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--!A cross-platform build utility based on Lua
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
--
-- Copyright (C) 2015-2020, TBOOX Open Source Group.
--
-- @author ruki
-- @file xmake.lua
--
-- define toolchain
toolchain("gnu-rm")
-- set homepage
set_homepage("https://developer.arm.com/tools-and-software/open-source-software/developer-tools/gnu-toolchain/gnu-rm")
set_description("GNU Arm Embedded Toolchain")
-- mark as standalone toolchain
set_kind("standalone")
-- check toolchain
on_check("check")
-- on load
on_load(function (toolchain)
-- imports
import("core.project.config")
-- get cross prefix
local cross = config.get("cross") or ""
-- set toolset
toolchain:set("toolset", "cc", cross .. "gcc", cross .. "clang")
toolchain:set("toolset", "cxx", cross .. "gcc", cross .. "clang", cross .. "g++", cross .. "clang++")
toolchain:set("toolset", "cpp", cross .. "gcc -E", cross .. "clang -E")
toolchain:set("toolset", "as", cross .. "gcc", cross .. "clang")
toolchain:set("toolset", "ld", cross .. "g++", cross .. "gcc", cross .. "clang++", cross .. "clang")
toolchain:set("toolset", "sh", cross .. "g++", cross .. "gcc", cross .. "clang++", cross .. "clang")
toolchain:set("toolset", "ar", cross .. "ar")
toolchain:set("toolset", "ex", cross .. "ar")
toolchain:set("toolset", "ranlib", cross .. "ranlib")
toolchain:set("toolset", "strip", cross .. "strip")
-- init linkdirs and includedirs
local sdkdir = toolchain:sdkdir()
if sdkdir then
local includedir = path.join(sdkdir, "include")
if os.isdir(includedir) then
toolchain:add("includedirs", includedir)
end
local linkdir = path.join(sdkdir, "lib")
if os.isdir(linkdir) then
toolchain:add("linkdirs", linkdir)
end
end
-- add bin search library for loading some dependent .dll files windows
local bindir = toolchain:bindir()
if bindir and is_host("windows") then
toolchain:add("runenvs", "PATH", bindir)
end
-- add basic flags
toolchain:add("ldflags", "--specs=nosys.specs", "--specs=nano.specs", {force = true})
toolchain:add("shflags", "--specs=nosys.specs", "--specs=nano.specs", {force = true})
toolchain:add("ldflags", "-Wl,--start-group", "-lc", "-lm", "-Wl,--end-group", {force = true})
toolchain:add("shflags", "-Wl,--start-group", "-lc", "-lm", "-Wl,--end-group", {force = true})
end)
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