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--!The Automatic Cross-platform Build Tool
--
-- XMake is free software; you can redistribute it and/or modify
-- it under the terms of the GNU Lesser General Public License as published by
-- the Free Software Foundation; either version 2.1 of the License, or
-- (at your option) any later version.
--
-- XMake is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU Lesser General Public License for more details.
--
-- You should have received a copy of the GNU Lesser General Public License
-- along with XMake;
-- If not, see <a href="http://www.gnu.org/licenses/"> http://www.gnu.org/licenses/</a>
--
-- Copyright (C) 2009 - 2015, ruki All rights reserved.
--
-- @author ruki
-- @file compiler.lua
--
-- define module: compiler
local compiler = compiler or {}
-- load modules
local path = require("base/path")
local utils = require("base/utils")
local string = require("base/string")
local config = require("base/config")
local tools = require("tools/tools")
-- map gcc flags to the given compiler flags
function compiler._mapflags(module, flags)
-- check
assert(module and flags)
-- need not map flags? return it directly
if not module.mapflag then
return flags
end
-- map flags
local flags_mapped = {}
for _, flag in pairs(flags) do
-- map it
local flag_mapped = module.flag_map(flag)
if flag_mapped then
table.insert(flags_mapped, flag_mapped)
end
end
-- ok?
return flag_mapped
end
-- get the compiler name from the source file type
function compiler._name(srcfile)
-- get the source file type
local filetype = path.extension(srcfile)
if not filetype then
return nil
end
-- get the lower file type
filetype = filetype:lower()
-- get the compiler name
local name = nil
if filetype == ".c" then name = "cc"
elseif filetype == ".cpp" or filetype == ".cc" then name = "cxx"
elseif filetype == ".m" then name = "mm"
elseif filetype == ".mm" then name = "mxx"
elseif filetype == ".s" or filetype == ".asm" then name = "as"
end
-- ok
return name
end
-- get the compiler from the given source file
function compiler.get(srcfile)
-- get the compiler name
local name = compiler._name(srcfile)
if not name then
return
end
-- get compiler from the source file type
local module = tools.get(name)
if module then
-- invalid compiler
if not module.command_compile then
return
end
-- save name
module._NAME = name
end
-- ok?
return module
end
-- make the compile command
function compiler.make(module, target, srcfile, objfile)
-- check
assert(module and target)
-- the compiler name
local name = module._NAME
assert(name)
-- the flag names
local flag_names = nil
if name == "cc" then flag_names = { "cxflags", "cflags" }
elseif name == "cxx" then flag_names = { "cxflags", "cxxflags" }
elseif name == "mm" then flag_names = { "mxflags", "mflags" }
elseif name == "mxx" then flag_names = { "mxflags", "mxxflags" }
elseif name == "as" then flag_names = { "asflags" }
-- error
utils.error("unknown compiler: %s", name)
return
end
-- get the common flags from the current compiler
local flags_common = ""
for _, flag_name in ipairs(flag_names) do
flags_common = flags_common:append(module[flag_name], " ")
end
-- get the target flags from the current project
local flags_target = ""
for _, flag_name in ipairs(flag_names) do
-- get flags
local flags = table.concat(compiler._mapflags(module, utils.wrap(target[flag_name])), " ")
-- trim the spaces
flags = flags:trim()
-- append flags
if flags and #flags ~= 0 then
flags_target = flags_target:append(flags, " ")
end
end
-- get the includedirs flags from the current project
if module._make_includedir then
local includedirs = utils.wrap(target.includedirs)
for _, includedir in ipairs(includedirs) do
flags_target = flags_target:append(module.flag_includedir(includedir), " ")
end
end
-- get the defines flags from the current project
if module._make_define then
local defines = utils.wrap(target.defines)
for _, define in ipairs(defines) do
flags_target = flags_target:append(module.flag_define(define), " ")
end
end
-- get the config flags
local flags_config = ""
for _, flag_name in ipairs(flag_names) do
-- get flags
local flags = table.concat(compiler._mapflags(module, utils.wrap(config.get(flag_name))), " ")
-- trim the spaces
flags = flags:trim()
-- append flags
if flags and #flags ~= 0 then
flags_config = flags_config:append(flags, " ")
end
end
-- make the flags string
local flags = ""
flags = flags:append(flags_common, " ")
flags = flags:append(flags_target, " ")
flags = flags:append(flags_config, " ")
flags = flags:trim()
-- make the compile command
return module.command_compile(srcfile, objfile, flags)
end
-- return module: compiler
return compiler
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