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--!A cross-platform build utility based on Lua
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
--
-- Copyright (C) 2015-present, Xmake Open Source Community.
--
-- @author ruki
-- @file xmake.lua
--
-- define toolchain
toolchain("cuda")
-- set homepage
set_homepage("https://developer.nvidia.com/cuda-toolkit")
set_description("CUDA Toolkit (nvcc, nvc, nvc++, nvfortran)")
-- set toolset
set_toolset("cc", "nvc")
set_toolset("cxx", "nvc++")
set_toolset("fc", "nvfortran")
set_toolset("fcld", "nvfortran")
set_toolset("fcsh", "nvfortran")
set_toolset("ld", "nvc++", "nvc")
set_toolset("sh", "nvc++", "nvc")
set_toolset("cu", "nvcc", "clang")
set_toolset("culd", "nvcc")
set_toolset("cu-ccbin", "$(env CXX)", "$(env CC)")
-- bind msvc environments, because nvcc will call cl.exe
on_load(function (toolchain)
if toolchain:is_plat("windows") then
import("core.tool.toolchain", {alias = "core_toolchain"})
local msvc = core_toolchain.load("msvc", {plat = toolchain:plat(), arch = toolchain:arch()})
for name, values in pairs(msvc:runenvs()) do
toolchain:add("runenvs", name, values)
end
end
end)
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