buildir, xmake._PROJECT_DIR)
end
-- xmake config or marked as "reconfig"?
if options._ACTION == "config" or config._RECONFIG then
-- probe the current project
project.probe()
-- clear up the configure
config.clearup()
end
-- load the project
return project.load()
end
-- done the given action
function action.done(name)
-- the options
local options = xmake._OPTIONS
assert(options)
-- load the given action
local _action = action._load(name)
if not _action then return false end
-- load the global configure first
if _action.need("global") then global.load() end
-- load the project configure
if _action.need("config") then
local errors = config.load()
if errors then
-- error
utils.error(errors)
return false
end
end
-- probe the platform
if _action.need("platform") and (options._ACTION == "config" or config._RECONFIG) then
if not platform.probe(false) then
return false
end
end
-- merge the default options
for k, v in pairs(options._DEFAULTS) do
if nil == options[k] then options[k] = v end
end
-- make the platform configure
if _action.need("platform") and not platform.make() then
utils.error("make platform configure: %s failed!", config.get("plat"))
return false
end
-- load the project file
if _action.need("project") then
local errors = action._load_project()
if errors then
-- error
utils.error(errors)
return false
end
end
-- reconfig it first if marked as "reconfig"
if _action.need("config") and config._RECONFIG then
-- config it
local _action_config = action._load("config")
if not _action_config or not _action_config.done() then
-- error
utils.error("reconfig failed for the changed host!")
return false
end
end
-- done the given action
return _action.done()
end
-- list the all actions
function action.list()
-- find all action scripts
local list = {}
local files = os.match(xmake._SCRIPTS_DIR .. "/action/_*.lua")
if files then
for _, file in ipairs(files) do
local name = path.basename(file)
if name and name ~= "_build" then
table.insert(list, name:sub(2))
end
end
end
-- ok?
return list
end
-- get the all action menus
function action.menu()
-- get all actions
local menus = {}
local actions = action.list()
for _, name in ipairs(actions) do
-- load action
local a = action._load(name)
if a and a.menu then
local m = a.menu()
if m then
menus[name] = m
end
end
end
-- ok?
return menus
end
-- return module: action
return action
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