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--!A cross-platform build utility based on Lua
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
--
-- Copyright (C) 2015-present, TBOOX Open Source Group.
--
-- @author ruki
-- @file cmake.lua
--
-- imports
import("core.base.option")
import("core.project.config")
import("core.tool.toolchain")
import("core.platform.platform")
import("lib.detect.find_file")
import("lib.detect.find_tool")
-- get build directory
function _get_buildir()
return config.buildir() or "build"
end
-- get artifacts directory
function _get_artifacts_dir()
return path.absolute(path.join(_get_buildir(), "artifacts"))
end
-- get the build environment
function _get_buildenv(key)
local value = config.get(key)
if value == nil then
value = platform.toolconfig(key, config.plat())
end
if value == nil then
value = platform.tool(key, config.plat())
end
return value
end
-- get configs for windows
function _get_configs_for_windows(configs)
table.insert(configs, "-A")
if is_arch("x86", "i386") then
table.insert(configs, "Win32")
else
table.insert(configs, "x64")
end
end
-- get configs for android
function _get_configs_for_android(configs)
-- https://developer.android.google.cn/ndk/guides/cmake
local ndk = config.get("ndk")
if ndk and os.isdir(ndk) then
local arch = config.arch()
local ndk_sdkver = config.get("ndk_sdkver")
local ndk_cxxstl = config.get("ndk_cxxstl")
table.insert(configs, "-DCMAKE_TOOLCHAIN_FILE=" .. path.join(ndk, "build/cmake/android.toolchain.cmake"))
if arch then
table.insert(configs, "-DANDROID_ABI=" .. arch)
end
if ndk_sdkver then
table.insert(configs, "-DANDROID_NATIVE_API_LEVEL=" .. ndk_sdkver)
end
if ndk_cxxstl then
table.insert(configs, "-DANDROID_STL=" .. ndk_cxxstl)
end
end
end
-- get configs for appleos
function _get_configs_for_appleos(configs)
local envs = {}
local cflags = table.join(table.wrap(_get_buildenv("cxflags")), _get_buildenv("cflags"))
local cxxflags = table.join(table.wrap(_get_buildenv("cxflags")), _get_buildenv("cxxflags"))
envs.CMAKE_C_FLAGS = table.concat(cflags, ' ')
envs.CMAKE_CXX_FLAGS = table.concat(cxxflags, ' ')
envs.CMAKE_ASM_FLAGS = table.concat(table.wrap(_get_buildenv("asflags")), ' ')
envs.CMAKE_STATIC_LINKER_FLAGS = table.concat(table.wrap(_get_buildenv("arflags")), ' ')
envs.CMAKE_EXE_LINKER_FLAGS = table.concat(table.wrap(_get_buildenv("ldflags")), ' ')
envs.CMAKE_SHARED_LINKER_FLAGS = table.concat(table.wrap(_get_buildenv("shflags")), ' ')
if is_plat("watchos") then
envs.CMAKE_SYSTEM_NAME = "watchOS"
else
envs.CMAKE_SYSTEM_NAME = "iOS"
end
envs.CMAKE_FIND_ROOT_PATH_MODE_LIBRARY = "ONLY"
envs.CMAKE_FIND_ROOT_PATH_MODE_INCLUDE = "ONLY"
envs.CMAKE_FIND_ROOT_PATH_MODE_PROGRAM = "NEVER"
-- avoid install bundle targets
envs.CMAKE_MACOSX_BUNDLE = "NO"
for k, v in pairs(envs) do
table.insert(configs, "-D" .. k .. "=" .. v)
end
end
-- get configs for mingw
function _get_configs_for_mingw(configs)
local envs = {}
local cflags = table.join(table.wrap(_get_buildenv("cxflags")), _get_buildenv("cflags"))
local cxxflags = table.join(table.wrap(_get_buildenv("cxflags")), _get_buildenv("cxxflags"))
local sdkdir = _get_buildenv("mingw") or _get_buildenv("sdk")
envs.CMAKE_C_COMPILER = _get_buildenv("cc")
envs.CMAKE_CXX_COMPILER = _get_buildenv("cxx")
envs.CMAKE_ASM_COMPILER = _get_buildenv("as")
envs.CMAKE_AR = _get_buildenv("ar")
envs.CMAKE_LINKER = _get_buildenv("ld")
envs.CMAKE_RANLIB = _get_buildenv("ranlib")
envs.CMAKE_C_FLAGS = table.concat(cflags, ' ')
envs.CMAKE_CXX_FLAGS = table.concat(cxxflags, ' ')
envs.CMAKE_ASM_FLAGS = table.concat(table.wrap(_get_buildenv("asflags")), ' ')
envs.CMAKE_STATIC_LINKER_FLAGS = table.concat(table.wrap(_get_buildenv("arflags")), ' ')
envs.CMAKE_EXE_LINKER_FLAGS = table.concat(table.wrap(_get_buildenv("ldflags")), ' ')
envs.CMAKE_SHARED_LINKER_FLAGS = table.concat(table.wrap(_get_buildenv("shflags")), ' ')
envs.CMAKE_SYSTEM_NAME = "Windows"
-- avoid find and add system include/library path
envs.CMAKE_FIND_ROOT_PATH = sdkdir
envs.CMAKE_SYSROOT = sdkdir
envs.CMAKE_FIND_ROOT_PATH_MODE_LIBRARY = "ONLY"
envs.CMAKE_FIND_ROOT_PATH_MODE_INCLUDE = "ONLY"
envs.CMAKE_FIND_ROOT_PATH_MODE_PROGRAM = "NEVER"
-- avoid add -isysroot on macOS
envs.CMAKE_OSX_SYSROOT = ""
-- Avoid cmake to add the flags -search_paths_first and -headerpad_max_install_names on macOS
envs.HAVE_FLAG_SEARCH_PATHS_FIRST = "0"
for k, v in pairs(envs) do
table.insert(configs, "-D" .. k .. "=" .. v)
end
end
-- get configs for cross
function _get_configs_for_cross(configs)
local envs = {}
local cflags = table.join(table.wrap(_get_buildenv("cxflags")), _get_buildenv("cflags"))
local cxxflags = table.join(table.wrap(_get_buildenv("cxflags")), _get_buildenv("cxxflags"))
local sdkdir = _get_buildenv("sdk")
envs.CMAKE_C_COMPILER = _get_buildenv("cc")
envs.CMAKE_CXX_COMPILER = _get_buildenv("cxx")
envs.CMAKE_ASM_COMPILER = _get_buildenv("as")
envs.CMAKE_AR = _get_buildenv("ar")
envs.CMAKE_LINKER = _get_buildenv("ld")
envs.CMAKE_RANLIB = _get_buildenv("ranlib")
envs.CMAKE_C_FLAGS = table.concat(cflags, ' ')
envs.CMAKE_CXX_FLAGS = table.concat(cxxflags, ' ')
envs.CMAKE_ASM_FLAGS = table.concat(table.wrap(_get_buildenv("asflags")), ' ')
envs.CMAKE_STATIC_LINKER_FLAGS = table.concat(table.wrap(_get_buildenv("arflags")), ' ')
envs.CMAKE_EXE_LINKER_FLAGS = table.concat(table.wrap(_get_buildenv("ldflags")), ' ')
envs.CMAKE_SHARED_LINKER_FLAGS = table.concat(table.wrap(_get_buildenv("shflags")), ' ')
envs.CMAKE_SYSTEM_NAME = "Linux"
-- avoid find and add system include/library path
envs.CMAKE_FIND_ROOT_PATH = sdkdir
envs.CMAKE_SYSROOT = sdkdir
envs.CMAKE_FIND_ROOT_PATH_MODE_LIBRARY = "ONLY"
envs.CMAKE_FIND_ROOT_PATH_MODE_INCLUDE = "ONLY"
envs.CMAKE_FIND_ROOT_PATH_MODE_PROGRAM = "NEVER"
-- avoid add -isysroot on macOS
envs.CMAKE_OSX_SYSROOT = ""
-- Avoid cmake to add the flags -search_paths_first and -headerpad_max_install_names on macOS
envs.HAVE_FLAG_SEARCH_PATHS_FIRST = "0"
for k, v in pairs(envs) do
table.insert(configs, "-D" .. k .. "=" .. v)
end
end
-- get configs
function _get_configs(artifacts_dir)
-- add prefix
local configs = {"-DCMAKE_INSTALL_PREFIX=" .. artifacts_dir, "-DCMAKE_INSTALL_LIBDIR=" .. path.join(artifacts_dir, "lib")}
if is_plat("windows") then
_get_configs_for_windows(configs)
elseif is_plat("android") then
_get_configs_for_android(configs)
elseif is_plat("iphoneos", "watchos") then
_get_configs_for_appleos(configs)
elseif is_plat("mingw") then
_get_configs_for_mingw(configs)
elseif not is_plat(os.subhost()) then
_get_configs_for_cross(configs)
end
-- enable verbose?
if option.get("verbose") then
table.insert(configs, "-DCMAKE_VERBOSE_MAKEFILE=ON")
end
-- add extra user configs
local tryconfigs = config.get("tryconfigs")
if tryconfigs then
for _, opt in ipairs(os.argv(tryconfigs)) do
table.insert(configs, tostring(opt))
end
end
-- add build directory
table.insert(configs, '..')
return configs
end
-- detect build-system and configuration file
function detect()
return find_file("CMakeLists.txt", os.curdir())
end
-- do clean
function clean()
local buildir = _get_buildir()
if os.isdir(buildir) then
local configfile = find_file("[mM]akefile", buildir) or (is_plat("windows") and find_file("*.sln", buildir))
if configfile then
local oldir = os.cd(buildir)
if is_plat("windows") then
local runenvs = toolchain.load("msvc"):runenvs()
local msbuild = find_tool("msbuild", {envs = runenvs})
os.vexecv(msbuild.program, {configfile, "-nologo", "-t:Clean", "-p:Configuration=" .. (is_mode("debug") and "Debug" or "Release"), "-p:Platform=" .. (is_arch("x64") and "x64" or "Win32")}, {envs = runenvs})
else
os.vexec("make clean")
end
os.cd(oldir)
end
end
end
-- do build
function build()
-- get artifacts directory
local artifacts_dir = _get_artifacts_dir()
if not os.isdir(artifacts_dir) then
os.mkdir(artifacts_dir)
end
os.cd(_get_buildir())
-- generate makefile
local cmake = assert(find_tool("cmake"), "cmake not found!")
local configfile = find_file("[mM]akefile", os.curdir()) or (is_plat("windows") and find_file("*.sln", os.curdir()))
if not configfile or os.mtime(config.filepath()) > os.mtime(configfile) then
os.vexecv(cmake.program, _get_configs(artifacts_dir))
end
-- do build
if is_plat("windows") then
local runenvs = toolchain.load("msvc"):runenvs()
local msbuild = find_tool("msbuild", {envs = runenvs})
local slnfile = assert(find_file("*.sln", os.curdir()), "*.sln file not found!")
os.vexecv(msbuild.program, {slnfile, "-nologo", "-t:Build", "-m", "-p:Configuration=" .. (is_mode("debug") and "Debug" or "Release"), "-p:Platform=" .. (is_arch("x64") and "x64" or "Win32")}, {envs = runenvs})
local projfile = os.isfile("INSTALL.vcxproj") and "INSTALL.vcxproj" or "INSTALL.vcproj"
if os.isfile(projfile) then
os.vexecv(msbuild.program, {projfile, "/property:configuration=" .. (is_mode("debug") and "Debug" or "Release")}, {envs = runenvs})
end
else
local argv = {"-j" .. option.get("jobs")}
if option.get("verbose") then
table.insert(argv, "VERBOSE=1")
end
if is_host("bsd") then
os.vexecv("gmake", argv)
os.vexecv("gmake", {"install"})
else
os.vexecv("make", argv)
os.vexecv("make", {"install"})
end
end
cprint("output to ${bright}%s", artifacts_dir)
cprint("${color.success}build ok!")
end
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