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|
name: Windows
on:
pull_request:
push:
release:
types: published
jobs:
build:
strategy:
matrix:
os: [windows-latest]
runs-on: ${{ matrix.os }}
steps:
- uses: actions/checkout@v1
- uses: xmake-io/github-action-setup-xmake@v1
# this is not supported, use dev branch instead
with:
xmake-version: branch@dev
- uses: mihails-strasuns/[email protected]
with:
compiler: dmd-latest
- uses: olegtarasov/get-tag@v2
id: tagName
# prepare
- name: prepare
run: |
# xmake
xmake show
git submodule update --init
Copy-Item . ../xmake_x86 -Recurse
# nsis
Invoke-WebRequest "https://github.com/xmake-mirror/nsis/releases/download/v30b3/nsis-3.04.zip" -UseBasicParsing -OutFile ./nsis.zip
Invoke-WebRequest "https://github.com/xmake-mirror/nsis/releases/download/v30b3/nsis-3.04-strlen_8192.zip" -UseBasicParsing -OutFile ./nsis-longstr.zip
Invoke-WebRequest "https://github.com/xmake-mirror/nsis/releases/download/v30b3/UAC.zip" -UseBasicParsing -OutFile ./nsis-uac.zip
Expand-Archive ./nsis.zip -DestinationPath ./nsis
Move-Item ./nsis/*/* ./nsis
Expand-Archive ./nsis-longstr.zip -DestinationPath ./nsis -Force
Expand-Archive ./nsis-uac.zip -DestinationPath ./nsis -Force
Move-Item ./nsis/UAC.nsh ./nsis/Include/
# build (x64)
- name: build (x64)
run: |
xmake f -vD -P core -a x64
xmake -vD -P core
# build (x86)
- name: build (x86)
run: |
Push-Location ../xmake_x86
xmake f -vD -P core -a x86
xmake -vD -P core
Push-Location
# tests (x64)
- name: tests (x64)
run: |
Copy-Item ./core/build/xmake.exe ./xmake
$Env:XMAKE_PROGRAM_DIR = $(Resolve-Path ./xmake)
Set-Item -Path Env:Path -Value ($Env:XMAKE_PROGRAM_DIR + ";" + $Env:Path)
xmake show
xmake l -v private.utils.bcsave --rootname='@programdir' -x 'scripts/**|templates/**' xmake
xmake lua -v -D tests/run.lua
# tests (x86)
- name: tests (x86)
run: |
Push-Location ../xmake_x86
Copy-Item ./core/build/xmake.exe ./xmake
$Env:XMAKE_PROGRAM_DIR = $(Resolve-Path ./xmake)
Set-Item -Path Env:Path -Value ($Env:XMAKE_PROGRAM_DIR + ";" + $Env:Path)
xmake show
xmake l -v private.utils.bcsave --rootname='@programdir' -x 'scripts/**|templates/**' xmake
xmake lua -v -D tests/run.lua
Pop-Location
# build artifacts (x64)
- name: artifact (x64)
run: |
# build installer
(New-Item ./xmake/winenv/bin -ItemType Directory).FullName
Invoke-WebRequest "https://github.com/xmake-mirror/gnuwin32-unzip/releases/download/5.51.1/unzip-5.51-1-bin.zip" -UseBasicParsing -OutFile .\unzip.zip
Expand-Archive ./unzip.zip -DestinationPath ./unzip
Copy-Item ./unzip/bin/unzip.exe ./xmake/winenv/bin
Invoke-WebRequest "https://github.com/xmake-io/xmake-win64env/raw/master/bin/curl.exe" -UseBasicParsing -OutFile .\curl.exe
Invoke-WebRequest "https://raw.githubusercontent.com/xmake-io/xmake-win64env/master/bin/curl-ca-bundle.crt" -UseBasicParsing -OutFile .\curl-ca-bundle.crt
Copy-Item ./curl.exe ./xmake/winenv/bin
Copy-Item ./curl-ca-bundle.crt ./xmake/winenv/bin
$version = (Get-Command xmake/xmake.exe).FileVersionInfo
./nsis/makensis.exe /DMAJOR=$($version.ProductMajorPart) /DMINOR=$($version.ProductMinorPart) /DALTER=$($version.ProductBuildPart) /DBUILD=$($($version.ProductVersion -split '\+')[1]) /Dx64 .\scripts\installer.nsi
# archive
Copy-Item ./*.md ./xmake
Add-Type -AssemblyName System.Text.Encoding
Add-Type -AssemblyName System.IO.Compression.FileSystem
class FixedEncoder : System.Text.UTF8Encoding {
FixedEncoder() : base($true) { }
[byte[]] GetBytes([string] $s)
{
$s = $s.Replace("\", "/")
return ([System.Text.UTF8Encoding]$this).GetBytes($s)
}
}
Copy-Item ./xmake ./archive/xmake -Recurse
[System.IO.Compression.ZipFile]::CreateFromDirectory("$PWD\archive", "$PWD\archive.zip", [System.IO.Compression.CompressionLevel]::Optimal, $false, [FixedEncoder]::new())
(Get-FileHash .\archive.zip -Algorithm SHA256).Hash.ToLower() + " *xmake.zip`n" | Out-File ./shafile -Encoding ASCII -NoNewLine -Append
# build artifacts (x86)
- name: artifact (x86)
run: |
Push-Location ../xmake_x86
# build installer
(New-Item ./xmake/winenv/bin -ItemType Directory).FullName
Invoke-WebRequest "https://github.com/xmake-mirror/gnuwin32-unzip/releases/download/5.51.1/unzip-5.51-1-bin.zip" -UseBasicParsing -OutFile .\unzip.zip
Expand-Archive ./unzip.zip -DestinationPath ./unzip
Copy-Item ./unzip/bin/unzip.exe ./xmake/winenv/bin
Invoke-WebRequest "https://github.com/xmake-io/xmake-win32env/raw/master/bin/curl.exe" -UseBasicParsing -OutFile .\curl.exe
Invoke-WebRequest "https://raw.githubusercontent.com/xmake-io/xmake-win32env/master/bin/curl-ca-bundle.crt" -UseBasicParsing -OutFile .\curl-ca-bundle.crt
Copy-Item ./curl.exe ./xmake/winenv/bin
Copy-Item ./curl-ca-bundle.crt ./xmake/winenv/bin
$version = (Get-Command xmake/xmake.exe).FileVersionInfo
../xmake/nsis/makensis.exe /DMAJOR=$($version.ProductMajorPart) /DMINOR=$($version.ProductMinorPart) /DALTER=$($version.ProductBuildPart) /DBUILD=$($($version.ProductVersion -split '\+')[1]) /Dx86 .\scripts\installer.nsi
# archive
Copy-Item ./*.md ./xmake
Add-Type -AssemblyName System.Text.Encoding
Add-Type -AssemblyName System.IO.Compression.FileSystem
class FixedEncoder : System.Text.UTF8Encoding {
FixedEncoder() : base($true) { }
[byte[]] GetBytes([string] $s)
{
$s = $s.Replace("\", "/")
return ([System.Text.UTF8Encoding]$this).GetBytes($s)
}
}
Copy-Item ./xmake ./archive/xmake -Recurse
[System.IO.Compression.ZipFile]::CreateFromDirectory("$PWD\archive", "$PWD\archive.zip", [System.IO.Compression.CompressionLevel]::Optimal, $false, [FixedEncoder]::new())
(Get-FileHash .\archive.zip -Algorithm SHA256).Hash.ToLower() + " *xmake.zip`n" | Out-File ./shafile -Encoding ASCII -NoNewLine -Append
Pop-Location
Copy-Item ../xmake_x86 ./xmake -Recurse
# upload artifacts
- uses: actions/upload-artifact@v2
with:
name: xmake-latest.win64.exe
path: scripts/xmake.exe
- uses: actions/upload-artifact@v2
with:
name: xmake-latest.win32.exe
path: xmake/xmake_x86/scripts/xmake.exe
- uses: actions/upload-artifact@v2
with:
name: xmake-latest.win64.zip
path: archive.zip
- uses: actions/upload-artifact@v2
with:
name: xmake-latest.win32.zip
path: xmake/xmake_x86/archive.zip
- uses: actions/upload-artifact@v2
with:
name: xmake-latest.win64.sha256
path: shafile
- uses: actions/upload-artifact@v2
with:
name: xmake-latest.win32.sha256
path: xmake/xmake_x86/shafile
# publish release
- name: publish
if: github.event.action == 'published'
uses: actions/[email protected]
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ github.event.release.upload_url }}
asset_path: scripts/xmake.exe
asset_name: xmake-${{ steps.tagName.outputs.tag }}.win64.exe
asset_content_type: application/zip
- name: publish
if: github.event.action == 'published'
uses: actions/[email protected]
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ github.event.release.upload_url }}
asset_path: xmake/xmake_x86/scripts/xmake.exe
asset_name: xmake-${{ steps.tagName.outputs.tag }}.win32.exe
asset_content_type: application/zip
- name: publish
if: github.event.action == 'published'
uses: actions/[email protected]
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ github.event.release.upload_url }}
asset_path: archive.zip
asset_name: xmake-${{ steps.tagName.outputs.tag }}.win64.zip
asset_content_type: application/zip
- name: publish
if: github.event.action == 'published'
uses: actions/[email protected]
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ github.event.release.upload_url }}
asset_path: xmake/xmake_x86/archive.zip
asset_name: xmake-${{ steps.tagName.outputs.tag }}.win32.zip
asset_content_type: application/zip
- name: publish
if: github.event.action == 'published'
uses: actions/[email protected]
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ github.event.release.upload_url }}
asset_path: shafile
asset_name: xmake-${{ steps.tagName.outputs.tag }}.win64.sha256
asset_content_type: application/zip
- name: publish
if: github.event.action == 'published'
uses: actions/[email protected]
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ github.event.release.upload_url }}
asset_path: xmake/xmake_x86/shafile
asset_name: xmake-${{ steps.tagName.outputs.tag }}.win32.sha256
asset_content_type: application/zip
|