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--!A cross-platform build utility based on Lua
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
--
-- Copyright (C) 2015-present, Xmake Open Source Community.
--
-- @author ruki
-- @file vs200x.lua
--
-- imports
import("core.project.project")
import("vs200x_solution")
import("vs200x_vcproj")
import("private.utils.target", {alias = "target_utils"})
-- make vstudio project
function make(outputdir, vsinfo)
-- enter project directory
local oldir = os.cd(project.directory())
-- init solution directory
vsinfo.solution_dir = path.join(outputdir, "vs" .. vsinfo.vstudio_version)
-- make solution
vs200x_solution.make(vsinfo)
local project_targets = target_utils.get_project_targets()
-- TODO
-- disable precompiled header first
for _, target in pairs(project_targets) do
target:set("pcheader", nil)
target:set("pcxxheader", nil)
end
-- make vsprojs
for _, target in pairs(project_targets) do
if not target:is_phony() then
vs200x_vcproj.make(vsinfo, target)
end
end
-- leave project directory
os.cd(oldir)
end
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