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--!A cross-platform build utility based on Lua
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
--
-- Copyright (C) 2015-2020, TBOOX Open Source Group.
--
-- @author ruki
-- @file xmake.lua
--
-- define rule: *.ui
rule("qt.ui")
-- add rule: qt environment
add_deps("qt.env")
-- set extensions
set_extensions(".ui")
-- before load
before_load(function (target)
-- get uic
local uic = path.join(target:data("qt").bindir, is_host("windows") and "uic.exe" or "uic")
assert(uic and os.isexec(uic), "uic not found!")
-- save uic
target:data_set("qt.uic", uic)
end)
-- before build file
before_build_file(function (target, sourcefile_ui, opt)
-- imports
import("core.base.option")
import("core.theme.theme")
import("core.project.config")
import("core.project.depend")
-- get uic
local uic = target:data("qt.uic")
-- get c++ header file for ui
local headerfile_ui = path.join(target:autogendir(), "rules", "qt", "ui", "ui_" .. path.basename(sourcefile_ui) .. ".h")
local headerfile_dir = path.directory(headerfile_ui)
-- add includedirs
target:add("includedirs", path.absolute(headerfile_dir, os.projectdir()))
-- need build this object?
local dependfile = target:dependfile(headerfile_ui)
local dependinfo = option.get("rebuild") and {} or (depend.load(dependfile) or {})
if not depend.is_changed(dependinfo, {lastmtime = os.mtime(headerfile_ui)}) then
return
end
-- trace progress info
cprintf("${color.build.progress}" .. theme.get("text.build.progress_format") .. ":${clear} ", opt.progress)
if option.get("verbose") then
cprint("${dim color.build.object}compiling.qt.ui %s", sourcefile_ui)
else
cprint("${color.build.object}compiling.qt.ui %s", sourcefile_ui)
end
-- ensure ui header file directory
if not os.isdir(headerfile_dir) then
os.mkdir(headerfile_dir)
end
-- compile ui
os.vrunv(uic, {sourcefile_ui, "-o", headerfile_ui})
-- update files and values to the dependent file
dependinfo.files = {sourcefile_ui}
depend.save(dependinfo, dependfile)
end)
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