diff options
| author | hathach <[email protected]> | 2012-12-18 15:08:30 +0700 |
|---|---|---|
| committer | hathach <[email protected]> | 2012-12-18 15:08:30 +0700 |
| commit | ec4a3f60488fbd9eaf51c12b1cce79f0a7d3064f (patch) | |
| tree | 99d3f27558811ef6a5554e45d3c2cfd062e90893 /tests/unity/src | |
| parent | 50c89192d83ab96c894fd88a9d1ca2887ad43fec (diff) | |
cleaning
Diffstat (limited to 'tests/unity/src')
| -rw-r--r-- | tests/unity/src/unity.c | 1141 | ||||
| -rw-r--r-- | tests/unity/src/unity.h | 242 | ||||
| -rw-r--r-- | tests/unity/src/unity_internals.h | 546 |
3 files changed, 0 insertions, 1929 deletions
diff --git a/tests/unity/src/unity.c b/tests/unity/src/unity.c deleted file mode 100644 index b6ec3d119..000000000 --- a/tests/unity/src/unity.c +++ /dev/null @@ -1,1141 +0,0 @@ -/* ========================================== - Unity Project - A Test Framework for C - Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams - [Released under MIT License. Please refer to license.txt for details] -========================================== */ - -#include "unity.h" -#include <stdio.h> -#include <string.h> - -#define UNITY_FAIL_AND_BAIL { Unity.CurrentTestFailed = 1; UNITY_OUTPUT_CHAR('\n'); longjmp(Unity.AbortFrame, 1); } -#define UNITY_IGNORE_AND_BAIL { Unity.CurrentTestIgnored = 1; UNITY_OUTPUT_CHAR('\n'); longjmp(Unity.AbortFrame, 1); } -/// return prematurely if we are already in failure or ignore state -#define UNITY_SKIP_EXECUTION { if ((Unity.CurrentTestFailed != 0) || (Unity.CurrentTestIgnored != 0)) {return;} } -#define UNITY_PRINT_EOL { UNITY_OUTPUT_CHAR('\n'); } - -struct _Unity Unity = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , { 0 } }; - -const char* UnityStrNull = "NULL"; -const char* UnityStrSpacer = ". "; -const char* UnityStrExpected = " Expected "; -const char* UnityStrWas = " Was "; -const char* UnityStrTo = " To "; -const char* UnityStrElement = " Element "; -const char* UnityStrByte = " Byte "; -const char* UnityStrMemory = " Memory Mismatch."; -const char* UnityStrDelta = " Values Not Within Delta "; -const char* UnityStrPointless= " You Asked Me To Compare Nothing, Which Was Pointless."; -const char* UnityStrNullPointerForExpected= " Expected pointer to be NULL"; -const char* UnityStrNullPointerForActual = " Actual pointer was NULL"; -const char* UnityStrInf = "Infinity"; -const char* UnityStrNegInf = "Negative Infinity"; -const char* UnityStrNaN = "NaN"; - -// Dividing by these constants produces +/- infinity. -// The rationale is given in UnityAssertFloatIsInf's body. -static const _UF f_zero = 0.0f; -#ifndef UNITY_EXCLUDE_DOUBLE -static const _UD d_zero = 0.0; -#endif - -// compiler-generic print formatting masks -const _U_UINT UnitySizeMask[] = -{ - 255u, // 0xFF - 65535u, // 0xFFFF - 65535u, - 4294967295u, // 0xFFFFFFFF - 4294967295u, - 4294967295u, - 4294967295u -#ifdef UNITY_SUPPORT_64 - ,0xFFFFFFFFFFFFFFFF -#endif -}; - -void UnityPrintFail(void); -void UnityPrintOk(void); - -//----------------------------------------------- -// Pretty Printers & Test Result Output Handlers -//----------------------------------------------- - -void UnityPrint(const char* string) -{ - const char* pch = string; - - if (pch != NULL) - { - while (*pch) - { - // printable characters plus CR & LF are printed - if ((*pch <= 126) && (*pch >= 32)) - { - UNITY_OUTPUT_CHAR(*pch); - } - //write escaped carriage returns - else if (*pch == 13) - { - UNITY_OUTPUT_CHAR('\\'); - UNITY_OUTPUT_CHAR('r'); - } - //write escaped line feeds - else if (*pch == 10) - { - UNITY_OUTPUT_CHAR('\\'); - UNITY_OUTPUT_CHAR('n'); - } - // unprintable characters are shown as codes - else - { - UNITY_OUTPUT_CHAR('\\'); - UnityPrintNumberHex((_U_SINT)*pch, 2); - } - pch++; - } - } -} - -//----------------------------------------------- -void UnityPrintNumberByStyle(const _U_SINT number, const UNITY_DISPLAY_STYLE_T style) -{ - if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT) - { - UnityPrintNumber(number); - } - else if ((style & UNITY_DISPLAY_RANGE_UINT) == UNITY_DISPLAY_RANGE_UINT) - { - UnityPrintNumberUnsigned( (_U_UINT)number & UnitySizeMask[((_U_UINT)style & (_U_UINT)0x0F) - 1] ); - } - else - { - UnityPrintNumberHex((_U_UINT)number, (style & 0x000F) << 1); - } -} - -//----------------------------------------------- -/// basically do an itoa using as little ram as possible -void UnityPrintNumber(const _U_SINT number_to_print) -{ - _U_SINT divisor = 1; - _U_SINT next_divisor; - _U_SINT number = number_to_print; - - if (number < 0) - { - UNITY_OUTPUT_CHAR('-'); - number = -number; - } - - // figure out initial divisor - while (number / divisor > 9) - { - next_divisor = divisor * 10; - if (next_divisor > divisor) - divisor = next_divisor; - else - break; - } - - // now mod and print, then divide divisor - do - { - UNITY_OUTPUT_CHAR((char)('0' + (number / divisor % 10))); - divisor /= 10; - } - while (divisor > 0); -} - -//----------------------------------------------- -/// basically do an itoa using as little ram as possible -void UnityPrintNumberUnsigned(const _U_UINT number) -{ - _U_UINT divisor = 1; - _U_UINT next_divisor; - - // figure out initial divisor - while (number / divisor > 9) - { - next_divisor = divisor * 10; - if (next_divisor > divisor) - divisor = next_divisor; - else - break; - } - - // now mod and print, then divide divisor - do - { - UNITY_OUTPUT_CHAR((char)('0' + (number / divisor % 10))); - divisor /= 10; - } - while (divisor > 0); -} - -//----------------------------------------------- -void UnityPrintNumberHex(const _U_UINT number, const char nibbles_to_print) -{ - _U_UINT nibble; - char nibbles = nibbles_to_print; - UNITY_OUTPUT_CHAR('0'); - UNITY_OUTPUT_CHAR('x'); - - while (nibbles > 0) - { - nibble = (number >> (--nibbles << 2)) & 0x0000000F; - if (nibble <= 9) - { - UNITY_OUTPUT_CHAR((char)('0' + nibble)); - } - else - { - UNITY_OUTPUT_CHAR((char)('A' - 10 + nibble)); - } - } -} - -//----------------------------------------------- -void UnityPrintMask(const _U_UINT mask, const _U_UINT number) -{ - _U_UINT current_bit = (_U_UINT)1 << (UNITY_INT_WIDTH - 1); - _US32 i; - - for (i = 0; i < UNITY_INT_WIDTH; i++) - { - if (current_bit & mask) - { - if (current_bit & number) - { - UNITY_OUTPUT_CHAR('1'); - } - else - { - UNITY_OUTPUT_CHAR('0'); - } - } - else - { - UNITY_OUTPUT_CHAR('X'); - } - current_bit = current_bit >> 1; - } -} - -//----------------------------------------------- -#ifdef UNITY_FLOAT_VERBOSE -void UnityPrintFloat(_UF number) -{ - char TempBuffer[32]; - sprintf(TempBuffer, "%.6f", number); - UnityPrint(TempBuffer); -} -#endif - -//----------------------------------------------- - -void UnityPrintFail(void) -{ - UnityPrint("FAIL"); -} - -void UnityPrintOk(void) -{ - UnityPrint("OK"); -} - -//----------------------------------------------- -void UnityTestResultsBegin(const char* file, const UNITY_LINE_TYPE line) -{ - UnityPrint(file); - UNITY_OUTPUT_CHAR(':'); - UnityPrintNumber(line); - UNITY_OUTPUT_CHAR(':'); - UnityPrint(Unity.CurrentTestName); - UNITY_OUTPUT_CHAR(':'); -} - -//----------------------------------------------- -void UnityTestResultsFailBegin(const UNITY_LINE_TYPE line) -{ - UnityTestResultsBegin(Unity.TestFile, line); - UnityPrint("FAIL:"); -} - -//----------------------------------------------- -void UnityConcludeTest(void) -{ - if (Unity.CurrentTestIgnored) - { - Unity.TestIgnores++; - } - else if (!Unity.CurrentTestFailed) - { - UnityTestResultsBegin(Unity.TestFile, Unity.CurrentTestLineNumber); - UnityPrint("PASS"); - UNITY_PRINT_EOL; - } - else - { - Unity.TestFailures++; - } - - Unity.CurrentTestFailed = 0; - Unity.CurrentTestIgnored = 0; -} - -//----------------------------------------------- -void UnityAddMsgIfSpecified(const char* msg) -{ - if (msg) - { - UnityPrint(UnityStrSpacer); - UnityPrint(msg); - } -} - -//----------------------------------------------- -void UnityPrintExpectedAndActualStrings(const char* expected, const char* actual) -{ - UnityPrint(UnityStrExpected); - if (expected != NULL) - { - UNITY_OUTPUT_CHAR('\''); - UnityPrint(expected); - UNITY_OUTPUT_CHAR('\''); - } - else - { - UnityPrint(UnityStrNull); - } - UnityPrint(UnityStrWas); - if (actual != NULL) - { - UNITY_OUTPUT_CHAR('\''); - UnityPrint(actual); - UNITY_OUTPUT_CHAR('\''); - } - else - { - UnityPrint(UnityStrNull); - } -} - -//----------------------------------------------- -// Assertion & Control Helpers -//----------------------------------------------- - -int UnityCheckArraysForNull(const void* expected, const void* actual, const UNITY_LINE_TYPE lineNumber, const char* msg) -{ - //return true if they are both NULL - if ((expected == NULL) && (actual == NULL)) - return 1; - - //throw error if just expected is NULL - if (expected == NULL) - { - UnityTestResultsFailBegin(lineNumber); - UnityPrint(UnityStrNullPointerForExpected); - UnityAddMsgIfSpecified(msg); - UNITY_FAIL_AND_BAIL; - } - - //throw error if just actual is NULL - if (actual == NULL) - { - UnityTestResultsFailBegin(lineNumber); - UnityPrint(UnityStrNullPointerForActual); - UnityAddMsgIfSpecified(msg); - UNITY_FAIL_AND_BAIL; - } - - //return false if neither is NULL - return 0; -} - -//----------------------------------------------- -// Assertion Functions -//----------------------------------------------- - -void UnityAssertBits(const _U_SINT mask, - const _U_SINT expected, - const _U_SINT actual, - const char* msg, - const UNITY_LINE_TYPE lineNumber) -{ - UNITY_SKIP_EXECUTION; - - if ((mask & expected) != (mask & actual)) - { - UnityTestResultsFailBegin(lineNumber); - UnityPrint(UnityStrExpected); - UnityPrintMask(mask, expected); - UnityPrint(UnityStrWas); - UnityPrintMask(mask, actual); - UnityAddMsgIfSpecified(msg); - UNITY_FAIL_AND_BAIL; - } -} - -//----------------------------------------------- -void UnityAssertEqualNumber(const _U_SINT expected, - const _U_SINT actual, - const char* msg, - const UNITY_LINE_TYPE lineNumber, - const UNITY_DISPLAY_STYLE_T style) -{ - UNITY_SKIP_EXECUTION; - - if (expected != actual) - { - UnityTestResultsFailBegin(lineNumber); - UnityPrint(UnityStrExpected); - UnityPrintNumberByStyle(expected, style); - UnityPrint(UnityStrWas); - UnityPrintNumberByStyle(actual, style); - UnityAddMsgIfSpecified(msg); - UNITY_FAIL_AND_BAIL; - } -} - -//----------------------------------------------- -void UnityAssertEqualIntArray(const _U_SINT* expected, - const _U_SINT* actual, - const _UU32 num_elements, - const char* msg, - const UNITY_LINE_TYPE lineNumber, - const UNITY_DISPLAY_STYLE_T style) -{ - _UU32 elements = num_elements; - const _US8* ptr_exp = (_US8*)expected; - const _US8* ptr_act = (_US8*)actual; - - UNITY_SKIP_EXECUTION; - - if (elements == 0) - { - UnityTestResultsFailBegin(lineNumber); - UnityPrint(UnityStrPointless); - UnityAddMsgIfSpecified(msg); - UNITY_FAIL_AND_BAIL; - } - - if (UnityCheckArraysForNull((void*)expected, (void*)actual, lineNumber, msg) == 1) - return; - - switch(style) - { - case UNITY_DISPLAY_STYLE_HEX8: - case UNITY_DISPLAY_STYLE_INT8: - case UNITY_DISPLAY_STYLE_UINT8: - while (elements--) - { - if (*ptr_exp != *ptr_act) - { - UnityTestResultsFailBegin(lineNumber); - UnityPrint(UnityStrElement); - UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT); - UnityPrint(UnityStrExpected); - UnityPrintNumberByStyle(*ptr_exp, style); - UnityPrint(UnityStrWas); - UnityPrintNumberByStyle(*ptr_act, style); - UnityAddMsgIfSpecified(msg); - UNITY_FAIL_AND_BAIL; - } - ptr_exp += 1; - ptr_act += 1; - } - break; - case UNITY_DISPLAY_STYLE_HEX16: - case UNITY_DISPLAY_STYLE_INT16: - case UNITY_DISPLAY_STYLE_UINT16: - while (elements--) - { - if (*(_US16*)ptr_exp != *(_US16*)ptr_act) - { - UnityTestResultsFailBegin(lineNumber); - UnityPrint(UnityStrElement); - UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT); - UnityPrint(UnityStrExpected); - UnityPrintNumberByStyle(*(_US16*)ptr_exp, style); - UnityPrint(UnityStrWas); - UnityPrintNumberByStyle(*(_US16*)ptr_act, style); - UnityAddMsgIfSpecified(msg); - UNITY_FAIL_AND_BAIL; - } - ptr_exp += 2; - ptr_act += 2; - } - break; -#ifdef UNITY_SUPPORT_64 - case UNITY_DISPLAY_STYLE_HEX64: - case UNITY_DISPLAY_STYLE_INT64: - case UNITY_DISPLAY_STYLE_UINT64: - while (elements--) - { - if (*(_US64*)ptr_exp != *(_US64*)ptr_act) - { - UnityTestResultsFailBegin(lineNumber); - UnityPrint(UnityStrElement); - UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT); - UnityPrint(UnityStrExpected); - UnityPrintNumberByStyle(*(_US64*)ptr_exp, style); - UnityPrint(UnityStrWas); - UnityPrintNumberByStyle(*(_US64*)ptr_act, style); - UnityAddMsgIfSpecified(msg); - UNITY_FAIL_AND_BAIL; - } - ptr_exp += 8; - ptr_act += 8; - } - break; -#endif - default: - while (elements--) - { - if (*(_US32*)ptr_exp != *(_US32*)ptr_act) - { - UnityTestResultsFailBegin(lineNumber); - UnityPrint(UnityStrElement); - UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT); - UnityPrint(UnityStrExpected); - UnityPrintNumberByStyle(*(_US32*)ptr_exp, style); - UnityPrint(UnityStrWas); - UnityPrintNumberByStyle(*(_US32*)ptr_act, style); - UnityAddMsgIfSpecified(msg); - UNITY_FAIL_AND_BAIL; - } - ptr_exp += 4; - ptr_act += 4; - } - break; - } -} - -//----------------------------------------------- -#ifndef UNITY_EXCLUDE_FLOAT -void UnityAssertEqualFloatArray(const _UF* expected, - const _UF* actual, - const _UU32 num_elements, - const char* msg, - const UNITY_LINE_TYPE lineNumber) -{ - _UU32 elements = num_elements; - const _UF* ptr_expected = expected; - const _UF* ptr_actual = actual; - _UF diff, tol; - - UNITY_SKIP_EXECUTION; - - if (elements == 0) - { - UnityTestResultsFailBegin(lineNumber); - UnityPrint(UnityStrPointless); - UnityAddMsgIfSpecified(msg); - UNITY_FAIL_AND_BAIL; - } - - if (UnityCheckArraysForNull((void*)expected, (void*)actual, lineNumber, msg) == 1) - return; - - while (elements--) - { - diff = *ptr_expected - *ptr_actual; - if (diff < 0.0f) - diff = 0.0f - diff; - tol = UNITY_FLOAT_PRECISION * *ptr_expected; - if (tol < 0.0f) - tol = 0.0f - tol; - - //This first part of this condition will catch any NaN or Infinite values - if ((diff * 0.0f != 0.0f) || (diff > tol)) - { - UnityTestResultsFailBegin(lineNumber); - UnityPrint(UnityStrElement); - UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT); -#ifdef UNITY_FLOAT_VERBOSE - UnityPrint(UnityStrExpected); - UnityPrintFloat(*ptr_expected); - UnityPrint(UnityStrWas); - UnityPrintFloat(*ptr_actual); -#else - UnityPrint(UnityStrDelta); -#endif - UnityAddMsgIfSpecified(msg); - UNITY_FAIL_AND_BAIL; - } - ptr_expected++; - ptr_actual++; - } -} - -//----------------------------------------------- -void UnityAssertFloatsWithin(const _UF delta, - const _UF expected, - const _UF actual, - const char* msg, - const UNITY_LINE_TYPE lineNumber) -{ - _UF diff = actual - expected; - _UF pos_delta = delta; - - UNITY_SKIP_EXECUTION; - - if (diff < 0.0f) - { - diff = 0.0f - diff; - } - if (pos_delta < 0.0f) - { - pos_delta = 0.0f - pos_delta; - } - - //This first part of this condition will catch any NaN or Infinite values - if ((diff * 0.0f != 0.0f) || (pos_delta < diff)) - { - UnityTestResultsFailBegin(lineNumber); -#ifdef UNITY_FLOAT_VERBOSE - UnityPrint(UnityStrExpected); - UnityPrintFloat(expected); - UnityPrint(UnityStrWas); - UnityPrintFloat(actual); -#else - UnityPrint(UnityStrDelta); -#endif - UnityAddMsgIfSpecified(msg); - UNITY_FAIL_AND_BAIL; - } -} - -//----------------------------------------------- -void UnityAssertFloatIsInf(const _UF actual, - const char* msg, - const UNITY_LINE_TYPE lineNumber) -{ - UNITY_SKIP_EXECUTION; - - // In Microsoft Visual C++ Express Edition 2008, - // if ((1.0f / f_zero) != actual) - // produces - // error C2124: divide or mod by zero - // As a workaround, place 0 into a variable. - if ((1.0f / f_zero) != actual) - { - UnityTestResultsFailBegin(lineNumber); -#ifdef UNITY_FLOAT_VERBOSE - UnityPrint(UnityStrExpected); - UnityPrint(UnityStrInf); - UnityPrint(UnityStrWas); - UnityPrintFloat(actual); -#else - UnityPrint(UnityStrDelta); -#endif - UnityAddMsgIfSpecified(msg); - UNITY_FAIL_AND_BAIL; - } -} - -//----------------------------------------------- -void UnityAssertFloatIsNegInf(const _UF actual, - const char* msg, - const UNITY_LINE_TYPE lineNumber) -{ - UNITY_SKIP_EXECUTION; - - // The rationale for not using 1.0f/0.0f is given in UnityAssertFloatIsInf's body. - if ((-1.0f / f_zero) != actual) - { - UnityTestResultsFailBegin(lineNumber); -#ifdef UNITY_FLOAT_VERBOSE - UnityPrint(UnityStrExpected); - UnityPrint(UnityStrNegInf); - UnityPrint(UnityStrWas); - UnityPrintFloat(actual); -#else - UnityPrint(UnityStrDelta); -#endif - UnityAddMsgIfSpecified(msg); - UNITY_FAIL_AND_BAIL; - } -} - -//----------------------------------------------- -void UnityAssertFloatIsNaN(const _UF actual, - const char* msg, - const UNITY_LINE_TYPE lineNumber) -{ - UNITY_SKIP_EXECUTION; - - if (actual == actual) - { - UnityTestResultsFailBegin(lineNumber); -#ifdef UNITY_FLOAT_VERBOSE - UnityPrint(UnityStrExpected); - UnityPrint(UnityStrNaN); - UnityPrint(UnityStrWas); - UnityPrintFloat(actual); -#else - UnityPrint(UnityStrDelta); -#endif - UnityAddMsgIfSpecified(msg); - UNITY_FAIL_AND_BAIL; - } -} - -#endif //not UNITY_EXCLUDE_FLOAT - -//----------------------------------------------- -#ifndef UNITY_EXCLUDE_DOUBLE -void UnityAssertEqualDoubleArray(const _UD* expected, - const _UD* actual, - const _UU32 num_elements, - const char* msg, - const UNITY_LINE_TYPE lineNumber) -{ - _UU32 elements = num_elements; - const _UD* ptr_expected = expected; - const _UD* ptr_actual = actual; - _UD diff, tol; - - UNITY_SKIP_EXECUTION; - - if (elements == 0) - { - UnityTestResultsFailBegin(lineNumber); - UnityPrint(UnityStrPointless); - UnityAddMsgIfSpecified(msg); - UNITY_FAIL_AND_BAIL; - } - - if (UnityCheckArraysForNull((void*)expected, (void*)actual, lineNumber, msg) == 1) - return; - - while (elements--) - { - diff = *ptr_expected - *ptr_actual; - if (diff < 0.0) - diff = 0.0 - diff; - tol = UNITY_DOUBLE_PRECISION * *ptr_expected; - if (tol < 0.0) - tol = 0.0 - tol; - - //This first part of this condition will catch any NaN or Infinite values - if ((diff * 0.0 != 0.0) || (diff > tol)) - { - UnityTestResultsFailBegin(lineNumber); - UnityPrint(UnityStrElement); - UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT); -#ifdef UNITY_DOUBLE_VERBOSE - UnityPrint(UnityStrExpected); - UnityPrintFloat((float)(*ptr_expected)); - UnityPrint(UnityStrWas); - UnityPrintFloat((float)(*ptr_actual)); -#else - UnityPrint(UnityStrDelta); -#endif - UnityAddMsgIfSpecified(msg); - UNITY_FAIL_AND_BAIL; - } - ptr_expected++; - ptr_actual++; - } -} - -//----------------------------------------------- -void UnityAssertDoublesWithin(const _UD delta, - const _UD expected, - const _UD actual, - const char* msg, - const UNITY_LINE_TYPE lineNumber) -{ - _UD diff = actual - expected; - _UD pos_delta = delta; - - UNITY_SKIP_EXECUTION; - - if (diff < 0.0) - { - diff = 0.0 - diff; - } - if (pos_delta < 0.0) - { - pos_delta = 0.0 - pos_delta; - } - - //This first part of this condition will catch any NaN or Infinite values - if ((diff * 0.0 != 0.0) || (pos_delta < diff)) - { - UnityTestResultsFailBegin(lineNumber); -#ifdef UNITY_DOUBLE_VERBOSE - UnityPrint(UnityStrExpected); - UnityPrintFloat((float)expected); - UnityPrint(UnityStrWas); - UnityPrintFloat((float)actual); -#else - UnityPrint(UnityStrDelta); -#endif - UnityAddMsgIfSpecified(msg); - UNITY_FAIL_AND_BAIL; - } -} - -//----------------------------------------------- -void UnityAssertDoubleIsInf(const _UD actual, - const char* msg, - const UNITY_LINE_TYPE lineNumber) -{ - UNITY_SKIP_EXECUTION; - - // The rationale for not using 1.0/0.0 is given in UnityAssertFloatIsInf's body. - if ((1.0 / d_zero) != actual) - { - UnityTestResultsFailBegin(lineNumber); -#ifdef UNITY_DOUBLE_VERBOSE - UnityPrint(UnityStrExpected); - UnityPrint(UnityStrInf); - UnityPrint(UnityStrWas); - UnityPrintFloat((float)actual); -#else - UnityPrint(UnityStrDelta); -#endif - UnityAddMsgIfSpecified(msg); - UNITY_FAIL_AND_BAIL; - } -} - -//----------------------------------------------- -void UnityAssertDoubleIsNegInf(const _UD actual, - const char* msg, - const UNITY_LINE_TYPE lineNumber) -{ - UNITY_SKIP_EXECUTION; - - // The rationale for not using 1.0/0.0 is given in UnityAssertFloatIsInf's body. - if ((-1.0 / d_zero) != actual) - { - UnityTestResultsFailBegin(lineNumber); -#ifdef UNITY_DOUBLE_VERBOSE - UnityPrint(UnityStrExpected); - UnityPrint(UnityStrNegInf); - UnityPrint(UnityStrWas); - UnityPrintFloat((float)actual); -#else - UnityPrint(UnityStrDelta); -#endif - UnityAddMsgIfSpecified(msg); - UNITY_FAIL_AND_BAIL; - } -} - -//----------------------------------------------- -void UnityAssertDoubleIsNaN(const _UD actual, - const char* msg, - const UNITY_LINE_TYPE lineNumber) -{ - UNITY_SKIP_EXECUTION; - - if (actual == actual) - { - UnityTestResultsFailBegin(lineNumber); -#ifdef UNITY_DOUBLE_VERBOSE - UnityPrint(UnityStrExpected); - UnityPrint(UnityStrNaN); - UnityPrint(UnityStrWas); - UnityPrintFloat((float)actual); -#else - UnityPrint(UnityStrDelta); -#endif - UnityAddMsgIfSpecified(msg); - UNITY_FAIL_AND_BAIL; - } -} - -#endif // not UNITY_EXCLUDE_DOUBLE - -//----------------------------------------------- -void UnityAssertNumbersWithin( const _U_SINT delta, - const _U_SINT expected, - const _U_SINT actual, - const char* msg, - const UNITY_LINE_TYPE lineNumber, - const UNITY_DISPLAY_STYLE_T style) -{ - UNITY_SKIP_EXECUTION; - - if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT) - { - if (actual > expected) - Unity.CurrentTestFailed = ((actual - expected) > delta); - else - Unity.CurrentTestFailed = ((expected - actual) > delta); - } - else - { - if ((_U_UINT)actual > (_U_UINT)expected) - Unity.CurrentTestFailed = ((_U_UINT)(actual - expected) > (_U_UINT)delta); - else - Unity.CurrentTestFailed = ((_U_UINT)(expected - actual) > (_U_UINT)delta); - } - - if (Unity.CurrentTestFailed) - { - UnityTestResultsFailBegin(lineNumber); - UnityPrint(UnityStrDelta); - UnityPrintNumberByStyle(delta, style); - UnityPrint(UnityStrExpected); - UnityPrintNumberByStyle(expected, style); - UnityPrint(UnityStrWas); - UnityPrintNumberByStyle(actual, style); - UnityAddMsgIfSpecified(msg); - UNITY_FAIL_AND_BAIL; - } -} - -//----------------------------------------------- -void UnityAssertEqualString(const char* expected, - const char* actual, - const char* msg, - const UNITY_LINE_TYPE lineNumber) -{ - _UU32 i; - - UNITY_SKIP_EXECUTION; - - // if both pointers not null compare the strings - if (expected && actual) - { - for (i = 0; expected[i] || actual[i]; i++) - { - if (expected[i] != actual[i]) - { - Unity.CurrentTestFailed = 1; - break; - } - } - } - else - { // handle case of one pointers being null (if both null, test should pass) - if (expected != actual) - { - Unity.CurrentTestFailed = 1; - } - } - - if (Unity.CurrentTestFailed) - { - UnityTestResultsFailBegin(lineNumber); - UnityPrintExpectedAndActualStrings(expected, actual); - UnityAddMsgIfSpecified(msg); - UNITY_FAIL_AND_BAIL; - } -} - -//----------------------------------------------- -void UnityAssertEqualStringArray( const char** expected, - const char** actual, - const _UU32 num_elements, - const char* msg, - const UNITY_LINE_TYPE lineNumber) -{ - _UU32 i, j = 0; - - UNITY_SKIP_EXECUTION; - - // if no elements, it's an error - if (num_elements == 0) - { - UnityTestResultsFailBegin(lineNumber); - UnityPrint(UnityStrPointless); - UnityAddMsgIfSpecified(msg); - UNITY_FAIL_AND_BAIL; - } - - if (UnityCheckArraysForNull((void*)expected, (void*)actual, lineNumber, msg) == 1) - return; - - do - { - // if both pointers not null compare the strings - if (expected[j] && actual[j]) - { - for (i = 0; expected[j][i] || actual[j][i]; i++) - { - if (expected[j][i] != actual[j][i]) - { - Unity.CurrentTestFailed = 1; - break; - } - } - } - else - { // handle case of one pointers being null (if both null, test should pass) - if (expected[j] != actual[j]) - { - Unity.CurrentTestFailed = 1; - } - } - - if (Unity.CurrentTestFailed) - { - UnityTestResultsFailBegin(lineNumber); - if (num_elements > 1) - { - UnityPrint(UnityStrElement); - UnityPrintNumberByStyle((num_elements - j - 1), UNITY_DISPLAY_STYLE_UINT); - } - UnityPrintExpectedAndActualStrings((const char*)(expected[j]), (const char*)(actual[j])); - UnityAddMsgIfSpecified(msg); - UNITY_FAIL_AND_BAIL; - } - } while (++j < num_elements); -} - -//----------------------------------------------- -void UnityAssertEqualMemory( const void* expected, - const void* actual, - const _UU32 length, - const _UU32 num_elements, - const char* msg, - const UNITY_LINE_TYPE lineNumber) -{ - unsigned char* ptr_exp = (unsigned char*)expected; - unsigned char* ptr_act = (unsigned char*)actual; - _UU32 elements = num_elements; - _UU32 bytes; - - UNITY_SKIP_EXECUTION; - - if ((elements == 0) || (length == 0)) - { - UnityTestResultsFailBegin(lineNumber); - UnityPrint(UnityStrPointless); - UnityAddMsgIfSpecified(msg); - UNITY_FAIL_AND_BAIL; - } - - if (UnityCheckArraysForNull((void*)expected, (void*)actual, lineNumber, msg) == 1) - return; - - while (elements--) - { - ///////////////////////////////////// - bytes = length; - while (bytes--) - { - if (*ptr_exp != *ptr_act) - { - UnityTestResultsFailBegin(lineNumber); - UnityPrint(UnityStrMemory); - if (num_elements > 1) - { - UnityPrint(UnityStrElement); - UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT); - } - UnityPrint(UnityStrByte); - UnityPrintNumberByStyle((length - bytes - 1), UNITY_DISPLAY_STYLE_UINT); - UnityPrint(UnityStrExpected); - UnityPrintNumberByStyle(*ptr_exp, UNITY_DISPLAY_STYLE_HEX8); - UnityPrint(UnityStrWas); - UnityPrintNumberByStyle(*ptr_act, UNITY_DISPLAY_STYLE_HEX8); - UnityAddMsgIfSpecified(msg); - UNITY_FAIL_AND_BAIL; - } - ptr_exp += 1; - ptr_act += 1; - } - ///////////////////////////////////// - - } -} - -//----------------------------------------------- -// Control Functions -//----------------------------------------------- - -void UnityFail(const char* msg, const UNITY_LINE_TYPE line) -{ - UNITY_SKIP_EXECUTION; - - UnityTestResultsBegin(Unity.TestFile, line); - UnityPrintFail(); - if (msg != NULL) - { - UNITY_OUTPUT_CHAR(':'); - if (msg[0] != ' ') - { - UNITY_OUTPUT_CHAR(' '); - } - UnityPrint(msg); - } - UNITY_FAIL_AND_BAIL; -} - -//----------------------------------------------- -void UnityIgnore(const char* msg, const UNITY_LINE_TYPE line) -{ - UNITY_SKIP_EXECUTION; - - UnityTestResultsBegin(Unity.TestFile, line); - UnityPrint("IGNORE"); - if (msg != NULL) - { - UNITY_OUTPUT_CHAR(':'); - UNITY_OUTPUT_CHAR(' '); - UnityPrint(msg); - } - UNITY_IGNORE_AND_BAIL; -} - -//----------------------------------------------- -void setUp(void); -void tearDown(void); -void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum) -{ - Unity.CurrentTestName = FuncName; - Unity.CurrentTestLineNumber = FuncLineNum; - Unity.NumberOfTests++; - if (TEST_PROTECT()) - { - setUp(); - Func(); - } - if (TEST_PROTECT() && !(Unity.CurrentTestIgnored)) - { - tearDown(); - } - UnityConcludeTest(); -} - -//----------------------------------------------- -void UnityBegin(void) -{ - Unity.NumberOfTests = 0; - Unity.TestFailures = 0; - Unity.TestIgnores = 0; - Unity.CurrentTestFailed = 0; - Unity.CurrentTestIgnored = 0; -} - -//----------------------------------------------- -int UnityEnd(void) -{ - UnityPrint("-----------------------"); - UNITY_PRINT_EOL; - UnityPrintNumber(Unity.NumberOfTests); - UnityPrint(" Tests "); - UnityPrintNumber(Unity.TestFailures); - UnityPrint(" Failures "); - UnityPrintNumber(Unity.TestIgnores); - UnityPrint(" Ignored"); - UNITY_PRINT_EOL; - if (Unity.TestFailures == 0U) - { - UnityPrintOk(); - } - else - { - UnityPrintFail(); - } - UNITY_PRINT_EOL; - return Unity.TestFailures; -} diff --git a/tests/unity/src/unity.h b/tests/unity/src/unity.h deleted file mode 100644 index 0c3abe185..000000000 --- a/tests/unity/src/unity.h +++ /dev/null @@ -1,242 +0,0 @@ -/* ========================================== - Unity Project - A Test Framework for C - Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams - [Released under MIT License. Please refer to license.txt for details] -========================================== */ - -#ifndef UNITY_FRAMEWORK_H -#define UNITY_FRAMEWORK_H - -#define UNITY - -#include "unity_internals.h" - -//------------------------------------------------------- -// Configuration Options -//------------------------------------------------------- - -// Integers -// - Unity assumes 32 bit integers by default -// - If your compiler treats ints of a different size, define UNITY_INT_WIDTH - -// Floats -// - define UNITY_EXCLUDE_FLOAT to disallow floating point comparisons -// - define UNITY_FLOAT_PRECISION to specify the precision to use when doing TEST_ASSERT_EQUAL_FLOAT -// - define UNITY_FLOAT_TYPE to specify doubles instead of single precision floats -// - define UNITY_FLOAT_VERBOSE to print floating point values in errors (uses sprintf) -// - define UNITY_INCLUDE_DOUBLE to allow double floating point comparisons -// - define UNITY_EXCLUDE_DOUBLE to disallow double floating point comparisons (default) -// - define UNITY_DOUBLE_PRECISION to specify the precision to use when doing TEST_ASSERT_EQUAL_DOUBLE -// - define UNITY_DOUBLE_TYPE to specify something other than double -// - define UNITY_DOUBLE_VERBOSE to print floating point values in errors (uses sprintf) - -// Output -// - by default, Unity prints to standard out with putchar. define UNITY_OUTPUT_CHAR(a) with a different function if desired - -// Optimization -// - by default, line numbers are stored in unsigned shorts. Define UNITY_LINE_TYPE with a different type if your files are huge -// - by default, test and failure counters are unsigned shorts. Define UNITY_COUNTER_TYPE with a different type if you want to save space or have more than 65535 Tests. - -// Test Cases -// - define UNITY_SUPPORT_TEST_CASES to include the TEST_CASE macro, though really it's mostly about the runner generator script - -// Parameterized Tests -// - you'll want to create a define of TEST_CASE(...) which basically evaluates to nothing - -//------------------------------------------------------- -// Test Running Macros -//------------------------------------------------------- - -#define TEST_PROTECT() (setjmp(Unity.AbortFrame) == 0) - -#define TEST_ABORT() {longjmp(Unity.AbortFrame, 1);} - -#ifndef RUN_TEST -#define RUN_TEST(func, line_num) UnityDefaultTestRun(func, #func, line_num) -#endif - -#define TEST_LINE_NUM (Unity.CurrentTestLineNumber) -#define TEST_IS_IGNORED (Unity.CurrentTestIgnored) - -//------------------------------------------------------- -// Basic Fail and Ignore -//------------------------------------------------------- - -#define TEST_FAIL_MESSAGE(message) UNITY_TEST_FAIL(__LINE__, message) -#define TEST_FAIL() UNITY_TEST_FAIL(__LINE__, NULL) -#define TEST_IGNORE_MESSAGE(message) UNITY_TEST_IGNORE(__LINE__, message) -#define TEST_IGNORE() UNITY_TEST_IGNORE(__LINE__, NULL) -#define TEST_ONLY() - -//------------------------------------------------------- -// Test Asserts (simple) -//------------------------------------------------------- - -//Boolean -#define TEST_ASSERT(condition) UNITY_TEST_ASSERT( (condition), __LINE__, " Expression Evaluated To FALSE") -#define TEST_ASSERT_TRUE(condition) UNITY_TEST_ASSERT( (condition), __LINE__, " Expected TRUE Was FALSE") -#define TEST_ASSERT_UNLESS(condition) UNITY_TEST_ASSERT( !(condition), __LINE__, " Expression Evaluated To TRUE") -#define TEST_ASSERT_FALSE(condition) UNITY_TEST_ASSERT( !(condition), __LINE__, " Expected FALSE Was TRUE") -#define TEST_ASSERT_NULL(pointer) UNITY_TEST_ASSERT_NULL( (pointer), __LINE__, " Expected NULL") -#define TEST_ASSERT_NOT_NULL(pointer) UNITY_TEST_ASSERT_NOT_NULL((pointer), __LINE__, " Expected Non-NULL") - -//Integers (of all sizes) -#define TEST_ASSERT_EQUAL_INT(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, NULL) -#define TEST_ASSERT_EQUAL_INT8(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT8((expected), (actual), __LINE__, NULL) -#define TEST_ASSERT_EQUAL_INT16(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT16((expected), (actual), __LINE__, NULL) -#define TEST_ASSERT_EQUAL_INT32(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT32((expected), (actual), __LINE__, NULL) -#define TEST_ASSERT_EQUAL_INT64(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT64((expected), (actual), __LINE__, NULL) -#define TEST_ASSERT_EQUAL(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, NULL) -#define TEST_ASSERT_NOT_EQUAL(expected, actual) UNITY_TEST_ASSERT(((expected) != (actual)), __LINE__, " Expected Not-Equal") -#define TEST_ASSERT_EQUAL_UINT(expected, actual) UNITY_TEST_ASSERT_EQUAL_UINT( (expected), (actual), __LINE__, NULL) -#define TEST_ASSERT_EQUAL_UINT8(expected, actual) UNITY_TEST_ASSERT_EQUAL_UINT8( (expected), (actual), __LINE__, NULL) -#define TEST_ASSERT_EQUAL_UINT16(expected, actual) UNITY_TEST_ASSERT_EQUAL_UINT16( (expected), (actual), __LINE__, NULL) -#define TEST_ASSERT_EQUAL_UINT32(expected, actual) UNITY_TEST_ASSERT_EQUAL_UINT32( (expected), (actual), __LINE__, NULL) -#define TEST_ASSERT_EQUAL_UINT64(expected, actual) UNITY_TEST_ASSERT_EQUAL_UINT64( (expected), (actual), __LINE__, NULL) -#define TEST_ASSERT_EQUAL_HEX(expected, actual) UNITY_TEST_ASSERT_EQUAL_HEX32((expected), (actual), __LINE__, NULL) -#define TEST_ASSERT_EQUAL_HEX8(expected, actual) UNITY_TEST_ASSERT_EQUAL_HEX8( (expected), (actual), __LINE__, NULL) -#define TEST_ASSERT_EQUAL_HEX16(expected, actual) UNITY_TEST_ASSERT_EQUAL_HEX16((expected), (actual), __LINE__, NULL) -#define TEST_ASSERT_EQUAL_HEX32(expected, actual) UNITY_TEST_ASSERT_EQUAL_HEX32((expected), (actual), __LINE__, NULL) -#define TEST_ASSERT_EQUAL_HEX64(expected, actual) UNITY_TEST_ASSERT_EQUAL_HEX64((expected), (actual), __LINE__, NULL) -#define TEST_ASSERT_BITS(mask, expected, actual) UNITY_TEST_ASSERT_BITS((mask), (expected), (actual), __LINE__, NULL) -#define TEST_ASSERT_BITS_HIGH(mask, actual) UNITY_TEST_ASSERT_BITS((mask), (_UU32)(-1), (actual), __LINE__, NULL) -#define TEST_ASSERT_BITS_LOW(mask, actual) UNITY_TEST_ASSERT_BITS((mask), (_UU32)(0), (actual), __LINE__, NULL) -#define TEST_ASSERT_BIT_HIGH(bit, actual) UNITY_TEST_ASSERT_BITS(((_UU32)1 << bit), (_UU32)(-1), (actual), __LINE__, NULL) -#define TEST_ASSERT_BIT_LOW(bit, actual) UNITY_TEST_ASSERT_BITS(((_UU32)1 << bit), (_UU32)(0), (actual), __LINE__, NULL) - -//Integer Ranges (of all sizes) -#define TEST_ASSERT_INT_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_INT_WITHIN(delta, expected, actual, __LINE__, NULL) -#define TEST_ASSERT_UINT_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_UINT_WITHIN(delta, expected, actual, __LINE__, NULL) -#define TEST_ASSERT_HEX_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_HEX32_WITHIN(delta, expected, actual, __LINE__, NULL) -#define TEST_ASSERT_HEX8_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_HEX8_WITHIN(delta, expected, actual, __LINE__, NULL) -#define TEST_ASSERT_HEX16_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_HEX16_WITHIN(delta, expected, actual, __LINE__, NULL) -#define TEST_ASSERT_HEX32_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_HEX32_WITHIN(delta, expected, actual, __LINE__, NULL) -#define TEST_ASSERT_HEX64_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_HEX64_WITHIN(delta, expected, actual, __LINE__, NULL) - -//Structs and Strings -#define TEST_ASSERT_EQUAL_PTR(expected, actual) UNITY_TEST_ASSERT_EQUAL_PTR((expected), (actual), __LINE__, NULL) -#define TEST_ASSERT_EQUAL_STRING(expected, actual) UNITY_TEST_ASSERT_EQUAL_STRING(expected, actual, __LINE__, NULL) -#define TEST_ASSERT_EQUAL_MEMORY(expected, actual, len) UNITY_TEST_ASSERT_EQUAL_MEMORY(expected, actual, len, __LINE__, NULL) - -//Arrays -#define TEST_ASSERT_EQUAL_INT_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_INT_ARRAY(expected, actual, num_elements, __LINE__, NULL) -#define TEST_ASSERT_EQUAL_INT8_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_INT8_ARRAY(expected, actual, num_elements, __LINE__, NULL) -#define TEST_ASSERT_EQUAL_INT16_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_INT16_ARRAY(expected, actual, num_elements, __LINE__, NULL) -#define TEST_ASSERT_EQUAL_INT32_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_INT32_ARRAY(expected, actual, num_elements, __LINE__, NULL) -#define TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements, __LINE__, NULL) -#define TEST_ASSERT_EQUAL_UINT_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_UINT_ARRAY(expected, actual, num_elements, __LINE__, NULL) -#define TEST_ASSERT_EQUAL_UINT8_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_UINT8_ARRAY(expected, actual, num_elements, __LINE__, NULL) -#define TEST_ASSERT_EQUAL_UINT16_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_UINT16_ARRAY(expected, actual, num_elements, __LINE__, NULL) -#define TEST_ASSERT_EQUAL_UINT32_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_UINT32_ARRAY(expected, actual, num_elements, __LINE__, NULL) -#define TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements, __LINE__, NULL) -#define TEST_ASSERT_EQUAL_HEX_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements, __LINE__, NULL) -#define TEST_ASSERT_EQUAL_HEX8_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_HEX8_ARRAY(expected, actual, num_elements, __LINE__, NULL) -#define TEST_ASSERT_EQUAL_HEX16_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_HEX16_ARRAY(expected, actual, num_elements, __LINE__, NULL) -#define TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements, __LINE__, NULL) -#define TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements, __LINE__, NULL) -#define TEST_ASSERT_EQUAL_PTR_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_PTR_ARRAY(expected, actual, num_elements, __LINE__, NULL) -#define TEST_ASSERT_EQUAL_STRING_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_STRING_ARRAY(expected, actual, num_elements, __LINE__, NULL) -#define TEST_ASSERT_EQUAL_MEMORY_ARRAY(expected, actual, len, num_elements) UNITY_TEST_ASSERT_EQUAL_MEMORY_ARRAY(expected, actual, len, num_elements, __LINE__, NULL) - -//Floating Point (If Enabled) -#define TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual, __LINE__, NULL) -#define TEST_ASSERT_EQUAL_FLOAT(expected, actual) UNITY_TEST_ASSERT_EQUAL_FLOAT(expected, actual, __LINE__, NULL) -#define TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements, __LINE__, NULL) -#define TEST_ASSERT_FLOAT_IS_INF(actual) UNITY_TEST_ASSERT_FLOAT_IS_INF(actual, __LINE__, NULL) -#define TEST_ASSERT_FLOAT_IS_NEG_INF(actual) UNITY_TEST_ASSERT_FLOAT_IS_NEG_INF(actual, __LINE__, NULL) -#define TEST_ASSERT_FLOAT_IS_NAN(actual) UNITY_TEST_ASSERT_FLOAT_IS_NAN(actual, __LINE__, NULL) - -//Double (If Enabled) -#define TEST_ASSERT_DOUBLE_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_DOUBLE_WITHIN(delta, expected, actual, __LINE__, NULL) -#define TEST_ASSERT_EQUAL_DOUBLE(expected, actual) UNITY_TEST_ASSERT_EQUAL_DOUBLE(expected, actual, __LINE__, NULL) -#define TEST_ASSERT_EQUAL_DOUBLE_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_DOUBLE_ARRAY(expected, actual, num_elements, __LINE__, NULL) -#define TEST_ASSERT_DOUBLE_IS_INF(actual) UNITY_TEST_ASSERT_DOUBLE_IS_INF(actual, __LINE__, NULL) -#define TEST_ASSERT_DOUBLE_IS_NEG_INF(actual) UNITY_TEST_ASSERT_DOUBLE_IS_NEG_INF(actual, __LINE__, NULL) -#define TEST_ASSERT_DOUBLE_IS_NAN(actual) UNITY_TEST_ASSERT_DOUBLE_IS_NAN(actual, __LINE__, NULL) - -//------------------------------------------------------- -// Test Asserts (with additional messages) -//------------------------------------------------------- - -//Boolean -#define TEST_ASSERT_MESSAGE(condition, message) UNITY_TEST_ASSERT( (condition), __LINE__, message) -#define TEST_ASSERT_TRUE_MESSAGE(condition, message) UNITY_TEST_ASSERT( (condition), __LINE__, message) -#define TEST_ASSERT_UNLESS_MESSAGE(condition, message) UNITY_TEST_ASSERT( !(condition), __LINE__, message) -#define TEST_ASSERT_FALSE_MESSAGE(condition, message) UNITY_TEST_ASSERT( !(condition), __LINE__, message) -#define TEST_ASSERT_NULL_MESSAGE(pointer, message) UNITY_TEST_ASSERT_NULL( (pointer), __LINE__, message) -#define TEST_ASSERT_NOT_NULL_MESSAGE(pointer, message) UNITY_TEST_ASSERT_NOT_NULL((pointer), __LINE__, message) - -//Integers (of all sizes) -#define TEST_ASSERT_EQUAL_INT_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, message) -#define TEST_ASSERT_EQUAL_INT8_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT8((expected), (actual), __LINE__, message) -#define TEST_ASSERT_EQUAL_INT16_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT16((expected), (actual), __LINE__, message) -#define TEST_ASSERT_EQUAL_INT32_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT32((expected), (actual), __LINE__, message) -#define TEST_ASSERT_EQUAL_INT64_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT64((expected), (actual), __LINE__, message) -#define TEST_ASSERT_EQUAL_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, message) -#define TEST_ASSERT_NOT_EQUAL_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT(((expected) != (actual)), __LINE__, message) -#define TEST_ASSERT_EQUAL_UINT_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_UINT( (expected), (actual), __LINE__, message) -#define TEST_ASSERT_EQUAL_UINT8_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_UINT8( (expected), (actual), __LINE__, message) -#define TEST_ASSERT_EQUAL_UINT16_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_UINT16( (expected), (actual), __LINE__, message) -#define TEST_ASSERT_EQUAL_UINT32_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_UINT32( (expected), (actual), __LINE__, message) -#define TEST_ASSERT_EQUAL_UINT64_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_UINT64( (expected), (actual), __LINE__, message) -#define TEST_ASSERT_EQUAL_HEX_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_HEX32((expected), (actual), __LINE__, message) -#define TEST_ASSERT_EQUAL_HEX8_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_HEX8( (expected), (actual), __LINE__, message) -#define TEST_ASSERT_EQUAL_HEX16_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_HEX16((expected), (actual), __LINE__, message) -#define TEST_ASSERT_EQUAL_HEX32_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_HEX32((expected), (actual), __LINE__, message) -#define TEST_ASSERT_EQUAL_HEX64_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_HEX64((expected), (actual), __LINE__, message) -#define TEST_ASSERT_BITS_MESSAGE(mask, expected, actual, message) UNITY_TEST_ASSERT_BITS((mask), (expected), (actual), __LINE__, message) -#define TEST_ASSERT_BITS_HIGH_MESSAGE(mask, actual, message) UNITY_TEST_ASSERT_BITS((mask), (_UU32)(-1), (actual), __LINE__, message) -#define TEST_ASSERT_BITS_LOW_MESSAGE(mask, actual, message) UNITY_TEST_ASSERT_BITS((mask), (_UU32)(0), (actual), __LINE__, message) -#define TEST_ASSERT_BIT_HIGH_MESSAGE(bit, actual, message) UNITY_TEST_ASSERT_BITS(((_UU32)1 << bit), (_UU32)(-1), (actual), __LINE__, message) -#define TEST_ASSERT_BIT_LOW_MESSAGE(bit, actual, message) UNITY_TEST_ASSERT_BITS(((_UU32)1 << bit), (_UU32)(0), (actual), __LINE__, message) - -//Integer Ranges (of all sizes) -#define TEST_ASSERT_INT_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_INT_WITHIN(delta, expected, actual, __LINE__, message) -#define TEST_ASSERT_UINT_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_UINT_WITHIN(delta, expected, actual, __LINE__, message) -#define TEST_ASSERT_HEX_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_HEX32_WITHIN(delta, expected, actual, __LINE__, message) -#define TEST_ASSERT_HEX8_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_HEX8_WITHIN(delta, expected, actual, __LINE__, message) -#define TEST_ASSERT_HEX16_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_HEX16_WITHIN(delta, expected, actual, __LINE__, message) -#define TEST_ASSERT_HEX32_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_HEX32_WITHIN(delta, expected, actual, __LINE__, message) -#define TEST_ASSERT_HEX64_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_HEX64_WITHIN(delta, expected, actual, __LINE__, message) - -//Structs and Strings -#define TEST_ASSERT_EQUAL_PTR_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, __LINE__, message) -#define TEST_ASSERT_EQUAL_STRING_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_STRING(expected, actual, __LINE__, message) -#define TEST_ASSERT_EQUAL_MEMORY_MESSAGE(expected, actual, len, message) UNITY_TEST_ASSERT_EQUAL_MEMORY(expected, actual, len, __LINE__, message) - -//Arrays -#define TEST_ASSERT_EQUAL_INT_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_INT_ARRAY(expected, actual, num_elements, __LINE__, message) -#define TEST_ASSERT_EQUAL_INT8_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_INT8_ARRAY(expected, actual, num_elements, __LINE__, message) -#define TEST_ASSERT_EQUAL_INT16_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_INT16_ARRAY(expected, actual, num_elements, __LINE__, message) -#define TEST_ASSERT_EQUAL_INT32_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_INT32_ARRAY(expected, actual, num_elements, __LINE__, message) -#define TEST_ASSERT_EQUAL_INT64_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements, __LINE__, message) -#define TEST_ASSERT_EQUAL_UINT_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_UINT_ARRAY(expected, actual, num_elements, __LINE__, message) -#define TEST_ASSERT_EQUAL_UINT8_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_UINT8_ARRAY(expected, actual, num_elements, __LINE__, message) -#define TEST_ASSERT_EQUAL_UINT16_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_UINT16_ARRAY(expected, actual, num_elements, __LINE__, message) -#define TEST_ASSERT_EQUAL_UINT32_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_UINT32_ARRAY(expected, actual, num_elements, __LINE__, message) -#define TEST_ASSERT_EQUAL_UINT64_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements, __LINE__, message) -#define TEST_ASSERT_EQUAL_HEX_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements, __LINE__, message) -#define TEST_ASSERT_EQUAL_HEX8_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_HEX8_ARRAY(expected, actual, num_elements, __LINE__, message) -#define TEST_ASSERT_EQUAL_HEX16_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_HEX16_ARRAY(expected, actual, num_elements, __LINE__, message) -#define TEST_ASSERT_EQUAL_HEX32_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements, __LINE__, message) -#define TEST_ASSERT_EQUAL_HEX64_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements, __LINE__, message) -#define TEST_ASSERT_EQUAL_PTR_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_PTR_ARRAY(expected, actual, num_elements, __LINE__, message) -#define TEST_ASSERT_EQUAL_STRING_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_STRING_ARRAY(expected, actual, num_elements, __LINE__, message) -#define TEST_ASSERT_EQUAL_MEMORY_ARRAY_MESSAGE(expected, actual, len, num_elements, message) UNITY_TEST_ASSERT_EQUAL_MEMORY_ARRAY(expected, actual, len, num_elements, __LINE__, message) - -//Floating Point (If Enabled) -#define TEST_ASSERT_FLOAT_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual, __LINE__, message) -#define TEST_ASSERT_EQUAL_FLOAT_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_FLOAT(expected, actual, __LINE__, message) -#define TEST_ASSERT_EQUAL_FLOAT_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements, __LINE__, message) -#define TEST_ASSERT_FLOAT_IS_INF_MESSAGE(actual, message) UNITY_TEST_ASSERT_FLOAT_IS_INF(actual, __LINE__, message) -#define TEST_ASSERT_FLOAT_IS_NEG_INF_MESSAGE(actual, message) UNITY_TEST_ASSERT_FLOAT_IS_NEG_INF(actual, __LINE__, message) -#define TEST_ASSERT_FLOAT_IS_NAN_MESSAGE(actual, message) UNITY_TEST_ASSERT_FLOAT_IS_NAN(actual, __LINE__, message) - -//Double (If Enabled) -#define TEST_ASSERT_DOUBLE_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_DOUBLE_WITHIN(delta, expected, actual, __LINE__, message) -#define TEST_ASSERT_EQUAL_DOUBLE_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_DOUBLE(expected, actual, __LINE__, message) -#define TEST_ASSERT_EQUAL_DOUBLE_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_DOUBLE_ARRAY(expected, actual, num_elements, __LINE__, message) -#define TEST_ASSERT_DOUBLE_IS_INF_MESSAGE(actual, message) UNITY_TEST_ASSERT_DOUBLE_IS_INF(actual, __LINE__, message) -#define TEST_ASSERT_DOUBLE_IS_NEG_INF_MESSAGE(actual, message) UNITY_TEST_ASSERT_DOUBLE_IS_NEG_INF(actual, __LINE__, message) -#define TEST_ASSERT_DOUBLE_IS_NAN_MESSAGE(actual, message) UNITY_TEST_ASSERT_DOUBLE_IS_NAN(actual, __LINE__, message) -#endif diff --git a/tests/unity/src/unity_internals.h b/tests/unity/src/unity_internals.h deleted file mode 100644 index 1e2f668f0..000000000 --- a/tests/unity/src/unity_internals.h +++ /dev/null @@ -1,546 +0,0 @@ -/* ========================================== - Unity Project - A Test Framework for C - Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams - [Released under MIT License. Please refer to license.txt for details] -========================================== */ - -#ifndef UNITY_INTERNALS_H -#define UNITY_INTERNALS_H - -#include <stdio.h> -#include <setjmp.h> - -// Unity attempts to determine sizeof(various types) -// based on UINT_MAX, ULONG_MAX, etc. These are typically -// defined in limits.h. -#ifdef UNITY_USE_LIMITS_H -#include <limits.h> -#endif -// As a fallback, hope that including stdint.h will -// provide this information. -#ifndef UNITY_EXCLUDE_STDINT_H -#include <stdint.h> -#endif - -//------------------------------------------------------- -// Guess Widths If Not Specified -//------------------------------------------------------- - -// Determine the size of an int, if not already specificied. -// We cannot use sizeof(int), because it is not yet defined -// at this stage in the trnslation of the C program. -// Therefore, infer it from UINT_MAX if possible. -#ifndef UNITY_INT_WIDTH - #ifdef UINT_MAX - #if (UINT_MAX == 0xFFFF) - #define UNITY_INT_WIDTH (16) - #elif (UINT_MAX == 0xFFFFFFFF) - #define UNITY_INT_WIDTH (32) - #elif (UINT_MAX == 0xFFFFFFFFFFFFFFFF) - #define UNITY_INT_WIDTH (64) - #ifndef UNITY_SUPPORT_64 - #define UNITY_SUPPORT_64 - #endif - #endif - #endif -#endif -#ifndef UNITY_INT_WIDTH - #define UNITY_INT_WIDTH (32) -#endif - -// Determine the size of a long, if not already specified, -// by following the process used above to define -// UNITY_INT_WIDTH. -#ifndef UNITY_LONG_WIDTH - #ifdef ULONG_MAX - #if (ULONG_MAX == 0xFFFF) - #define UNITY_LONG_WIDTH (16) - #elif (ULONG_MAX == 0xFFFFFFFF) - #define UNITY_LONG_WIDTH (32) - #elif (ULONG_MAX == 0xFFFFFFFFFFFFFFFF) - #define UNITY_LONG_WIDTH (64) - #ifndef UNITY_SUPPORT_64 - #define UNITY_SUPPORT_64 - #endif - #endif - #endif -#endif -#ifndef UNITY_LONG_WIDTH - #define UNITY_LONG_WIDTH (32) -#endif - -// Determine the size of a pointer, if not already specified, -// by following the process used above to define -// UNITY_INT_WIDTH. -#ifndef UNITY_POINTER_WIDTH - #ifdef UINTPTR_MAX - #if (UINTPTR_MAX <= 0xFFFF) - #define UNITY_POINTER_WIDTH (16) - #elif (UINTPTR_MAX <= 0xFFFFFFFF) - #define UNITY_POINTER_WIDTH (32) - #elif (UINTPTR_MAX <= 0xFFFFFFFFFFFFFFFF) - #define UNITY_POINTER_WIDTH (64) - #ifndef UNITY_SUPPORT_64 - #define UNITY_SUPPORT_64 - #endif - #endif - #endif -#endif -#ifndef UNITY_POINTER_WIDTH - #ifdef INTPTR_MAX - #if (INTPTR_MAX <= 0x7FFF) - #define UNITY_POINTER_WIDTH (16) - #elif (INTPTR_MAX <= 0x7FFFFFFF) - #define UNITY_POINTER_WIDTH (32) - #elif (INTPTR_MAX <= 0x7FFFFFFFFFFFFFFF) - #define UNITY_POINTER_WIDTH (64) - #ifndef UNITY_SUPPORT_64 - #define UNITY_SUPPORT_64 - #endif - #endif - #endif -#endif -#ifndef UNITY_POINTER_WIDTH - #define UNITY_POINTER_WIDTH (32) -#endif - -//------------------------------------------------------- -// Int Support -//------------------------------------------------------- - -#if (UNITY_INT_WIDTH == 32) - typedef unsigned char _UU8; - typedef unsigned short _UU16; - typedef unsigned int _UU32; - typedef signed char _US8; - typedef signed short _US16; - typedef signed int _US32; -#elif (UNITY_INT_WIDTH == 16) - typedef unsigned char _UU8; - typedef unsigned int _UU16; - typedef unsigned long _UU32; - typedef signed char _US8; - typedef signed int _US16; - typedef signed long _US32; -#else - #error Invalid UNITY_INT_WIDTH specified! (16 or 32 are supported) -#endif - -//------------------------------------------------------- -// 64-bit Support -//------------------------------------------------------- - -#ifndef UNITY_SUPPORT_64 - -//No 64-bit Support -typedef _UU32 _U_UINT; -typedef _US32 _U_SINT; - -#else - -//64-bit Support -#if (UNITY_LONG_WIDTH == 32) - typedef unsigned long long _UU64; - typedef signed long long _US64; -#elif (UNITY_LONG_WIDTH == 64) - typedef unsigned long _UU64; - typedef signed long _US64; -#else - #error Invalid UNITY_LONG_WIDTH specified! (32 or 64 are supported) -#endif -typedef _UU64 _U_UINT; -typedef _US64 _U_SINT; - -#endif - -//------------------------------------------------------- -// Pointer Support -//------------------------------------------------------- - -#if (UNITY_POINTER_WIDTH == 32) - typedef _UU32 _UP; -#define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX32 -#elif (UNITY_POINTER_WIDTH == 64) -#ifndef UNITY_SUPPORT_64 -#error "You've Specified 64-bit pointers without enabling 64-bit Support. Define UNITY_SUPPORT_64" -#endif - typedef _UU64 _UP; -#define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX64 -#elif (UNITY_POINTER_WIDTH == 16) - typedef _UU16 _UP; -#define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX16 -#else - #error Invalid UNITY_POINTER_WIDTH specified! (16, 32 or 64 are supported) -#endif - -//------------------------------------------------------- -// Float Support -//------------------------------------------------------- - -#ifdef UNITY_EXCLUDE_FLOAT - -//No Floating Point Support -#undef UNITY_FLOAT_PRECISION -#undef UNITY_FLOAT_TYPE -#undef UNITY_FLOAT_VERBOSE - -#else - -//Floating Point Support -#ifndef UNITY_FLOAT_PRECISION -#define UNITY_FLOAT_PRECISION (0.00001f) -#endif -#ifndef UNITY_FLOAT_TYPE -#define UNITY_FLOAT_TYPE float -#endif -typedef UNITY_FLOAT_TYPE _UF; - -#endif - -//------------------------------------------------------- -// Double Float Support -//------------------------------------------------------- - -//unlike FLOAT, we DON'T include by default -#ifndef UNITY_EXCLUDE_DOUBLE -#ifndef UNITY_INCLUDE_DOUBLE -#define UNITY_EXCLUDE_DOUBLE -#endif -#endif - -#ifdef UNITY_EXCLUDE_DOUBLE - -//No Floating Point Support -#undef UNITY_DOUBLE_PRECISION -#undef UNITY_DOUBLE_TYPE -#undef UNITY_DOUBLE_VERBOSE - -#else - -//Floating Point Support -#ifndef UNITY_DOUBLE_PRECISION -#define UNITY_DOUBLE_PRECISION (1e-12f) -#endif -#ifndef UNITY_DOUBLE_TYPE -#define UNITY_DOUBLE_TYPE double -#endif -typedef UNITY_DOUBLE_TYPE _UD; - -#endif - -//------------------------------------------------------- -// Output Method -//------------------------------------------------------- - -#ifndef UNITY_OUTPUT_CHAR -//Default to using putchar, which is defined in stdio.h above -#define UNITY_OUTPUT_CHAR(a) putchar(a) -#else -//If defined as something else, make sure we declare it here so it's ready for use -extern int UNITY_OUTPUT_CHAR(int); -#endif - -//------------------------------------------------------- -// Footprint -//------------------------------------------------------- - -#ifndef UNITY_LINE_TYPE -#define UNITY_LINE_TYPE _U_UINT -#endif - -#ifndef UNITY_COUNTER_TYPE -#define UNITY_COUNTER_TYPE _U_UINT -#endif - -//------------------------------------------------------- -// Internal Structs Needed -//------------------------------------------------------- - -typedef void (*UnityTestFunction)(void); - -#define UNITY_DISPLAY_RANGE_INT (0x10) -#define UNITY_DISPLAY_RANGE_UINT (0x20) -#define UNITY_DISPLAY_RANGE_HEX (0x40) -#define UNITY_DISPLAY_RANGE_AUTO (0x80) - -typedef enum -{ -#if (UNITY_INT_WIDTH == 16) - UNITY_DISPLAY_STYLE_INT = 2 + UNITY_DISPLAY_RANGE_INT + UNITY_DISPLAY_RANGE_AUTO, -#elif (UNITY_INT_WIDTH == 32) - UNITY_DISPLAY_STYLE_INT = 4 + UNITY_DISPLAY_RANGE_INT + UNITY_DISPLAY_RANGE_AUTO, -#elif (UNITY_INT_WIDTH == 64) - UNITY_DISPLAY_STYLE_INT = 8 + UNITY_DISPLAY_RANGE_INT + UNITY_DISPLAY_RANGE_AUTO, -#endif - UNITY_DISPLAY_STYLE_INT8 = 1 + UNITY_DISPLAY_RANGE_INT, - UNITY_DISPLAY_STYLE_INT16 = 2 + UNITY_DISPLAY_RANGE_INT, - UNITY_DISPLAY_STYLE_INT32 = 4 + UNITY_DISPLAY_RANGE_INT, -#ifdef UNITY_SUPPORT_64 - UNITY_DISPLAY_STYLE_INT64 = 8 + UNITY_DISPLAY_RANGE_INT, -#endif - -#if (UNITY_INT_WIDTH == 16) - UNITY_DISPLAY_STYLE_UINT = 2 + UNITY_DISPLAY_RANGE_UINT + UNITY_DISPLAY_RANGE_AUTO, -#elif (UNITY_INT_WIDTH == 32) - UNITY_DISPLAY_STYLE_UINT = 4 + UNITY_DISPLAY_RANGE_UINT + UNITY_DISPLAY_RANGE_AUTO, -#elif (UNITY_INT_WIDTH == 64) - UNITY_DISPLAY_STYLE_UINT = 8 + UNITY_DISPLAY_RANGE_UINT + UNITY_DISPLAY_RANGE_AUTO, -#endif - UNITY_DISPLAY_STYLE_UINT8 = 1 + UNITY_DISPLAY_RANGE_UINT, - UNITY_DISPLAY_STYLE_UINT16 = 2 + UNITY_DISPLAY_RANGE_UINT, - UNITY_DISPLAY_STYLE_UINT32 = 4 + UNITY_DISPLAY_RANGE_UINT, -#ifdef UNITY_SUPPORT_64 - UNITY_DISPLAY_STYLE_UINT64 = 8 + UNITY_DISPLAY_RANGE_UINT, -#endif - UNITY_DISPLAY_STYLE_HEX8 = 1 + UNITY_DISPLAY_RANGE_HEX, - UNITY_DISPLAY_STYLE_HEX16 = 2 + UNITY_DISPLAY_RANGE_HEX, - UNITY_DISPLAY_STYLE_HEX32 = 4 + UNITY_DISPLAY_RANGE_HEX, -#ifdef UNITY_SUPPORT_64 - UNITY_DISPLAY_STYLE_HEX64 = 8 + UNITY_DISPLAY_RANGE_HEX, -#endif - UNITY_DISPLAY_STYLE_UNKNOWN -} UNITY_DISPLAY_STYLE_T; - -struct _Unity -{ - const char* TestFile; - const char* CurrentTestName; - UNITY_LINE_TYPE CurrentTestLineNumber; - UNITY_COUNTER_TYPE NumberOfTests; - UNITY_COUNTER_TYPE TestFailures; - UNITY_COUNTER_TYPE TestIgnores; - UNITY_COUNTER_TYPE CurrentTestFailed; - UNITY_COUNTER_TYPE CurrentTestIgnored; - jmp_buf AbortFrame; -}; - -extern struct _Unity Unity; - -//------------------------------------------------------- -// Test Suite Management -//------------------------------------------------------- - -void UnityBegin(void); -int UnityEnd(void); -void UnityConcludeTest(void); -void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum); - -//------------------------------------------------------- -// Test Output -//------------------------------------------------------- - -void UnityPrint(const char* string); -void UnityPrintMask(const _U_UINT mask, const _U_UINT number); -void UnityPrintNumberByStyle(const _U_SINT number, const UNITY_DISPLAY_STYLE_T style); -void UnityPrintNumber(const _U_SINT number); -void UnityPrintNumberUnsigned(const _U_UINT number); -void UnityPrintNumberHex(const _U_UINT number, const char nibbles); - -#ifdef UNITY_FLOAT_VERBOSE -void UnityPrintFloat(const _UF number); -#endif - -//------------------------------------------------------- -// Test Assertion Fuctions -//------------------------------------------------------- -// Use the macros below this section instead of calling -// these directly. The macros have a consistent naming -// convention and will pull in file and line information -// for you. - -void UnityAssertEqualNumber(const _U_SINT expected, - const _U_SINT actual, - const char* msg, - const UNITY_LINE_TYPE lineNumber, - const UNITY_DISPLAY_STYLE_T style); - -void UnityAssertEqualIntArray(const _U_SINT* expected, - const _U_SINT* actual, - const _UU32 num_elements, - const char* msg, - const UNITY_LINE_TYPE lineNumber, - const UNITY_DISPLAY_STYLE_T style); - -void UnityAssertBits(const _U_SINT mask, - const _U_SINT expected, - const _U_SINT actual, - const char* msg, - const UNITY_LINE_TYPE lineNumber); - -void UnityAssertEqualString(const char* expected, - const char* actual, - const char* msg, - const UNITY_LINE_TYPE lineNumber); - -void UnityAssertEqualStringArray( const char** expected, - const char** actual, - const _UU32 num_elements, - const char* msg, - const UNITY_LINE_TYPE lineNumber); - -void UnityAssertEqualMemory( const void* expected, - const void* actual, - const _UU32 length, - const _UU32 num_elements, - const char* msg, - const UNITY_LINE_TYPE lineNumber); - -void UnityAssertNumbersWithin(const _U_SINT delta, - const _U_SINT expected, - const _U_SINT actual, - const char* msg, - const UNITY_LINE_TYPE lineNumber, - const UNITY_DISPLAY_STYLE_T style); - -void UnityFail(const char* message, const UNITY_LINE_TYPE line); - -void UnityIgnore(const char* message, const UNITY_LINE_TYPE line); - -#ifndef UNITY_EXCLUDE_FLOAT -void UnityAssertFloatsWithin(const _UF delta, - const _UF expected, - const _UF actual, - const char* msg, - const UNITY_LINE_TYPE lineNumber); - -void UnityAssertEqualFloatArray(const _UF* expected, - const _UF* actual, - const _UU32 num_elements, - const char* msg, - const UNITY_LINE_TYPE lineNumber); - -void UnityAssertFloatIsInf(const _UF actual, - const char* msg, - const UNITY_LINE_TYPE lineNumber); - -void UnityAssertFloatIsNegInf(const _UF actual, - const char* msg, - const UNITY_LINE_TYPE lineNumber); - -void UnityAssertFloatIsNaN(const _UF actual, - const char* msg, - const UNITY_LINE_TYPE lineNumber); -#endif - -#ifndef UNITY_EXCLUDE_DOUBLE -void UnityAssertDoublesWithin(const _UD delta, - const _UD expected, - const _UD actual, - const char* msg, - const UNITY_LINE_TYPE lineNumber); - -void UnityAssertEqualDoubleArray(const _UD* expected, - const _UD* actual, - const _UU32 num_elements, - const char* msg, - const UNITY_LINE_TYPE lineNumber); - -void UnityAssertDoubleIsInf(const _UD actual, - const char* msg, - const UNITY_LINE_TYPE lineNumber); - -void UnityAssertDoubleIsNegInf(const _UD actual, - const char* msg, - const UNITY_LINE_TYPE lineNumber); - -void UnityAssertDoubleIsNaN(const _UD actual, - const char* msg, - const UNITY_LINE_TYPE lineNumber); -#endif - -//------------------------------------------------------- -// Basic Fail and Ignore -//------------------------------------------------------- - -#define UNITY_TEST_FAIL(line, message) UnityFail( (message), (UNITY_LINE_TYPE)line); -#define UNITY_TEST_IGNORE(line, message) UnityIgnore( (message), (UNITY_LINE_TYPE)line); - -//------------------------------------------------------- -// Test Asserts -//------------------------------------------------------- - -#define UNITY_TEST_ASSERT(condition, line, message) if (condition) {} else {UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, message);} -#define UNITY_TEST_ASSERT_NULL(pointer, line, message) UNITY_TEST_ASSERT(((pointer) == NULL), (UNITY_LINE_TYPE)line, message) -#define UNITY_TEST_ASSERT_NOT_NULL(pointer, line, message) UNITY_TEST_ASSERT(((pointer) != NULL), (UNITY_LINE_TYPE)line, message) - -#define UNITY_TEST_ASSERT_EQUAL_INT(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT) -#define UNITY_TEST_ASSERT_EQUAL_INT8(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_US8 )(expected), (_U_SINT)(_US8 )(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT) -#define UNITY_TEST_ASSERT_EQUAL_INT16(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_US16)(expected), (_U_SINT)(_US16)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT) -#define UNITY_TEST_ASSERT_EQUAL_INT32(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_US32)(expected), (_U_SINT)(_US32)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT) -#define UNITY_TEST_ASSERT_EQUAL_UINT(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT) -#define UNITY_TEST_ASSERT_EQUAL_UINT8(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_US8 )(expected), (_U_SINT)(_US8 )(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT) -#define UNITY_TEST_ASSERT_EQUAL_UINT16(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_US16)(expected), (_U_SINT)(_US16)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT) -#define UNITY_TEST_ASSERT_EQUAL_UINT32(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_US32)(expected), (_U_SINT)(_US32)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT) -#define UNITY_TEST_ASSERT_EQUAL_HEX8(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_US8 )(expected), (_U_SINT)(_US8 )(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX8) -#define UNITY_TEST_ASSERT_EQUAL_HEX16(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_US16)(expected), (_U_SINT)(_US16)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX16) -#define UNITY_TEST_ASSERT_EQUAL_HEX32(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_US32)(expected), (_U_SINT)(_US32)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX32) -#define UNITY_TEST_ASSERT_BITS(mask, expected, actual, line, message) UnityAssertBits((_U_SINT)(mask), (_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line) - -#define UNITY_TEST_ASSERT_INT_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(delta), (_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT) -#define UNITY_TEST_ASSERT_UINT_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(delta), (_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT) -#define UNITY_TEST_ASSERT_HEX8_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(_U_UINT)(_UU8 )(delta), (_U_SINT)(_U_UINT)(_UU8 )(expected), (_U_SINT)(_U_UINT)(_UU8 )(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX8) -#define UNITY_TEST_ASSERT_HEX16_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(_U_UINT)(_UU16)(delta), (_U_SINT)(_U_UINT)(_UU16)(expected), (_U_SINT)(_U_UINT)(_UU16)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX16) -#define UNITY_TEST_ASSERT_HEX32_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(_U_UINT)(_UU32)(delta), (_U_SINT)(_U_UINT)(_UU32)(expected), (_U_SINT)(_U_UINT)(_UU32)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX32) - -#define UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_UP)(expected), (_U_SINT)(_UP)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_POINTER) -#define UNITY_TEST_ASSERT_EQUAL_STRING(expected, actual, line, message) UnityAssertEqualString((const char*)(expected), (const char*)(actual), (message), (UNITY_LINE_TYPE)line) -#define UNITY_TEST_ASSERT_EQUAL_MEMORY(expected, actual, len, line, message) UnityAssertEqualMemory((void*)(expected), (void*)(actual), (_UU32)(len), 1, (message), (UNITY_LINE_TYPE)line) - -#define UNITY_TEST_ASSERT_EQUAL_INT_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT) -#define UNITY_TEST_ASSERT_EQUAL_INT8_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT8) -#define UNITY_TEST_ASSERT_EQUAL_INT16_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT16) -#define UNITY_TEST_ASSERT_EQUAL_INT32_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT32) -#define UNITY_TEST_ASSERT_EQUAL_UINT_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT) -#define UNITY_TEST_ASSERT_EQUAL_UINT8_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT8) -#define UNITY_TEST_ASSERT_EQUAL_UINT16_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT16) -#define UNITY_TEST_ASSERT_EQUAL_UINT32_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT32) -#define UNITY_TEST_ASSERT_EQUAL_HEX8_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX8) -#define UNITY_TEST_ASSERT_EQUAL_HEX16_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX16) -#define UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX32) -#define UNITY_TEST_ASSERT_EQUAL_PTR_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(_UP*)(expected), (const _U_SINT*)(_UP*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_POINTER) -#define UNITY_TEST_ASSERT_EQUAL_STRING_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualStringArray((const char**)(expected), (const char**)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line) -#define UNITY_TEST_ASSERT_EQUAL_MEMORY_ARRAY(expected, actual, len, num_elements, line, message) UnityAssertEqualMemory((void*)(expected), (void*)(actual), (_UU32)(len), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line) - -#ifdef UNITY_SUPPORT_64 -#define UNITY_TEST_ASSERT_EQUAL_INT64(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT64) -#define UNITY_TEST_ASSERT_EQUAL_UINT64(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT64) -#define UNITY_TEST_ASSERT_EQUAL_HEX64(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX64) -#define UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT64) -#define UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT64) -#define UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((const _U_SINT*)(expected), (const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX64) -#define UNITY_TEST_ASSERT_HEX64_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(delta), (_U_SINT)(expected), (_U_SINT)(actual), NULL, (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX64) -#endif - -#ifdef UNITY_EXCLUDE_FLOAT -#define UNITY_TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, "Unity Floating Point Disabled") -#define UNITY_TEST_ASSERT_EQUAL_FLOAT(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, "Unity Floating Point Disabled") -#define UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, "Unity Floating Point Disabled") -#define UNITY_TEST_ASSERT_FLOAT_IS_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, "Unity Floating Point Disabled") -#define UNITY_TEST_ASSERT_FLOAT_IS_NEG_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, "Unity Floating Point Disabled") -#define UNITY_TEST_ASSERT_FLOAT_IS_NAN(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, "Unity Floating Point Disabled") -#else -#define UNITY_TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual, line, message) UnityAssertFloatsWithin((_UF)(delta), (_UF)(expected), (_UF)(actual), (message), (UNITY_LINE_TYPE)line) -#define UNITY_TEST_ASSERT_EQUAL_FLOAT(expected, actual, line, message) UNITY_TEST_ASSERT_FLOAT_WITHIN((_UF)(expected) * (_UF)UNITY_FLOAT_PRECISION, (_UF)expected, (_UF)actual, (UNITY_LINE_TYPE)line, message) -#define UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualFloatArray((_UF*)(expected), (_UF*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line) -#define UNITY_TEST_ASSERT_FLOAT_IS_INF(actual, line, message) UnityAssertFloatIsInf((_UF)(actual), (message), (UNITY_LINE_TYPE)line) -#define UNITY_TEST_ASSERT_FLOAT_IS_NEG_INF(actual, line, message) UnityAssertFloatIsNegInf((_UF)(actual), (message), (UNITY_LINE_TYPE)line) -#define UNITY_TEST_ASSERT_FLOAT_IS_NAN(actual, line, message) UnityAssertFloatIsNaN((_UF)(actual), (message), (UNITY_LINE_TYPE)line) -#endif - -#ifdef UNITY_EXCLUDE_DOUBLE -#define UNITY_TEST_ASSERT_DOUBLE_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, "Unity Double Precision Disabled") -#define UNITY_TEST_ASSERT_EQUAL_DOUBLE(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, "Unity Double Precision Disabled") -#define UNITY_TEST_ASSERT_EQUAL_DOUBLE_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, "Unity Double Precision Disabled") -#define UNITY_TEST_ASSERT_DOUBLE_IS_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, "Unity Double Precision Disabled") -#define UNITY_TEST_ASSERT_DOUBLE_IS_NEG_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, "Unity Double Precision Disabled") -#define UNITY_TEST_ASSERT_DOUBLE_IS_NAN(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, "Unity Double Precision Disabled") -#else -#define UNITY_TEST_ASSERT_DOUBLE_WITHIN(delta, expected, actual, line, message) UnityAssertDoublesWithin((_UD)(delta), (_UD)(expected), (_UD)(actual), (message), (UNITY_LINE_TYPE)line) -#define UNITY_TEST_ASSERT_EQUAL_DOUBLE(expected, actual, line, message) UNITY_TEST_ASSERT_DOUBLE_WITHIN((_UF)(expected) * (_UD)UNITY_DOUBLE_PRECISION, (_UD)expected, (_UD)actual, (UNITY_LINE_TYPE)line, message) -#define UNITY_TEST_ASSERT_EQUAL_DOUBLE_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualDoubleArray((_UD*)(expected), (_UD*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line) -#define UNITY_TEST_ASSERT_DOUBLE_IS_INF(actual, line, message) UnityAssertFloatIsInf((_UF)(actual), (message), (UNITY_LINE_TYPE)line) -#define UNITY_TEST_ASSERT_DOUBLE_IS_NEG_INF(actual, line, message) UnityAssertFloatIsNegInf((_UF)(actual), (message), (UNITY_LINE_TYPE)line) -#define UNITY_TEST_ASSERT_DOUBLE_IS_NAN(actual, line, message) UnityAssertFloatIsNaN((_UF)(actual), (message), (UNITY_LINE_TYPE)line) -#endif - -#endif |
