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--!A cross-platform build utility based on Lua
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
--
-- Copyright (C) 2015-2020, TBOOX Open Source Group.
--
-- @author ruki
-- @file cmake.lua
--
-- imports
import("core.base.cli")
import("core.base.option")
import("core.project.config")
import("lib.detect.find_file")
import("lib.detect.find_tool")
-- get build directory
function _get_buildir()
return config.buildir() or "build"
end
-- get artifacts directory
function _get_artifacts_dir()
return path.absolute(path.join(_get_buildir(), "artifacts"))
end
-- get configs
function _get_configs(artifacts_dir)
-- add prefix
local configs = {"-DCMAKE_INSTALL_PREFIX=" .. artifacts_dir, "-DDCMAKE_INSTALL_LIBDIR=" .. path.join(artifacts_dir, "lib")}
if is_plat("windows") and is_arch("x64") then
table.insert(configs, "-A")
table.insert(configs, "x64")
end
-- enable verbose?
if option.get("verbose") then
table.insert(configs, "-DCMAKE_VERBOSE_MAKEFILE=ON")
end
-- add extra user configs
local tryconfigs = config.get("tryconfigs")
if tryconfigs then
for _, opt in ipairs(cli.parse(tryconfigs)) do
table.insert(configs, tostring(opt))
end
end
-- add build directory
table.insert(configs, '..')
return configs
end
-- detect build-system and configuration file
function detect()
return find_file("CMakeLists.txt", os.curdir())
end
-- do clean
function clean()
local buildir = _get_buildir()
if os.isdir(buildir) then
local configfile = find_file("[mM]akefile", buildir) or (is_plat("windows") and find_file("*.sln", buildir))
if configfile then
local oldir = os.cd(buildir)
if is_plat("windows") then
os.vexec("msbuild \"%s\" -nologo -t:Clean -p:Configuration=%s -p:Platform=%s", configfile, is_mode("debug") and "Debug" or "Release", is_arch("x64") and "x64" or "Win32")
else
os.vexec("make clean")
end
os.cd(oldir)
end
end
end
-- do build
function build()
-- only support the current subsystem host platform now!
assert(is_subhost(config.plat()), "cmake: %s not supported!", config.plat())
-- get artifacts directory
local artifacts_dir = _get_artifacts_dir()
if not os.isdir(artifacts_dir) then
os.mkdir(artifacts_dir)
end
os.cd(_get_buildir())
-- generate makefile
local cmake = assert(find_tool("cmake"), "cmake not found!")
local configfile = find_file("[mM]akefile", os.curdir()) or (is_plat("windows") and find_file("*.sln", os.curdir()))
if not configfile or os.mtime(config.filepath()) > os.mtime(configfile) then
os.vexecv(cmake.program, _get_configs(artifacts_dir))
end
-- do build
if is_plat("windows") then
local slnfile = assert(find_file("*.sln", os.curdir()), "*.sln file not found!")
os.vexec("msbuild \"%s\" -nologo -t:Build -p:Configuration=%s -p:Platform=%s", slnfile, is_mode("debug") and "Debug" or "Release", is_arch("x64") and "x64" or "Win32")
local projfile = os.isfile("INSTALL.vcxproj") and "INSTALL.vcxproj" or "INSTALL.vcproj"
if os.isfile(projfile) then
os.vexec("msbuild \"%s\" /property:configuration=%s", projfile, is_mode("debug") and "Debug" or "Release")
end
else
local argv = {"-j" .. option.get("jobs")}
if option.get("verbose") then
table.insert(argv, "VERBOSE=1")
end
os.vexecv("make", argv)
os.vexecv("make", {"install"})
end
cprint("output to ${bright}%s", artifacts_dir)
cprint("${color.success}build ok!")
end
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