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The xorl macro lacked surrounding parens which meant that it could have
unexpected results when used in expressions. Fix this by adding the
surrounding parens to make its use predictable.
This issue was found by Smatch.
Signed-off-by: Andrew Goodbody <[email protected]>
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Using strcpy to copy a 4 character string into a 4 byte field in a
structure will overflow that field as it writes the terminating \0 into
the following field. Correct this by using memcpy instead.
This issue was found by Smatch.
Signed-off-by: Andrew Goodbody <[email protected]>
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In the x86emuOp_jump_call_near_IMM() function the target address is
printed incorrectly when jumping backwards. For example instead of
"jmp 0xe8bc" the string "jmp ffffe8bc" is printed. That's because
of the following macro:
DECODE_PRINTF2("%04x\n", ip);
while it should be
DECODE_PRINTF2("%04x\n", (u16)ip);
Signed-off-by: Yuri Zaporozhets <[email protected]>
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In the x86emuOp_call_near_IMM() function the address of CALL is
printed incorrectly when jumping backwards. For example, the correct
disassemble of the bytes below would be:
0000E8DE E8DBFF call 0xe8bc
(verified by ndisasm). But instead the address is printed as "ffffe8bc".
That's because of the following macro:
DECODE_PRINTF2("%04x\n", ip);
while it should be
DECODE_PRINTF2("%04x\n", (u16)ip);
Signed-off-by: Yuri Zaporozhets <[email protected]>
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When DEBUG_DECODE_F is enabled in bios_emulator, the printing of
SET{O,NO,B,NB,Z,NZ,BE,NBE,S,NS,P,TP,L,NL,LE,NLE} instructions
is not followed by newline and is, therefore, immediately followed
by the printed address of a new instruction. This garbles the output
and makes it very difficult to read.
This patch adds missing DECODE_PRINTF("\n") calls to print newlines.
Signed-off-by: Yuri Zaporozhets <[email protected]>
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When DEBUG_DECODE_F is enabled in bios_emulator, the printing of BSF
instructions is garbled because the '\n' symbol is used instead of
the correct '\t'. Fix that.
Signed-off-by: Yuri Zaporozhets <[email protected]>
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When compiling with X86EMU_DEBUG, the compiler complains that debug.c misses
two include files. Fix that.
Signed-off-by: Yuri Zaporozhets <[email protected]>
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attempted
Currently the PM_{inp,outp}* macros are completely broken on non-x86 architectures,
because they will essentially access random memory locations if called (and produce
a lot of rightful compilation warnings too). For now, replace those macros with
warnings (until the code is fixed), so the user at least knows that the emulator
attempted to access some x86 I/O port.
Signed-off-by: Yuri Zaporozhets <[email protected]>
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When compiling for riscv64, a bunch of warning is produced for the file
drivers/bios_emulator/besys.c. This patch fixes a portion of those warnings,
caused by incorrect first argument to pci_{read,write}_config_* functions.
Signed-off-by: Yuri Zaporozhets <[email protected]>
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The bios_emulator driver cannot be compiled for RISC-V because the x86emu.h
header file doesn't define the comment symbol ("#") for the assembler.
With this patch, use the same symbol as for e.g. x86.
Signed-off-by: Yuri Zaporozhets <[email protected]>
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Drop all duplicate newlines. No functional change.
Signed-off-by: Marek Vasut <[email protected]>
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As part of bringing the master branch back in to next, we need to allow
for all of these changes to exist here.
Reported-by: Jonas Karlman <[email protected]>
Signed-off-by: Tom Rini <[email protected]>
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When bringing in the series 'arm: dts: am62-beagleplay: Fix Beagleplay
Ethernet"' I failed to notice that b4 noticed it was based on next and
so took that as the base commit and merged that part of next to master.
This reverts commit c8ffd1356d42223cbb8c86280a083cc3c93e6426, reversing
changes made to 2ee6f3a5f7550de3599faef9704e166e5dcace35.
Reported-by: Jonas Karlman <[email protected]>
Signed-off-by: Tom Rini <[email protected]>
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Remove <common.h> from this driver directory and when needed
add missing include files directly.
Signed-off-by: Tom Rini <[email protected]>
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In order to make it easier to move on to dropping common.h from code
directly, remove common.h inclusion from the rest of the header file
which had been including it.
Reviewed-by: Simon Glass <[email protected]>
Signed-off-by: Tom Rini <[email protected]>
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This old patch was marked as deferred. Bring it back to life, to continue
towards the removal of common.h
Move this out of the common header and include it only where needed.
Signed-off-by: Simon Glass <[email protected]>
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This is always zero in the source tree, so drop it.
While we are here, add a comment to _X86EMU_env since the symbol is
actually defined twice, which can cause confusion when building.
Signed-off-by: Simon Glass <[email protected]>
Reviewed-by: Bin Meng <[email protected]>
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The Kconfig for this is currently inside a particular board. Move it into
the correct place and allow use in SPL, so that video can be used there
if needed.
Signed-off-by: Simon Glass <[email protected]>
Reviewed-by: Bin Meng <[email protected]>
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Rename these to VESA, itself an abbreviation, to avoid a conflict with
Verified Boot for Embedded.
Rename this to avoid referencing VBE.
Signed-off-by: Simon Glass <[email protected]>
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We want to use VBE to mean Verfiied Boot for Embedded in U-Boot. Rename
the existing VBE (Vesa BIOS extensions) to allow this.
Verified Boot for Embedded is documented doc/develop/vbe.rst
Signed-off-by: Simon Glass <[email protected]>
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Add mask parameter and reorder length parameter to match the other PCI
address conversion functions. Using PCI_REGION_TYPE as the mask gives
the old behaviour.
It's converted from a macro to an inline function as the length
parameter is now used twice, but should only be calculated once.
Signed-off-by: Andrew Scull <[email protected]>
Reviewed-by: Bin Meng <[email protected]>
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We don't need these checks anymore since when PCI is enabled, driver model
is always used.
Drop them.
Signed-off-by: Simon Glass <[email protected]>
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This commit does the same thing as Linux commit 33def8498fdd.
Use a more generic form for __section that requires quotes to avoid
complications with clang and gcc differences.
Remove the quote operator # from compiler_attributes.h __section macro.
Convert all unquoted __section(foo) uses to quoted __section("foo").
Also convert __attribute__((section("foo"))) uses to __section("foo")
even if the __attribute__ has multiple list entry forms.
Signed-off-by: Marek Behún <[email protected]>
Reviewed-by: Bin Meng <[email protected]>
Reviewed-by: Simon Glass <[email protected]>
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Move this out of the common header and include it only where needed. In
a number of cases this requires adding "struct udevice;" to avoid adding
another large header or in other cases replacing / adding missing header
files that had been pulled in, very indirectly. Finally, we have a few
cases where we did not need to include <asm/global_data.h> at all, so
remove that include.
Signed-off-by: Simon Glass <[email protected]>
Signed-off-by: Tom Rini <[email protected]>
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Move this uncommon header out of the common header.
Signed-off-by: Simon Glass <[email protected]>
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Move this header out of the common header.
Signed-off-by: Simon Glass <[email protected]>
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Remove a stray break which suppresses some debug messages.
Indicated by cppcheck.
Signed-off-by: Heinrich Schuchardt <[email protected]>
Reviewed-by: Simon Glass <[email protected]>
Acked-by: Bin Meng <[email protected]>
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Assigning a parameter which is not used afterwards has not effect.
Signed-off-by: Heinrich Schuchardt <[email protected]>
Reviewed-by: Simon Glass <[email protected]>
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When U-Boot started using SPDX tags we were among the early adopters and
there weren't a lot of other examples to borrow from. So we picked the
area of the file that usually had a full license text and replaced it
with an appropriate SPDX-License-Identifier: entry. Since then, the
Linux Kernel has adopted SPDX tags and they place it as the very first
line in a file (except where shebangs are used, then it's second line)
and with slightly different comment styles than us.
In part due to community overlap, in part due to better tag visibility
and in part for other minor reasons, switch over to that style.
This commit changes all instances where we have a single declared
license in the tag as both the before and after are identical in tag
contents. There's also a few places where I found we did not have a tag
and have introduced one.
Signed-off-by: Tom Rini <[email protected]>
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If CONFIG_FRAMEBUFFER_SET_VESA_MODE is not set, don't switch
graphics card to VESA mode. This applies to both native mode
and emulator mode of running the VGA BIOS.
Signed-off-by: Bin Meng <[email protected]>
Reviewed-by: Simon Glass <[email protected]>
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When we import code from Linux, with regular re-sync planned, we want
to use printk() and pr_*(). U-Boot does not support them in a clean
way. So, people end up with local macros, or compat headers here and
there, then we occasionally see build errors of definition conflicts.
We have include/linux/compat.h, but putting all sorts of unrelated
things into a single header is just a temporal workaround. Hence this
patch, to find the best home for all printk variants. If you want to
use printk() and friends, please include <linux/printk.h>. This header
is self-contained, and pulls in only a few headers.
When I was testing this clean-up, I noticed the image size exceeded
its platform limit on some boards. This is because all pr_*() that
were previously defined as no-op in include/linux/mtd/mtd.h (unless
CONFIG_MTD_DEBUG is set), are now enabled.
To make such boards happy, this commit also implements CONFIG_LOGLEVEL.
The concept is similar to the kernel parameter "loglevel". (Actually,
the Kconfig help message was taken from kernel-paremeter.txt of Linux)
Messages with a loglevel smaller than console loglevel will be printed.
The difference is the loglevel is build-time determined. To save the
image size, lower priority pr_*() are compiled out. I set the default
of CONFIG_LOGLEVEL to 6, i.e. pr_notice and higher priority messages
are compiled in.
I adjusted CONFIG_LOGLEVEL to avoid build error for some boards.
Signed-off-by: Masahiro Yamada <[email protected]>
[trini: Add in SPL_LOGLEVEL that is the same as LOGLEVEL]
Signed-off-by: Tom Rini <[email protected]>
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Fix a cast that causes warnings on 64-bit machines.
Signed-off-by: Simon Glass <[email protected]>
Reviewed-by: Bin Meng <[email protected]>
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Fix various misspellings of:
* deprecated
* partition
* preceding,preceded
* preparation
* its versus it's
* export
* existing
* scenario
* redundant
* remaining
* value
* architecture
Signed-off-by: Robert P. J. Day <[email protected]>
Reviewed-by: Jagan Teki <[email protected]>
Reviewed-by: Stefan Roese <[email protected]>
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Fix a number of typos, including:
* "compatble" -> "compatible"
* "eanbeld" -> "enabled"
* "envrionment" -> "environment"
* "FTD" -> "FDT" (for "flattened device tree")
* "ommitted" -> "omitted"
* "overriden" -> "overridden"
* "partiton" -> "partition"
* "propogate" -> "propagate"
* "resourse" -> "resource"
* "rest in piece" -> "rest in peace"
* "suport" -> "support"
* "varible" -> "variable"
Signed-off-by: Robert P. J. Day <[email protected]>
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Spelling corrections for (among other things):
* environment
* override
* variable
* ftd (should be "fdt", for flattened device tree)
* embedded
* FTDI
* emulation
* controller
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At present this BIOS emulator uses a bus/device/function number. Change
it to use a device if CONFIG_DM_PCI is enabled.
Signed-off-by: Simon Glass <[email protected]>
Reviewed-by: Bin Meng <[email protected]>
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After consulting with some of the SPDX team, the conclusion is that
Makefiles are worth adding SPDX-License-Identifier tags too, and most of
ours have one. This adds tags to ones that lack them and converts a few
that had full (or in one case, very partial) license blobs into the
equivalent tag.
Cc: Kate Stewart <[email protected]>
Signed-off-by: Tom Rini <[email protected]>
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For x86, vga_info->BIOSImage points to 0xc0000 which cannot be freed.
Signed-off-by: Bin Meng <[email protected]>
Acked-by: Simon Glass <[email protected]>
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Allow the supported modes to be listed when in debug mode.
Signed-off-by: Simon Glass <[email protected]>
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As it turns out this is a normal condition, so suppress the error.
Signed-off-by: Simon Glass <[email protected]>
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This stops the debug mode from working properly.
Signed-off-by: Simon Glass <[email protected]>
Reviewed-by: Bin Meng <[email protected]>
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We should include common.h before other includes. This actually causes
a build error on chromebook_link.
Signed-off-by: Simon Glass <[email protected]>
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This is a rare event and should not happen. When it does it is confusing to
work out why. At least we should print a message.
Adjust the emulator to always print decode errors to the console.
Signed-off-by: Simon Glass <[email protected]>
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At present there are DEBUG options spread around the place. If you enable
one and not another you can end up with an emulator that does not work,
since each file can have a different view of what the registers look like.
To fix this, create a global CONFIG_X86EMU_DEBUG option that keeps
everything consistent.
Signed-off-by: Simon Glass <[email protected]>
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Sometime we want to provide an interrupt handler for the ROM, Add a
function to allow this.
Signed-off-by: Simon Glass <[email protected]>
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As well as locating the ROM on the PCI bus, allow the ROM to be supplied to
the emulator. Split the init up a little so that callers can supply their
own interrupt routines. Also allow a vesa mode to be provided, to be
selected once the BIOS run is complete.
Signed-off-by: Simon Glass <[email protected]>
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There is an implicit assumption that x86 machines want to use raw I/O in the
BIOS emulator, but this should be selectable. Add an CONFIG_X86EMU_RAW_IO
option to control it instead.
Also fix a few bugs which cause warnings on x86 and adjust the Makefile to
remove the assumption that only PowerPC uses the emulator.
Signed-off-by: Simon Glass <[email protected]>
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We should have a public header so that users can avoid defining functions
themselves.
Signed-off-by: Simon Glass <[email protected]>
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Now we are ready to switch over to real Kbuild.
This commit disables temporary scripts:
scripts/{Makefile.build.tmp, Makefile.host.tmp}
and enables real Kbuild scripts:
scripts/{Makefile.build,Makefile.host,Makefile.lib}.
This switch is triggered by the line in scripts/Kbuild.include
-build := -f $(if $(KBUILD_SRC),$(srctree)/)scripts/Makefile.build.tmp obj
+build := -f $(if $(KBUILD_SRC),$(srctree)/)scripts/Makefile.build obj
We need to adjust some build scripts for U-Boot.
But smaller amount of modification is preferable.
Additionally, we need to fix compiler flags which are
locally added or removed.
In Kbuild, it is not allowed to change CFLAGS locally.
Instead, ccflags-y, asflags-y, cppflags-y,
CFLAGS_$(basetarget).o, CFLAGS_REMOVE_$(basetarget).o
are prepared for that purpose.
Signed-off-by: Masahiro Yamada <[email protected]>
Tested-by: Gerhard Sittig <[email protected]>
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This commit changes the working directory
where the build process occurs.
Before this commit, build process occurred under the source
tree for both in-tree and out-of-tree build.
That's why we needed to add $(obj) prefix to all generated
files in makefiles like follows:
$(obj)u-boot.bin: $(obj)u-boot
Here, $(obj) is empty for in-tree build, whereas it points
to the output directory for out-of-tree build.
And our old build system changes the current working directory
with "make -C <sub-dir>" syntax when descending into the
sub-directories.
On the other hand, Kbuild uses a different idea
to handle out-of-tree build and directory descending.
The build process of Kbuild always occurs under the output tree.
When "O=dir/to/store/output/files" is given, the build system
changes the current working directory to that directory and
restarts the make.
Kbuild uses "make -f $(srctree)/scripts/Makefile.build obj=<sub-dir>"
syntax for descending into sub-directories.
(We can write it like "make $(obj)=<sub-dir>" with a shorthand.)
This means the current working directory is always the top
of the output directory.
Signed-off-by: Masahiro Yamada <[email protected]>
Tested-by: Gerhard Sittig <[email protected]>
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